Strategies

Druid/Hunter (Megatf)

Author

Megatf
Archimonde
US-Stormstrike

Druid/Hunter

VS.

Paladin/Warrior

Strengths:
  • Plate Armor
  • Blessing of Freedom
  • Dispel
  • 50% Healing Debuff
  • Consistent Damage
  • Axe Specialization = Lots of Crit (Rare)
  • Sword Specialzation = Extra Attacks (More Common)
  • Mace Specialization = Stuns off of Attacks (Prominent)
  • Stuns
  • Judgment of Crusader
  • Blessings
  • Hammer of Justice
  • Intercept
Weaknesses:
  • Paladin is easily susceptible to drains because of dispel resist and scorpid poison
  • Dispel only removes one magic effect, so putting Faerie Fire and Hunter's Mark can prevent easy dispels
  • Can arcane shot dispel Blessing of Freedom/Blessing of Protection off the Warrior or Paladin
Who to keep Pet on:
Paladin

Possible Warrior Talent Spec's (Standard Spec's):
Mortal Strike/Tactical Mastery
Mortal Strike/Flurry

Possible Paladin Talent Spec's (Standard Spec):
Holy

Usually an extremely easy matchup for Hunter/Druid. The way I start this fight off is in the beginning I use my Arcane Shots on the Warrior until he's completely cleaned of buffs, then we start CC rotations on him and I drain the Paladin to nothing.

The reason why I completely dispel the Warriors buff's is so that way when he gets Blessing of Freedom I can dispel it off with one Arcane Shot removing some of his mobility. I keep Hunter's Mark, and my Druid keeps Faerie Fire on the Warrior to give the Paladin a dispel a 1 and 3 chance of removing Entangling Roots or Freeze Trap. When I'm draining the Paladin I always Viper then immediately Silencing Shot afterwards to guarantee at least 1 or 2 ticks of drain before it possibly gets dispelled.

During this time the Warrior will get various Blessing's of Freedom's which I'll be attempting to clean off with Arcane Shot, you'll notice the smarter the Paladin/Warrior the more buffs they keep up, a good Paladin/Warrior will always have a shout and the Paladin will attempt to always keep a blessing on his Warrior, but when that Paladin spends 90% of the game attempting to LOS me it doesn't always work out like that.

The Paladin/Warrior playstyle that gives me and Chances the most trouble are very very aggressive Paladin/Warrior teams. Judgment of Justice is that combo's best friend against any team involving a Druid. A Paladin will keep that refreshed on a Druid while the Warrior, RNG's(Random Number Generator) several mace stuns in a row getting your Druid low. The Paladin will be using Holy Shock and Judgement of Righteousness to apply extra pressure on the Druid, the Paladin will throw a BOF on his Warrior and the moment your Druid pops out to heal the Paladin will HoJ (Hammer of Justice). The Warrior will use his Fear and they will attempt to burst your Druid down ignoring your Viper Sings.

Using Wing Clip, Scatter Shot, Freeze Trap, Silencing Shot are all essential for your Druid's survival. They don't want to kill you, they want your Druid. Now when it doesn't work, good Paladin/Warrior teams will target switch between you and your pet to buy time, and they don't do it right away, they'll get a Whirlwind on your pet as well as an occasional auto attack. If it drops below 5000 hp the Warrior will Intercept and attempt to 2-3 shot it.

The easiest way to stop the above theory craft is to be prepared for it. It's really obvious to tell the difference between a defensive and offensive Paladin by the way they start the game. A defensive Paladin will immediately hug a pillar while the Warrior charges in. An offensive Paladin will follow right behind his Warrior wanting to be near the action for if/when that Druid pops out to heal his partner.

Comments:

BazettsMar 21, 2008 - 2:09 PM (HideShow)
"Dispel only removes one magic effect, so putting Faerie Fire and Hunter's Mark can prevent easy dispels"
Paladin dispel removes one magic, one poison and one disease, faerie fire and hunter's mark are magic so doesn't affect the dispelling of viper sting :)
FeruswerreMar 22, 2008 - 6:41 AM (HideShow)
The Faerie Fire and Hunter's Mark should be on the warrior to prevent the paladin from dispelling Entangling Roots and Freeze Trap, which are both magical effects. The hunter is using the scorpid to stack poisons on the paladin to prevent him from dispelling viper sting.
DefineApr 4, 2008 - 6:54 PM (HideShow)
lol ownt
DefineApr 4, 2008 - 6:57 PM (HideShow)
Though, an odd combination of buffs on the warrior was a blessing of sacrifice, makes your Trap completely useless untill it is arcane shotted off. MAKE SURE TO DISPELL ALL THE BUFFS >.>
BlanikJun 26, 2008 - 9:57 AM (HideShow)
Good strategy and all, just though I'd throw out there that a warrior in this team will only have one buff up at a time, and that's a blessing, which means you dont really need to worry about arcane shotting him until you see freedom up.
ChozenJul 14, 2008 - 3:41 AM (HideShow)
hey im hunter full veng n stuff im trying to get better i cant eem to get S4 wep or anything yet and im on a fairly easy BG umm im just gona pst some vids can you plz watch and reply wat i do wrong http://youtube.com/watch?v=OC_f2JYfqpY is warrior paly im gona put warrior druid on tonight some time we win them but yea plz pst, btw my druid is 340 resil lol 1.3k healin
BasséJul 16, 2008 - 1:00 AM (HideShow)
chozen: u click, thats fail. And ur pretty slow, and imo u should scatter trap the warrior, to minor his dmg, and making the pally dispell him = mana "drain" thats how i do it on my druid/hunter hunter/druid :P atleast it works at 1500-1600 atm.
ChozenJul 16, 2008 - 6:28 AM (HideShow)
u click about 4 moves... i did trap the warrior plenty of times lol if you didnt see maybe u need to watch the clip again i dnt think there paly even bothered to come LoS of me and dispell= a mana burn.. so u should watch properly next time plz b 4 u make false comments. anyways ty for tryin
WatJul 19, 2008 - 8:01 AM (HideShow)
Chozen, how'd you reach 2k with the skill shown on the video? did you ebay or..?

Anyway, bind all the moves you're ever going to use in arena, turn with your mouse. Instead of s-keying (slowly walking backwards), strafe in that direction so you go twice as quickly. Use focus frame/macros and learn some more of the basics. I can easily see you doing twice as well with just the simple things such as these implemented into your gameplay.
ChozenJul 22, 2008 - 5:46 AM (HideShow)
ty i guess im trying its hard to start after not doing it for 2 years...
i still got 2.1k with my style lol
ReformAug 13, 2008 - 2:26 PM (HideShow)
yea I think I just experienced an offensive pally / warrior team. They did everything that was posted by Megatf. I had no clue how to get away after the first 4 power shifts / trying to LOS and heal, I had no time to CC. Thanx for the info on the hunter to trap while I'm getting pwned.
GesuhsAug 14, 2008 - 1:35 PM (HideShow)
Don't be afraid to natureswift a cyclone. It'll turn CC in your favor and give you time to chain CC the warrior and take no damage.

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