| Darkalpha Gorgonnash US-Rampage |
Druid/Warrior | VS. | Rogue/Warlock |
Comments: | |
|---|---|
| May 17, 2008 - 11:22 PM (HideShow) | |
| This fight is so fucking hard. | |
| May 26, 2008 - 3:46 AM (HideShow) | |
| I agree | |
| Jun 9, 2008 - 11:20 PM (HideShow) | |
| i'd take it over Mage/Rogue any time! | |
| Jul 18, 2008 - 10:05 AM (HideShow) | |
| Good strat, but I find the team to be a real challenge, fought them tonight and went 0-3 (stupid glaive rogues) warr intervened a ghostly striked evasioning rogue who KSed me then turned to dodge the disarm like a ninja from the karate kid, turned back on me as my warr got feared by the lock, i got deathcoiled with .5 seconds left on KS then counterspelled and died... popped NS, health trink and warstomp... If played perfectly this team owns face... then again it might have just been the glaives | |
| Jul 23, 2008 - 3:30 AM (HideShow) | |
| this strategy is based on going against lock/rogue thats retarded. a lock can kite a warrior just as bad as a mage can if he has half a brain, and the druid WILL trinket stunlock (hell the rogue can do it 3 times if you dont, you'll probably die anyways if he catches you in caster for that long) and the lock can kite/pillar hump the warrior. | |
| Aug 4, 2008 - 10:29 AM (HideShow) | |
| Umm...i have no idea what u guys r talkin about...warr with imp hammy + mace stuns keeping lock away from u and from fearing, and if a single rogue is giving u trouble u rly shouldnt be trying 2 arena, heres what we do and we win 80% (95% in nagrand/ruins - blades edge its a bit more difficult to avoid fears) against lock/rogues: kill the lock, shouldnt have to worry about pummel - druid should be losing all fears, but its always there! druid should trinket kidney ONLY if he has dots on him, if u trinket kidney and eat a blind sap sap sap cs gouge ks, war is dead, end of story we have had more trouble if the rogue is on the warr and they time their fears with kidney, and crippling > hamstring =(, but if they go for druid its an ez win, easiest of all 2 dps teams | |
| Aug 25, 2008 - 3:29 PM (HideShow) | |
| Keep on the lock. If your warrior doesnt pummel the fear then avoid it by running out of LOS for a split second, if the lock gets that fear off when the warrior is at 70% hp its GG cause of blind,sap,deathcoil,silence and probably another fear since the rogue is controlling you with stuns and Crip poisin slows more than hamstring while the lock inches away which is enough time for any rogue/warlock to kill a warrior. | |
| Sep 5, 2008 - 7:52 AM (HideShow) | |
| imo, when they split DPS (rogue on druid lock attempting to tank me, the warrior) I've had much more success than when they are both focused on me. DC/Blind/Fear/Fear/Silence is a lot harder to handle. I (and every warrior should be able to say this) can kill a warlock before a rogue can kill my druid. Note that you should be trying to burst the lock, but don't get carried away. Obviously you are dotted up, don't pummel meaningless things like immolate. A lot of good lucks will bait you to pummel another casted spell so they get a free fear. Once you see the rogue on the druid, stack a few sunders, save some rage, then pop deathwish, trinket, and GG. Just be wary of your druid as well. | |
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