Strategies
Rogue/Shaman
Author
  | Rogue/Shaman | VS. |   | Shadow Priest/Rogue |
Rogue's Perspective
Definitely the hardest dual DPS combo to come up against as a Rogue/Shaman. They have a LOT of burst and the ability to dispel Earth Shield. There is one way to mess up this game every time you play against a good SPriest/Rogue. DO NOT TRINKET THE FEAR! If you do, you will eat a Blind + Sap + Fear. Seeing as they only need the 10 seconds at most to take down your Shaman it's basically over at this point. The Shaman should be extremely alert as to Tremor that first Fear. Run around on your mount until the Tremor is needed. It has a 30 yard range and dispels Fear the instant it's dropped. If you can, throw a Purge or two on the Priest to ensure even more pressure. A Rogue can take down a Priest with Heroism a lot faster unassisted than their Rogue can take down a Shaman unassisted. The trick really is to separate the fight anyway you can between Priest vs. Rogue and Rogue vs. Shaman. As usual, keep Expose Armor up against stationary clothies. If you get a Sap off on the Rogue, you have won an easy match. Try to anticipate the Fear with a Cloak of Shadows for an easy win as well. Throw up Evasion during the whole fight even though the Rogue isn't on you, because you then have a 25% chance for him to miss Blind. Use your Blind to give your Shaman a seconds worth of breathing space or just Blind the Priest if he trinkets your Kidney Shot.
Shaman's Perspective
As a Shaman you'll have to stay back until your Rogue has Sapped the Priest, then you Ghost Wolf away so you cannot get Sapped when you go out of combat. You need to go away from the Priest all the time, just be in range of using Tremor Totem so you can keep pressure on the Priest. Use Heroism as early as possible. Keep Poison Cleaning totem down and be good at using Grounding Totem if you see the Priest casting a Mind Blast. Make sure that you're removing most of the Priest's spells and if it's an Undead you're fighting he got Devouring Plague as well. You can always Earth Shock his Mind Flay when you're near by. Remember Priest's Silence only has 20 yards range.
Totems Used: Grounding, Tremor, Earthbind, Searing fire to spell pushback or Magma to get a Rogue out of stealth or keep him in combat
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