Strategies

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Mage/Rogue

Author

Icycake
Altar of Storms
US-Nightfall

Top Teams View All

RankTeamMakeupRatingRecordBattlegroupRealm
1. Here comes another one 2802272 - 65EU-CycloneStormscale
 
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Kalimist
44
4
23
2799201 - 50
Trigz
20
0
51
249671 - 15
Jessrabbít
54
17
0
145115 - 4
2. Serennia stole our ipod 2732170 - 33US-ReckoningFiretree
 
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Icefoxx
20
0
51
2723164 - 33
Cuddlybunny
44
2
25
252880 - 20
Shouri
54
17
0
196938 - 1
Clefable
0
11
60
151918 - 1
3. JAWS II 2633392 - 245EU-CycloneSkullcrusher
 
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Rågge
41
5
25
2631384 - 242
Dril
20
0
51
2630156 - 84
Noaa
18
53
0
12898 - 2
4. duffle bag boy 2614198 - 91US-BloodlustBlackrock
 
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Sawj
20
0
51
2614198 - 91
Outplayedqt
41
5
25
2614163 - 63
5. die faster please 2600291 - 217EU-CycloneSpinebreaker
 
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Reilyo
20
0
51
255589 - 33
Gekijou
41
5
25
2485268 - 204
Zngya
54
17
0
163523 - 12

Top Builds View All

Mage
2005187.0%
573117.0%
600112.0%
Rogue
4152560.6%
4422525.3%
511373.0%

General Information

This set up gets owned a lot by simple luck and mistakes you make, you won't be going in arena and have a combo that you can beat 100% of the time. You don't have heals, 95% of the teams you play will have a healbot. It's hard to dps druids because they can shape shift out of mage's novas and they can dispel your rogue's poisons. People will abuse pillars because they can avoid Mages damage very easily, and avoid being CCed. Warlocks will always rush the Mage because they can kill him with ease. Oh yeah and every druid you'll face will be in BEA and your mage wont be able to use blink because it never works and always bugs out. If you don't have nerves of steel don't play this line up because you'll be getting gray hair faster than you wound playing cookie cutter druid / hunter. Lawl I am joking but no seriosly:0( Communication is the key with 2 dsp teams, make sure you talk to each other and coordinate the CC. Sheep/ blind at same time can cost you a game if the target trinkets out of both.

Builds

Mage

17/0/44

This is standard build but the reason I didn't get imp frostbolt is because I hardly find myself casting frost bolts in 2's and those are easily avoided. 4/5 winters 80% is good enough. I don't use arcane missiles, even tho they go thru poles, it still puts distance between your other instant spells and the target. I try not to stand still for too long to eat a 4k aimed shot anyways. Even tho Mages got mana buffs I still have Frost Channeling.

Rogue

18/0/43

My Rogue's build at the moment is 18/0/43 with no points into Improved Eviscerate and with 2 points into Improved Poisons instead. I find these Improved Eviscerate worthless in a Shadowstep build because in higher brackets your main goal as a Rogue with Mage/Rogue setup is to lock your opponent down. Kidney Shot and Rupture will out-weigh Eviscerate in almost every situation in high brackets. Your core damage should be coming from Hemorrhage-spam.

Gear

Mage

Gemmed for mostly Hit Points/Resilience, I would recommend having over 10k Hit Points before going for + Damage.

Rogue

The Rogue is Gemmed/Enchanted for highest possible Attack Power/Crit with almost no Stamina gems. For the highest damage output possible. Even so the Rogue should still have over 400 Resilience in full Vengeful Gladiator gear and over 11k hit points.

Matchups


Comments:

HumanatalFeb 6, 2008 - 7:22 PM (HideShow)
Where is the Rogue/Rogue tactic?
IcycakeFeb 6, 2008 - 9:36 PM (HideShow)
we never really faced rogue/rogue
AranvalFeb 7, 2008 - 7:39 PM (HideShow)
Honestly nothing special. CC one out, nuke second -> key is just to survive long enough.
If they both go for rogue, you have 30 seconds of low damage (evasion and stuff).
If they both go for mage, and they are really good, you are doomed, because they can make you unable to CC even one of them. The key of rog/rog team is to not get CCed, and your way to fight is to CC one kill another. All depends who is better at kiting and CCing.
AranvalFeb 7, 2008 - 7:41 PM (HideShow)
One more thing, find them first or they gotta have HUGE advantege over you. If they get opening at you and they dont do any mistake, they win.
AzerkiFeb 24, 2008 - 4:35 PM (HideShow)
Any chance on making a rogue/disc priest stradegy guild ( i meen for ppl who play rogue/disc priest) ? would rly appreciate it.
SeabreezeMar 6, 2008 - 3:27 PM (HideShow)
Very important for people playing this to realize that sap and sheep are on the same CD.
AmantheliaMar 9, 2008 - 12:34 PM (HideShow)
Any good strategies for priest/warrior?
IitachiMar 20, 2008 - 2:00 AM (HideShow)
any vs shamy/warlock?
YameMar 24, 2008 - 11:41 PM (HideShow)
any ele shaman, bm hunter strats?
GrimgoreMar 25, 2008 - 7:06 AM (HideShow)
Shammy/warlock is piss easy imo. Rogue starts of on the warlock with an insane stunlock + 5 pt expose armor. Mage focuses on sheeping CSing the shaman. When the shaman trinkets from sheep (and he will) the rogue will pop sprint and run over to blind the shaman. If you notice the warlock not dying still you vanish and sap the shaman 6s into the blind while your mage is laying the smackdown on the lock.
GrimgoreMar 25, 2008 - 7:09 AM (HideShow)
ele shaman BM hunter? LOL? That should be cake. focus the shaman down with stunlock while sheeping the hunter. If the hunter pops BW (turns red) whoever is focused pops iceblock or clos+vanish. Then you start over on the shaman. But the shaman should be dead as hell with a rogue + mage focusing him. Just be sure to time your imp counterspell the minute the shaman gets out of the stunlock.
TikiaraMar 30, 2008 - 11:15 PM (HideShow)
what about the rogue beeing mutilate? would it work?
RaxxorMar 31, 2008 - 6:35 PM (HideShow)
I wonder the same about mutilate. But indeed, shadowstep is much easier to CC with.
SeabreezeApr 1, 2008 - 2:33 PM (HideShow)
Mutilate will be better in a few instances (ganking a clothie). However, whenever the fight's gonna last more than, say, 20 seconds, ShS is just gonna be better. Mutilate rogues get stuck in place way too easily.
AtheApr 11, 2008 - 2:32 PM (HideShow)
I run this comp as combat mutilate and it's okay -- but I'd reccomend 41/0/20 or 49/0/12 for a 2's mutilate. Anyway, it's doable, but the loss in survivability and mobility is very apparent. The burst synergizes nicely and some teams you will just drop stupidly quick, but teams that know what they're doing will peel you much easier which is a huge disadvantage as double dps.
EvileyezApr 19, 2008 - 10:57 AM (HideShow)
me and my partner are having problems with mage/warlock. strat?
IcycakeApr 22, 2008 - 11:40 AM (HideShow)
train the lock pew pew
LegendbeastApr 25, 2008 - 6:35 AM (HideShow)
ok ty
VictusApr 29, 2008 - 2:56 PM (HideShow)
Against lock/mage you can attack either target, but your mage has to LoS them a lot. They will be focusing the mage so, if you hide behind a pillar for the most part, your rogue will work one of them and you negate most of their damage. Mage should remove curses as well. Just dont let their mage get a shatter on you.
OnomatopeyaApr 30, 2008 - 5:26 AM (HideShow)
We had 5 fights against a Ret pally and Windfury shammy. we were playing rogue/mage.
They always rush on me (mage) we tried to focus on the shammy and killed him one but at the cost of a lot of life. Anyone can suggest an strategy ?
SeabreezeMay 1, 2008 - 2:56 PM (HideShow)
Shammy's the right target. Keep the mage back as much as possible, which even means leaving him out of the fight for about half of it, as a rogue can really tank two nearly-non-stunning melee with two evasions and ghostly strike. Also, BoP is dispellable, while divine shield just isn't.

You may also be able to catch a foolish heal before the bubble (which is a mistake more ret pallies are inclined to make simply because they're not so big on healing) which just means a counter-spell and a win. But your mage is gonna have to be pillar humping the whole time and dispelling whoever's got BoF. Luckily, only one possible magic buff on this team.
NoßleMay 1, 2008 - 3:34 PM (HideShow)
I play Mage/Rogue on my main and it just seems nearly impossible to keep the Druid from LoSing the Mage once Warrior is fully CC'd. Is there any specific tips for a Rogue to keep the Druid locked down so mage can cast and unload damage? For instance waiting to execute his stuns once the druid is in Humanoid form.

