| Swifted Burning Blade US-Vindication |
Druid/Rogue | VS. | Shaman/Warrior |
Comments: | |
|---|---|
| May 18, 2008 - 11:41 AM (HideShow) | |
| If both the shaman and warrior are able to become very offensive on the druid while the shaman can set up earth shocks on roots and cyclone, on top of the pummels, this match can end in less than 2 minutes. Make sure to try and get the jump here, sap the warrior and force him to use enrage before you open on the shaman. As soon as the warrior gets on the rogue, root him and start casting lifeblooms right away. From there they usually have to kite the rogue around a pillar while the warrior hits on him. With the shaman's main focus is avoiding being CC'd by the druid. This can be a hard match-up if both the warrior and shaman are good at team-kiting and getting lucky resists in their favor. If they both get the chance to double dps the druid with purges, shocks, totems and bloodlust, have the rogue toss out a gouge on the warrior and attempt to blind the shaman or stand by to requeue... | |
| May 30, 2008 - 10:24 AM (HideShow) | |
| Met a merc glad war and his glad sham yesterday in 2s. If warrior shaman plays offensively, this can really hurt. My rogue went from 10k hp to 2k in a split second, after that warrior charged me and completly ripped me. | |
| Jun 1, 2008 - 9:50 PM (HideShow) | |
| I'm finding this comp to be nearly impossible if the shaman is even attempting to interrupt CCs on the warrior. If the warrior gets free he can get a lot of burst with WF(even with killing the totem almost constantly the buff still remains and the shaman usually is dropping it as soon as it dies). My rogue just can't put enough pressure on a shaman in order to make them play defensively 100% of the time and it only takes a few seconds of good burst to kill either of us. The most healing I can get stacked is 2 LBs before it's being purged off and that is not enough to keep up with incoming dps from a warrior. I just don't see how this is even remotely winnable if the shaman is halfway decent. It's like playing against Druid/warrior but the warrior has WF and the druid has 13-14k armor and and insane amount of MP5. | |
| Jun 3, 2008 - 3:00 PM (HideShow) | |
| i accualy LoLed when you said "If the Warrior goes for the Druid, you basically win, because there is no dispel for your Roots" b/c i let my warrior go for the druid, between warstomp, grounding, and ES, roots never go off neither do cyclone. the best strat is to stay steath and open up on the shaman with the rogue, get the inital cyclone off on the warrior and starfire / wrath the shaman down. make him blow NS early, once he blows NS bloodlust will follow, have a macro to destroy grounding totem (most important) and keep the warrior away, and dps the shaman. sace stuns for when the druid is in range to dps. watch the shaman for when he goes in ghost wolf, ou can sleep him, if u can get nough sleeps off drag a warrior behind a pillar dps him, whil sleeping the shaman a long as you can rooting, and cycloning. warrr should go down ezy.... keep expose armor up on bolth targets | |
| Jun 7, 2008 - 5:45 PM (HideShow) | |
| i've experienced a whole other tactic that works everytime.. my rogue starts with sapping the warrior, and then open on the shaman.. push him very low, and i'll root the warrior in the back, once the shaman is kinda low and used lots of mana, i root the shaman and my rogue goes on the warrior.. after that i'll cyclone him.. in the meanwhile the warrior have to be on like 20-40 % hp, then i'll cyclone the warrior.. the shammy wil probably NS heal the warrior that's gonna be blocked by the cyclone.. after that wears off on the warrior i recyclone the shammy 2 times, and even if i have to, feral charge him.. as druid.. always keep an eye out for grounding totems or els you would be to late to recast cyclone. and ofcourse my rogue uses Evasion 2 times while slapping the warrior + ghostly strike | |
| Jun 9, 2008 - 2:48 PM (HideShow) | |
