Strategies

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Druid/Hunter (Megatf)

Author

Proshots
Archimonde
US-Stormstrike

Druid/Hunter

VS.

Priest/Warlock

Strengths:
  • Damage and drains that go through LOS
  • Dispels
  • Lots of Mana Draining Potential
  • Spell Lock
  • 2 AoE Fears + Spammable Single Target Fear + Deathcoil
Weakness's:
  • Easy to kill 2 pet's to remove Soul Link
  • After both pet's are dead killing the Warlock is easy
  • Priest is easily drainable
  • Can Silence/Scatter the Warlock fears every 20 seconds.
Who to keep pet on:
Priest

Possible Warlock Talent Spec's (Standard Spec's):
Soul Link / Siphon Life

Possible Priest Talent Spec's (Standard Spec's):
Discipline
Holy

The basic strategy for this fight is to drain the Priest, kill the Warlock pet twice, then kill the Warlock.

The reason why this is hard is because you have to be really careful, like most Warlocks they will Fear/Mana Drain you. Priest's will do their best to LOS you and if you tunnel vision the Priest and try to Wing Clip him he'll get that AoE fear off and if he ate a Viper Sting in that time he won't hesitate to Mana Burn you over and over.

Now when you focus the pet twice it forces the Priest to come into LOS and obviously heal it leaving him wide open for Viper Stings and if he runs up and gets the Fear off he'll need to catch up on heals. Now you have to pay attention to the Warlock and Priests casts and the Priest's positioning. You and your Druid have to watch out for that Priest, since he'll most likely be using that Psychic Scream offensively to get Mana Burns off.

That Warlock will be trying to Fear/Mana Drain as much as possible as it's the power of their combo as it is for Hunter/Priest, being Feared leaves you open for Mana Drain/Burn so sticking near an LOS object or quickly hitting your Feign Death, Scatter, and Silence keybind is essential. Keeping your Frost Trap near a pllar or tomb, knowing when to LOS a cast and being ready for it, and keeping Viper's on the Priest is really crucial to the easy success of this fight.

After both pet's are dead, or the Priest is out of mana you can either kill the Warlock or go ahead and kill the Priest whichever you think will be easiest. For example, if the Priest is at 50% and OOM and the Warlock still has a pet alive, it would be faster to just kill the Priest.

Or if both pets are dead and the Priest is nearly OOM just go ahead and kill the Warlock.

Comments:

WilyJul 9, 2008 - 6:47 AM (HideShow)
Seems like we only meat this comp in Lordaeron and it's fucking hard there. My hunter has troubles killing the pet even with snare trap out and pet slowed down. Warlock is basicly saving fears for only when Hunter is in good los to get the Pet damaged, and I eat a burn or two every now and then since dots all over do alot dmg and I can't just stick to bear. The tomb is so small so the priest just humps around and comes to fear when either of us has like 70% hp, that results in Fear + Manaburns on me or alot DPS on my Hunter - after Priest fear Warlock will Fear and Dcoil me aswell so I end up losing NS there, and alot mana.

Fight takes few minutes and them we're oom and /bend. Annoying to try and control the Warlock when Priest is dispelling.
TzatzikiJul 20, 2008 - 12:17 AM (HideShow)
Honestly, we used to play the fight like this and win sometimes, but then we changed around a bit and it's amazing how easy it is to actually tunnel vision the priest the whole game.

Save arcane shot for shields and just full on DPS him. Silence and Feign and drop behind LoS if you possibly can to avoid burns, but other than that just pretend the warlock isn't even there (well, rather, your druid should be controlling him). Snake trap on cooldown or in particular try to get one to go off on both of them - mind numbing ftw, and unless the priest gets holy nova (most dont) they can't aoe them. Usually I'll eat one priest fear (feral charge a burn there if your druid isn't feared by the lock at the time), then I'll trinket the next one and pop Rapid Fire then.

The priest has to decide between truly pillar kiting (in which case the lock can't fear the hunter off him because the hunter can LoS easily) or going out in the open and being DPSed more in between fears. But with the druid just cycloning the lock on cooldown and throwing hots up and moonfire on the priest even, it's sometimes possible to kill the priest before he's OOM. Plus this way they can't bounce mending between the pet's target and the hunter's since they're the same.
DambledorOct 10, 2008 - 4:09 PM (HideShow)
Me and my hunter we have problem with this set up. Hunter trying to drain priest's mana as soon as possible bit and me i'm trying to take out of combat the lock. But my cc in lock are 2 cyclones (the third is useless cause 1 sec only) charge and bass..... The priest he will try to kite my mate that is very often in our arena because sometimes he is loosing him. I'm trying to get out of him the curses but in the trying to heal him or cc the lock, priest mana burns me and my mana is taking down like the water.

1 time we defeat them but we are played such us we had 2000+ rating.... hunter killed the first lock's pet quickly and started to drain priest's mana... when the lock takes out the second pet priest had 55% manaand he had to heal himshelf.. i made cyclone to lock and he used the trincket to fear the hunter and the lock was for 10 sec out of combat... hunter kills and the second pet and the thinks were more easy then... the bad was that i didnt have mana more than 30% because of using it for taking out curses and healing hunter and his pet.. but it was our best game against lock and discipline priest. hope our strategy help you
DambledorOct 10, 2008 - 4:15 PM (HideShow)
i forgot to say that when the lock used the trincket to beak the first cyclon i used second cyclon and then hunter used scatter trap,so the lock was out of combat for 10 sec...

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