Strategies

Druid/Hunter (Megatf)

Author

Megatf
Archimonde
US-Stormstrike

Druid/Hunter

VS.

Mage/Rogue

Strength's:
  • Great Burst Damage
  • Blind + Polymorph
  • Silence
Weaknesses:
  • If you survive the cooldowns you have nothing to worry about
  • Mage is Drainable
  • Can easily figure out when they plan on bursting you.
  • Easy to kite with Abolish Poison
Who to keep pet on:
Mage

Possible Rogue Talent Spec's (Standard Spec's):
Rogues have Several Viable Builds

Possible Mage Talent Spec's (Standard Spec's):
Deep Frost + Imp CS
Deep Frost + Impact (Rarer)

Basic Strategy involves draining the Mage, Frost Trap/Flare, Scattering Rogue, Silencing Mage. Always try to keep Wing Clips up on all these teams if you are in melee range and especially if they try to burst your Druid down. Your Druid's survival comes down to his individual kiting skill and your ability to help keep the enemy off your Druid.

Kill Mage pets! They die in a quick auto, multi, arcane shot rotation usually and it means life or death. Obviously don't waste time DPSing the pet when your Druid is at 20% and you have Scatter/Silence up. Save your Druid, but if they are preparing to unload burst on you be ready for it.

If they are going for your Druid make sure you have Feign Death ready for Polymorph, if they go for you, make sure you have it ready for Frostbolt.

If they go for me I ALWAYS trinket the second or third Frost Nova, thats when the other team is prepared to kill you, the first wave of burst damage is meant to throw your healer off balance. They are prepared for you to get healed through that, the SECOND nova is meant to kill you, and they will use Blind, and Counterspell to do so. So during this phase you need to kite, and your Druid needs to stay with you.

It can also be the third Nova that they attempt to burst you on. If they are attempting to burst you down, use Silencing Shot in conjunction with being Frost Novaed to give you time to get topped off or trinket and get away. If they are attempting to burst down your Druid you have to use Silencing Shot to stop Polymorphs on yourself. Between Feign Death, Trinket, and Silencing Shot you can make the Mage waste several precious seconds attempting to CC you.

Comments:

BroonhildeMar 22, 2008 - 1:37 PM (HideShow)
nasty combo
JaegarnMar 24, 2008 - 7:50 PM (HideShow)
you should have no problem beating a mage+rogue
LongshotApr 9, 2008 - 8:18 AM (HideShow)
We did only few matches against this combo, and each time i forced mage to go iceblock or die. Thats the best option You can do at begining, fully nuke their mage. Druid will survive the rogue easly.

Blind + Poly isnt a problem with trinketing out of blind + silencing / FD / heavy damaging mage

But yes, they focused dps on druid every time we met the combo.
Lock + Droot is worst
AntarakApr 21, 2008 - 6:57 AM (HideShow)
We did just cc and burn the mage as far as he wasnt in his iceblock und nuked the rogue down, while pillarkiting. It may be that our opponents werent that good because atm we only can play at a relatively low rating because my hunters gear is everything else but good. But nevertheless this was a rather easy matchup for us.
Please comment / critize
SixotwoMay 6, 2008 - 12:11 PM (HideShow)
"fully nuke their mage. Druid will survive the rogue easly."


lawl who says rogue will be on druid? we beat this combo by a huge nuke on the Hunter and Cs/cyclone and blind for global CD either way we drop most hunters this way pretty easily if not Druid just blew NS/trinket now hunter gets sheep spam and we down druid rather easily, most times doesnt even go that far

Reply:


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