Also is there a common sequence for the Rogue to do this?

ie. Garote > CheapShot > Prep > KidneyShot on Druid

or does the Mage just Insta cast and try to keep up. If the mage doesn't get LoS'd, 80% of the time the Elemental will eliminating the ShatterCombo oppotunity.

Any tips will be greatly appreciated. Thanks in advance.
ZorgoMay 4, 2008 - 5:52 AM (HideShow)
mage/lock strats?
We tried focus the mage but our mage couldnt really cc because of counterspell, spelllock and fear.
BigbluefishMay 4, 2008 - 11:06 AM (HideShow)
"If you don't have nerves of steel don't play this line up because you'll be getting gray hair faster than you wound playing cookie cutter druid / hunter"

dude, nerves of steel sucks unless your orc
PlovosMay 4, 2008 - 11:48 AM (HideShow)
was fun playing u Icycake. im like OMG ITS ICY PEW PEW and we won GG.
CramerrMay 13, 2008 - 4:14 PM (HideShow)
"dude, nerves of steel sucks unless your orc"

With AR/prep most people would get it over the extra 4% AP....vs. priest/rogue resisting a fear means you can trinket blind and it's GG, priest/rogue can actually be somewhat tough if you eat a fear since if you trinket it you're going to get blind/sapped and if you don't trinket the rogue can sap you when fears almost up which = a lot of CC...

Since AR/prep nerf though noone gets NoS except for the spriest/rogue teams since that's the one setup AR/prep is still really good in.
YeruerMay 15, 2008 - 3:59 AM (HideShow)
I'd like to know what tactic would be best against rogue/feral
SyniMay 15, 2008 - 9:51 AM (HideShow)
go for the feral and play it like rogue/resto
FyrmanusMay 20, 2008 - 11:46 AM (HideShow)
what against mage/hunter ?
FidgetzMay 23, 2008 - 2:40 AM (HideShow)
For Rogue Rogue, we usually just try to CC both of them, the made really can't dps just freeze and sheep if possible, Me (The Rogue) I would shiv crip on both and try to 2 combo rupture both so they could keep stunning the mage, worked well if the rogues didn't get 2 many hits off, the mage goes down fast, and they will double blind you.
PewizMay 27, 2008 - 4:07 PM (HideShow)
what is the eaysest way vs lock/mage ?
HntarJun 5, 2008 - 2:28 AM (HideShow)
Would like to hear a strat vs. human rogue/rogue teams, my team is undead rogue/undead mage, we were to 2100 last night until we faced a human rogue/night elf rogue team (thank god only 1 was human). First game they found me via perception and I got gibbed (my pre-vanish had ran out :-s) 2nd game I hid in the starting area until they opened on my mage, then I came and opened on one of them and they immediately switched to me. I somehow managed to tank them both (I vanished a cs and a ks, lol) while we killed one. After that we couldn't beat them.. what they would do is have the night elf open on my mage and make the mage blow his cds on the 1v1, then the human comes in when my mage is low (i would usually be coming in at around the same time), my mage dies, but it takes me longer to finish off the night elf thanks to his cheat death, so by that time the human has had some time to start on me... at this point it's a 1v1, but him at 100%, me at 50% or less. Not to mention even if I get away, he has perception. The human was just sitting there every time (after our 2nd match victory) waiting for me to open on his partner so he could open on me.. he wouldn't come out if I didn't come out.

What do you think.. when it is one rogue vs. my mage, should i let them 1v1, but maybe throw in a garrote + shiv cripp + vanish before the other rogue can open on me to give my mage the edge in the 1v1? or just start immediately on the first rogue and then try my best to tank them both when they switch to me? Keep in mind any poly attempts in order to peel them from me (as described in one of the posts above) are pretty much a waste of time, any decent rogue/rogue will clos/vanish/etc. every one (as they did when we tried that). + They always insta-trinket blind.. I usually throw it just to make one of them trinket (it makes them pause for half a second), but it's (almost) pointless. Also keep in mind how hard it is to tank 2 non terrible ShS rogues at the same time (especially when one gets the opening cs+rupture on you
SapmanJun 7, 2008 - 1:43 AM (HideShow)
How can u beat shammy/warrior and druids combos?
SilvergirlJun 12, 2008 - 6:19 AM (HideShow)
Where is the rogue/pala ? :P
KammyJun 12, 2008 - 12:43 PM (HideShow)
anyone got advice on pala/rogue? seems to destroy us :(
MogiasJun 15, 2008 - 10:06 AM (HideShow)
anyone got lock/hunter? bm hunter that is..
DintJun 16, 2008 - 3:14 AM (HideShow)
Rogue/Rogue is pretty easy.