| This team can be challenging at times and cake other times. The main strategy is simply putting as much pressure on the shaman as possible. When the shaman drops totems I will kidney shot him go kill the totems with the druids assist and return to the shaman and keep up the pressure. I coordinate when either I or my druid has killed a grounding totem so that his cc's are flawless and if the shaman is rly rly good at kiting then I'll simply focus on the poison clensing totem while my druid focuses on the grounding totem. Otherwise it's an ez fight. The shaman will blow all his mana throwing totems while ur on the shaman constantly with little to no totems that will actually screw ur game. The kidney shot and kill the totems is an ez way out as it allows the druid to cc once totems are gone and the shaman is stunned and cannot drop more totems. If the shaman does however trinket then simply kill the totems any how and catch back up by popping sprint if u have to. | |
| Jul 3, 2008 - 5:22 PM (HideShow) | |
| This being the toughest makeup for my 2v2 team, what i have found is that the only way i can beat shammy war is to keep them split up 100% of the time. The second the shammy is in range to ES me i am dead. This is why Blade's Edge is almost a guarentee win. Usually the shammy will jump down once he is getting beat on by the rogue and i sit and keep the warrior locked up on top of the bridge. If i find myself in trouble i jump down. | |
| Jul 14, 2008 - 10:57 PM (HideShow) | |
| I find this team impossible on my druid. If the shaman earthshocks and grounding's CCs every cooldown you or your rogue is going to die from purge + warrior. Pretty sure most shaman just suck and rely on windfury to win. | |
| Jul 27, 2008 - 6:55 PM (HideShow) | |
| Im also having big porblems with this setup .. and tbh if i as much as tryes to CC the warrior i get shocked grounded spell reflected .. charged .. what ever .. and my rogue can kill the shammy with a warrior on ... and my hots simply ar'nt enough to keep him up .. we tryed with killing warrior and chain cc shaman .. but cant pull it off .. we hibernate him while he is in GW .. my rogue opens with garote and ill start suport dps .. and after some time shamy is out of hibernate .. then we blinde him .. and he will trinket we Cyclone warrior to see if we can get dem returns of shaman .. but then it will start .. the ground shock pummle charge what ever .. and we cant reset fight .. cant kill shammy .. and warrior is like WF mace stun charge fear dead druid in 3 seks -.- any surgestions ? | |
| Aug 21, 2008 - 10:04 PM (HideShow) | |
| lawls, i jus fought this team wasn't sure so i stuck rogue on warr, and cc'd shaman forcing him oom before me, sleep'd the shaman when he went to ghost wolf and drink and dps warr killin him in like 3 secs lawls, i got it backwards tho i think! | |
| Aug 21, 2008 - 10:04 PM (HideShow) | |
| lawls, i jus fought this team wasn't sure so i stuck rogue on warr, and cc'd shaman forcing him oom before me, sleep'd the shaman when he went to ghost wolf and drink and dps warr killin him in like 3 secs lawls, i got it backwards tho i think! | |
| Aug 26, 2008 - 8:35 PM (HideShow) | |
| Put your rogue on the warrior... I may have said too much. | |
| Danielsnag | Aug 28, 2008 - 2:52 AM (HideShow) |
| @Thexia LOL you play a druid and a warlock and you say shammys dont require skill? Wow thats sad. All warlocks do is fear Dot Dot Dot fear deathcoil DoT. Druids throw lifebloom up and run away in travel form. Shamans need to know when to drop totems/whitch totems to drop, when to pop heroism, when to earthshock a heal and when to just let warrior get it. | |
| Sep 2, 2008 - 11:53 AM (HideShow) | |
| warriors require skill | |
| Sep 6, 2008 - 7:55 PM (HideShow) | |
| Your druid should have a totem killer macro and should beat up totems when poss. Stick to shaman, EA the bastard and nuke him down, build up a 5/5 wound and crip and keep it consistent, keep SnD up and batter the bastard. Good landing of kick on heals can make this fight a win. Be ready to trink hamstring after intercept and pop sprint and evasion if the warrior tries and comes to the rescue with a disarm or mace stuns. If the preassure is kept up, this team will break. | |
| Nov 18, 2008 - 8:16 AM (HideShow) | |
| this is the only combo we have trouble against >>>>rogue-druid<<<< is us | |
Reply: | |
You must be logged in to make a comment. Not registered? Register here. | |