  | Shadow Priest/Rogue | VS. |   | Druid/Rogue |
Difficulty: 7/10
We've tried numerous approaches to this fight. Against a good team who know what to expect, the Druid will NEVER be in Fear range. With Fearing the Druid out of the picture, there is practically no way to CC the Druid for more than 5 seconds (from Silence) and that is obviously not enough to burn down a Rogue, especially if he's Shadowstep.
The best strategy we've found so far is to start on the Rogue then make a switch to the Druid when he comes out of stealth to heal. Sit by the Shadow Sight spawn and when the enemy Rogue opens on me (the Priest) my Rogue will jump him and start locking him down with Cheap Shot->Kidney Shot. Do NOT DoT the Rogue, simply dispel him and run away. Soon the Druid will appear and begin healing the Rogue, the Druid will probably be at max range. If the Druid takes too long, I can throw a Mind Blast and a Mind Flay. Once the Druid is out, my Rogue needs to immediately Gouge the enemy Rogue, pop Sprint, pop all cooldownss, and get on the Druid. During the Gouge we try to DPS the Druid as hard as possible, Silencing him if he gets under 50%. Make sure you are spamming dispels on the Druid whenever possible. You must get rid of Abolish Poison and Rejuv. Lifebloom will inevitably bloom, making it bloom faster just puts more pressure on the Druid since he will need to re-apply his HoTs. After the Gouge is over, I will Fear the Rogue which he will either WotF if he's Undead or possibly trinket. This is where the fight stems into several paths.
If the Rogue is UD he will WotF the Fear, and then my Rogue will Blind him, which he will trinket. I try to survive until my Fear is up again, while DPSing the Druid without using SW unless he's getting really low. Once my Fear is up, I'll Fear the Rogue which he'll have to eat and hopefully we'll kill the Druid before the Rogue gets back and finishes me off.
If the Rogue is not UD, he'll either trinket the Fear or eat it. If he trinkets, my Rogue will Blind him and he'll have to eat that, followed by a Sap and another Fear. That's almost 30 seconds you have to kill the Druid. In other words, you've pretty much won. If he eats the Fear, your Rogue must be aware of which direction the Rogue is being Feared. If the Rogue is being Feared in the direction of his Druid, a Vanish->Sap should be possible. If he's Feared far away, don't bother trying to Vanish->Sap because the Druid will escape during this time and probably get back to full HP. Either way, this should give you a solid 9-10 seconds of DPS on the Druid and if your Rogue is good at preventing the Druid from escaping and you time your Silence and burst well, most Druids should die before the Rogue can get back on you. If the Druid lives with a decent amount of HP left after the Fear ends, your Rogue should Blind the other Rogue to force a trinket, and you'll have to hope that you live another 13 seconds for another Fear on the Rogue.