If it's human, try to avoid being taken out, there are various ways to do this, including prevanishing.

Wait until one saps your mage, if they sap your mage, pre-vanish and sap one of them out, if your vanish is running out, get out of there and wait until a rogue opens on your mage. Once they open, there is a possibility only one rogue will pop out.

Even if only one pops out, pick one, call it out and open on him with a premed -> cs -> rupture then vanish and gtfo of there. The rogues will NOT want to kill your mage, that is not their strat and it's still very difficult for two rogues to kill your mage. Leave your mage to try solo 1 v 1 with the rogue, as soon as the other rogue comes out, your mage should iceblock. Hop out, cheapshotting the rogue you started on, blind the other rogue instantly and have your mage come out of iceblock and start casting sheep. Nine times out of ten the rogue will trinket blind and be instantly sheeped for full duration.

At this stage it is cake, finnish of the one rogue, restealth and collect points.

If a human rogue gets you out, kiss your ass goodbye, because there is no way a decent rogue/rogue should lose to you. They will have one open on you with garrote, while one cheapshots you and puts a 5 point expose armor on you... not being able to vanish leaves you helpless as they can both cloak and easily kill you in 5 seconds before your mage is able to land a sheep.

So pretty much, if you can not get picked out of stealth, it's not that hard at all...

Always keep evasion up when you are out of stealth, until you have one of the rogues in full sheep. Evasion/Ghostly Strike will help incredibly to avoid bleeding.

gl
DintJun 16, 2008 - 3:22 AM (HideShow)
Rogue/Paladin

Two ways you can go about this, it is NOT an easy matchup.

Pretty much you need to force the paladin to bubble asap... As soon as you have done this, iceblock and vanish. Restart the fight and burst either of them down.

We prefer bursting down the paladin in this order.

Mage goes invisible, very important.

Once mage is invis, rogue needs to sap paladin and mage needs to hug the side of a pillar. This gives him a 50% chance he will get a shatter off... The rogue is either going to be on one side of the pillar in los to shadowstep your mage, or he will be on the otherside, pick one and hope for the best. If you get a shatter off, the paladin will almost instantly bubble. Make sure to wait until your mage has got the shatter off before you open on the pally...

If you open on the paladin after the mage iceblocks, you will be putting him into a 10 second stunlock, (cs->5 point ks) and he HAS to trinket/bubble. If he trinkets, blind him and he will bubble. Once he bubbles, vanish, your mage should iceblock.

At this stage it is pretty much just bursting the paladin making sure your rogue interrupts EVERY SINGLE heal... This is not hard, just make sure you save enough energy for kick, and get ready to run into deadly throw range if he fakes. Sap the paladin once he drops combat (while your mage is iceblocked). Get your mage to try get a sheep off on the rogue, if not just burst the pally as hard as he can. If your blinds up, blind the rogue. Then just zerg the pally as hard as you can.

If the paladin doesn't get a cast off, he should die within 15-20 seconds, and he SHOULDN'T get a cast off, make sure to communicate when you are going to kick/counterspell so you both know not to waste them at the same time.

Like I say, paladin rogue is not easy. There are very few of them around 2k+, however we have faced a few at 2200, so don't be surprised to see them fairly high.

gl
NikavelJun 17, 2008 - 3:15 PM (HideShow)
anyone have a goood tactic against 2 x frost mages? could really use one
AcheronJun 18, 2008 - 9:20 PM (HideShow)
what are some good mods for a mage in 2s?
SilvergirlJun 19, 2008 - 6:19 PM (HideShow)
Where is the warlock/hunter tac?
SilvergirlJun 21, 2008 - 8:50 AM (HideShow)
Or the druid rogue ?
VoleuseJun 24, 2008 - 7:02 AM (HideShow)
Hi
CavvzJun 29, 2008 - 6:43 PM (HideShow)
Amazing Disc Priest/Rogue Tactic my partner and I use: Gates open and we see a D:Priest. I go invisible, while he ShS Saps. When he calls that out, I go out a bit of distance( ~30 yards ) and shatter the priest, unloading everything. When the rogue pops, if he goes on my rogue, sheep him, if on me, kite him, while nova'ing the priest followed by lances and properly timed counterspells. Very easy. ( Currently 1781 in 2' ) was 2058 before season ended. Good strat
BewareordieJun 29, 2008 - 7:21 PM (HideShow)
so im trying rogue/mage because its supposed to be so good. but i suck at this combo, atm cant reach 1600, but when i do lock/mage i can get 1700 ez, why do i suck so much at rogue/mage and is their any genereal strats/tips im not aware of that yall can tell me
CavvzJun 30, 2008 - 1:05 AM (HideShow)
You gotta get your CC down, talk with each other, get your kidney shot/shatter combo's down. Chemistry with your rogue is a must have.
HelasJul 2, 2008 - 4:00 PM (HideShow)
I am running this combo and we came across a SL/SL lock and BM Hunter. Any points on how to beat this team? I started on the lock, hunter went BM and it was over(Just started this combo). Would killing the felhound, vanish/iceblock till BM is off be the best strategy?
PòófJul 2, 2008 - 4:59 PM (HideShow)
Which poisons should i be using? Crippling/wound or crippling/mind numbing or crip/deadly. Also how much Health should i have when im trying to get to +1800 rating if i dont stack on res/stam gems
PòófJul 2, 2008 - 4:59 PM (HideShow)
Which poisons should i be using? Crippling/wound or crippling/mind numbing or crip/deadly. Also how much Health should i have when im trying to get to +1800 rating if i dont stack on res/stam gems
PòófJul 2, 2008 - 5:24 PM (HideShow)
Also how much Res/
YoudienowJul 5, 2008 - 4:24 PM (HideShow)
Making the rogue switch poison on his mainhand from wound poison to mindnumbing on mainhand versus mirrors is good? would mega own the mage without having to waste gcds+energy for shivs.
ShadowneleveJul 5, 2008 - 7:31 PM (HideShow)
I have one question about the rogue spec, you have master of subtlety, is it really worth it? and Improved poisens over vile poisens?
RekkuJul 6, 2008 - 3:13 PM (HideShow)
Anything on a BM Hunter and Ele shammy. They give my 2's a hard time : /.
TinkarbellJul 8, 2008 - 12:46 AM (HideShow)
WTB Tactic for Resto Shaman/Slsl Lock plzz
=D
HeapenJul 8, 2008 - 9:27 AM (HideShow)
Feral+Moonkin -.- They just HoT eachother up and we cant CC them with anything other then blind that will be trinketed
NadjyaJul 9, 2008 - 12:22 PM (HideShow)
VS Resto Shamy + Lock

If the mage can stay back (or invis) and not get put in combat before the rogue can either sprint, lolstep, or prevanish and sap the lock, it's a good start. From here the lock is the CC target. You should both set /focus the lock.

Whether you win or lose depends on how long it takes you to blow up the shamy. The rogue should hard stunlock the shamy, CS->KS->Vanish garrote. I personally do a CS->hemo->gouge->KS to give my mage time to get in a good LOS position. Also, you NEED your rogue to have a 3rd poison - mind numbing - in rotation or this will be tough to win. I weapon swap to it during the gouge. Shatter him early and if poisons go up quick enough, his trinket->NS heal will only bring him back to 50%. Even if he hits 100% here, he has no more outs, due to no instant heals, and his heals take 40% longer!

Lock should be blinded or sheeped now, fears CS'd, LOS'd, clos'd, etc. The rogue needs to kick + deadly throw heals, so you have to CC/CS the lock's fear to keep your rogue on target once he is out of CDs. If the rogue gets peeled off the shamy, you probably just lost.

It's do or die time - if you take the shamy down it's a 2v1 vs the lock with almost no CD's left for you, it's a winnable fight but no gauranteed win. If you let a heal go through and fail to take down the shamy before you're out of CDs, it's game over.
SragathJul 10, 2008 - 1:55 AM (HideShow)
What about mage/hunter or enh shaman/healer?
ScrewzJul 11, 2008 - 12:44 PM (HideShow)
Poopy doop giev good lok rogue strat
InfanityJul 14, 2008 - 6:02 PM (HideShow)
For those asking question about BM hunter. Its simple. Once he pops BW, you NEED to reset the fight. Vanish & Ice up lol. Its like getting a pally to bubble. Hope that helps
DarellJul 17, 2008 - 4:19 PM (HideShow)
Okay so, I am a mutilate rogue with an ice mage in 2's. The only team we really have trouble against is disc priest/rogue. New team, we played 23 games and got to 1698 and were going to stop at 1700, then we got against a couple rogue/priest teams :/ Is there any other advice you would give to me other than the strat you stated for a ShS?
MerdenJul 19, 2008 - 5:00 AM (HideShow)
I play this combo a lot, it being the best mage 2v2. And we beat most of the teams, we just have a big problem with BM hunter\Lock. They both send their pets on me and I can do nothing that's not instant cast, any strats?
SoralosJul 20, 2008 - 8:10 AM (HideShow)
IF you are undead, you have much higher chances at winning by going for the priest...

Invis-->Sap priest--->Shatter out of invis.

When the rogue gets on your rogue (Or you!) Sheep him, as soon as the first sheep goes off, Improved silence the priest so he cannot be dispelled. If he gets trinket happy because his priest is about to die, Blind him.

Will not work as alliance as your rogue will get feared, will have to trinket, into blind, and most likely sap.

There are many arguements on which is smarter as to going for the priest out of invisible or going for the rogue while ccing the priest, but there is no doubt, only while having will of the forsaken, that going for the priest out of invisibility is by far the most winningest strategy. If your opinion does not agree with what I have just said, it is irrelevant and you're bad. I Did not think this up in 1 minute. Many relevancy tests, instances, situations have been considered, and it is definetely the most efficient.

1712 2v2 Enhance shaman/ mage (Solaros/Soralos) was Dual-boxed. Shamans helmplz.
StasiaJul 20, 2008 - 10:44 PM (HideShow)
I see the first reply here, is the rogue/rogue. The answer to that one,w as that they never met one. Well.. We have, and it was quite easy in fact.

When facing a RR-team, I suggest you start out by figuring out which one of them you want to CC. Usually take the one with the best gear, and sap (if found)->sheep->blind->sheep him/her.
let the mage kite the other around, while you bring him down.

So simple is it
GlacierxJul 21, 2008 - 1:29 PM (HideShow)
I see the first reply here, is the rogue/rogue. The answer to that one,w as that they never met one. Well.. We have, and it was quite easy in fact.

When facing a RR-team, I suggest you start out by figuring out which one of them you want to CC. Usually take the one with the best gear, and sap (if found)->sheep->blind->sheep him/her.
let the mage kite the other around, while you bring him down.

So simple is it



Not really, any good rogue/rogue will focus the rogue and wtfpwn him. Whatever u do as the rogue vs. Rog/Rog do not get caught first.
DetoyJul 22, 2008 - 12:06 PM (HideShow)
lol.. We're registered at Top team[rogue/mage]!
VeirzJul 22, 2008 - 11:55 PM (HideShow)
Hey guys

I also play this setup and i am looking for ways to improve my team. Anything at all, even something basic. like mods, play style, wat 1800+ teams do

Highest my team has been is 1750. i would like to get to 1800 and 2000 rating. so i want to know what you guys do that seperates the 1700 from 1800 and so on,

i have recentyly changed mages yesterday too and we sat around 1600 mark after bout 20 games or so.

im open to any advice and questions.
CheatermovesJul 23, 2008 - 5:58 AM (HideShow)
using this combo would u guys say never go for the palladin if hes holly?
VeirzJul 23, 2008 - 8:53 AM (HideShow)
generally, Say your facing war/pally.

sap pally, lock down the war, get the mage to shatter > drop a sheep on the war after sap> pally will generally trinket, due to fear of the wars death. 2 things will happen after this point, the war dies or the pally bubbles, if the pally bubbles just sit tight, wait for his bubble to drop, then kill the war and cc the pally
NewdzplzJul 25, 2008 - 2:06 PM (HideShow)
Rogue rogue usually they will go for you're rogue. Rogue evasion tank mage pew pew's tosses in a sheep rogue will prob trink blind. Should be game
LilbloodJul 25, 2008 - 8:00 PM (HideShow)
warlock/warlock tactic tbh we didnt no what to do..
ExcellencyJul 27, 2008 - 3:34 PM (HideShow)
Hmm...I play Rogue/Mage aswell an for some reason...
I'm having problems agains the same combo(Rogue/Mage).

We got like...
Rogue CC
Mage Focus

But... It isnt working... What to do?
VoleuseJul 29, 2008 - 12:38 AM (HideShow)
Can you write a strategy against Warlock/Shamann please.
ExcellencyJul 29, 2008 - 5:34 AM (HideShow)
I would say.

Warlock CC // ignore pet.
Shaman Full Focus. Shouldn't be a big problem to focus a shaman.
EdoriusAug 4, 2008 - 2:54 PM (HideShow)
Any idea agains Priest Mage?
PhenaumAug 4, 2008 - 7:08 PM (HideShow)
Can someone share the basic fundamentals of the class please. From what ive read and learned is shatter after sap (we almost always sheep after... i know, thats why im here...), rogue lock down target and mage bursts keeping sheep on offensive player, coordination is key when it comes to CC and interrupts... anyhting else ileft out? Again im just asking for some help with basics please. Been to 1670 so far but i dont know how much further we can go with me weilding s2 weaps...
how important is it for the mage to start invis?
If my questions sound a bit elementary i appoligize, im a firm believer in knowing the basics before its time to get cute with things. i learn best from watching and hearing from others but i cant find any videoswith commentary. trying to find a good mage on my server to do some skirmishes with, think thatll be the best way to learn with me. Any help is appreciated Thanks!
SeabreezeAug 5, 2008 - 1:44 PM (HideShow)
Phen,

Sap has a few purposes. If they're playing coy with you, you can sap your offensive target when it runs out into a nice spot. Otherwise, you only want to sap your CC target if you're going to immediately open; remember that sap and sheep share DRs.

There may not be a consensus on this, but my mage does not start out invis because you will sometimes need this to get away later. If we see there is a stealth target, then my mage hugs a wall and goes into invis, following me as I choose a target. You can sometimes get a full shater in like this before they even land on your mage.

Also, never gouge your CC target unless your mage is completely unable to sheep.
ExploitableAug 7, 2008 - 1:15 AM (HideShow)
Which poison setup would be better for this comp? Wound main / crip off or Crip main / wound off? With wound offhand you can shiv 5 applications real quick, and the mage can snare shit with ice lance (in theory at least). Is this viable or should I be using my energy for hemo spam?
ScrippeAug 7, 2008 - 12:41 PM (HideShow)
what about ret paladin/mage?
RokhedrumpleAug 9, 2008 - 7:19 PM (HideShow)
i think someone else should post the strats for this team
AeldrothAug 11, 2008 - 7:23 PM (HideShow)
We Lose evry mo*uckin' game against pala/hunter ... no matter what we do or who we face. We are down in a few seconds. PLeases Help ME
FiskerAug 15, 2008 - 2:34 AM (HideShow)
Pally/Hunter shouldnt be that hard.
assuming pally is holy.. open up on hunter, shadow step sap him if need be, or just wait out the flare and get lucky, and get an early shatter. If pallys smart hes gonna have BoS up, spellsteal it and debuff it. I like to CS the pallys first flash - after our opener, to kinda make him panic; he might bubble, hunter might LoS, its crucial you have to WAIT FOR HUNTER TO BE IN THE OPEN. (if he goes for eye, have mage cover one side, rogue on the other - if he goes to rogue, let him get it then sap, kill pet, then open on hunter from above) IB / cloak vanish bubble, then reset the fight.. rogue open on hunter, mage SS's sac - sheeps pally, shatter hunter during KS, game should be over - if not, you took to long and your gonna go oom really quick. i'd say were about 80% win against this combo in 2050's atm.
FiskerAug 15, 2008 - 2:35 AM (HideShow)
when i mean "BE IN THE OPEN", i mean open up the fight in the open, or hes just going to LoS you, you have time on your side, use it.
HemorhagicAug 19, 2008 - 4:33 PM (HideShow)
If the hunter is BM is there really anything to do cause he seems to nuke the crap out of my mage. What would you do Fisker?
ThelichAug 23, 2008 - 1:46 PM (HideShow)
Me and my rogue have gone up against very skilled druids in warrior druid and our solution is to make the druid either trinket or NS by blinding the druid the second he pops forcing him to either trinket, or wait till blind is over then NS either way i makes the druid alot easier to kill. Blind really isnt needed to CC a warrior b/c if the warrior is a good enough distnce away from the druid u can nova/CoC him while the druid runs around.This also works when we go agaisnt rogue/druid.
XynAug 29, 2008 - 8:51 PM (HideShow)
hi me and my friend is playing mage/rogue and i was woundring is there any strategy for Druid/shammy or is the counter combo for us have a hard time metting them
LikehiAug 31, 2008 - 5:54 PM (HideShow)
these have to be the worst strats ive ever read.
KodaSep 7, 2008 - 4:08 AM (HideShow)
damn this sh1t's outdated both patch-wise and intellectually. now i know what evolved species would think of us.
ShadowhallSep 9, 2008 - 7:50 AM (HideShow)
How would you play Warlock/Hunter?
CraqeSep 13, 2008 - 5:15 PM (HideShow)
When will the tactics for Mage/Discpriest come?
MagertSep 13, 2008 - 8:53 PM (HideShow)
The way we kill mage/priest;

We tried out 2 tactics and both can work if you have the timing right;
1) sheep mage full force on the priest. Do 1 shatter combo then deal with mage he wil iceblock out of sheep use cold snap and do it again for 2nd cs rotation and sheep mage again and fuck up the priest. When you did your shatter combo rogue should only ensure that priest cannot heal himself by kicking and rupturing
2) sheep priest. For that its mostly a spellsteal question of getting prayer of mending out of the game because it makes sheeping impossible. In this tactic rogue should make sure that you can do a shatter combo on the mage and then he can finish him off while your handling the priest (sheep and cs)

IcecrusherSep 19, 2008 - 11:52 AM (HideShow)
Whats the tactic for Bm hunter and warlock? It seems they kick our asses everytime we meet them. I just lose 20% of my hp and can't do any DPS really, cuz I lose all my buffs and shields, I get spellocked and in addition the hunter is immune to freeze. The dot are ticking away on me, and some unstoppable hunter is smashing my face, while we just won't do much DPS, and I die in unsually under 30 secs.
AagrothSep 21, 2008 - 2:26 AM (HideShow)
i just hit 1800 with this setup earlier tonight =D
PothoffSep 23, 2008 - 9:12 AM (HideShow)
for rogue/rogue.... dont let the rogue catch you in stealth... if you do.... game over.. end of story.... 1 will open on your mage... let the mage deal with him.... until the other pops up... then pick one to nuke and one to cc and u win :D
FrostballsSep 23, 2008 - 9:52 PM (HideShow)
what do u do if ur running MR, against priest/mage?
EveangelineSep 28, 2008 - 1:45 AM (HideShow)
Frostballs Sep 23, 2008 - 5:52 PM (HideShow)
what do u do if ur running MR, against priest/mage?

You need to focus the mage, sap the priest, kidney the mage, this should make him go OOR of you giving you time to blind the priest, priest should trinkit, then sheep the priest. (SAVE ALL YOU ENERGY FOR KICKING SHEEPS!) if the priest doesnt trinkit make him regret it by a vanish/sap combo but make sure u dont get caught by the mage when u vanish. other than that focus the mage and reset.
EveangelineSep 28, 2008 - 1:47 AM (HideShow)
for rogue rogue, when the match starts and u have reason to belive its another rogue to avoid being sapped by humans prevanish, they can not see you then.
TofusoupSep 29, 2008 - 2:46 AM (HideShow)
how to do BM hunter/rogue?
that is very hard combo.
XmoSep 30, 2008 - 3:07 AM (HideShow)
on BM hunter rogue open on the rogue get an immediate rupture and a shatter, then if you or your mage is taking too much damage just vanish/ice block and let the other one try to finish off the rogue
TablakkOct 7, 2008 - 8:56 AM (HideShow)
what about shammy/lock?
LykkyDec 3, 2008 - 6:22 PM (HideShow)
Me and my old team wos warlock/rogue S1. Iam going to start a new one soon, how dose frost mage/assasioin rogue sound?. Plz give me some feedback if you got eny good idea. thx for your help
DévJan 23, 2009 - 1:47 AM (HideShow)
Well POM Pyro and Mut Rogue is actually pretty good from what I see but frost is equally good I would just go Mutilate and whatever your mage is comfortable with.
AndrèMay 4, 2009 - 10:35 AM (HideShow)
Some1 plz make a new guide for MR in wotlk

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