Strategies

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Druid/Hunter (Megatf)

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Archimonde
US-Stormstrike

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1. WE LIKE FEMALE COWS 2701167 - 60EU-CycloneStormscale
 
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Cottagex
18
0
53
2696167 - 60
Rudd
0
58
13
2664110 - 30
2. WantRematchInRealLIfe 2681158 - 37EU-BlackoutBladefist
 
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Metzia
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55
16
2681158 - 37
Sizer
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11704 - 0
3. JUST KILLIN TIME 2658377 - 48US-RetaliationBlood Furnace
 
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Chrís
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58
2673361 - 44
Seráph
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55
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179732 - 3
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60
11
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Totempokelol
0
15
56
11704 - 0
4. Let the hunter kick that 2645240 - 85EU-HinterhaltGarona
 
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Atomicz
18
0
53
2644203 - 47
Gløxz
0
53
18
2603116 - 34
Gløkz
12
5
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256989 - 19
5. yay taylor lautner 2611110 - 48US-BloodlustBlackrock
 
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0
55
16
2611110 - 48
Hpz
24
0
47
257080 - 42

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Druid
1305826.0%
2105016.0%
2404714.0%
Hunter
0551626.0%
757717.0%
0531815.0%

General Information

This is my official 2.3 Hunter/Druid strategy guide, if you look at the evolution of my original strategy guides in comparison to this it's almost a different guide.

The other guides gave you basic idea's of what to do in situations in 2v2, like "Oh, I see a Shadow Priest OOM him and LOS!", I go into a lot of detail in this guide on "Why?", by giving you my thought process on why I do things certain ways, then you guys can hopefully become strategists yourselves. Playing your opponents is equally as important as knowing the general strategy on beating a team. One Warrior/Druid team will not play like another Warrior/Druid team. Understand that you will need to play differently depending on the other players. Understanding why you do things from my guide will hopefully help you adapt to different play styles.

Knowing your opponents and understanding game mechanics is an important factor in being able to play them, so if your having trouble figuring out a combo with my guide study their strengths and weaknesses.

I make these guides because I learn just as much from you guys as you learn from me. I grow as you guys grow.

Megatf on Tichondrius is my new main, my Dwarf has quit all his arena teams and sits in retirement.

General Tips in no particular order

  • Since your partner is a Druid, this combo is VIABLE for ANY race. Night Elf, Blood Elf, Troll, Orc, Tauren, Dwarf. Abolish poison REMOVES wound poison and crippling poison.
  • We can put out burst damage, but we're still a drain setup, putting heavy pressure on DPS to force enemies to use their mana. Most fights are won by draining the other team dry.
  • Your Druid becomes the ultimate tank. He can tank Rogues/Warriors, he can Feral Charge, Bash, pillar hug, CC, and Stealth. I love it! It is important that your Druid can react quickly, know when to hold your target in place, when to heal, when to drink, how long he can drink for, who to CC, to make sure he's letting you know when he's CCing so you don't waste Scatter on a Cycloned target.
  • Drink a lot, especially with Druid/Hunter games which can last 10-20+ minutes. If your healer and yourself are pretty much good and he can sustain himself and your out of mana pull the pet off of his target for a split second, feign, drink then send your pet IMMEDIATELY back on the target, get a couple ticks of drinking off and get back into the fight.
  • Casters love to CC us, how do we avoid this? Feign Death, Scatter Shot, Silencing Shot. You have to be quick - really quick, especially with Feign Death. I bound Feign Death to Mouse4 so I can do it quickly, Scatter and Silencing Shot are close by as well.
  • On double DPS teams use Aspect of the Hawk, on DPS/Healer teams use Aspect of the Viper.
  • Be mindful of where your Druid is at ALL TIMES. If you LOS your own healer (Which is rare since you'll usually always have HoT's up) or you are letting him get focused, then you're going to lose. Use Raid Icons. It will help you locate your healer and he'll be able to find you easier through Poles, under bridges ETC. I recommend using Icons, I always give Chances the orange, I get the green one, and my pet gets the blue one.
  • Do not use Steady Shot if you are taking any kind of damage, it's really bad and 99% of hunters do this, use steady shot to maximize damage ONLY when you are not being attacked.
  • Use Line of Sight to your advantage. We can use it just as effectively as they can use it against us.
  • Hunter/Priest is good too, but for high end arena Hunter/Druid is better.
  • YOU NEED THE 17K HONOR PVP TRINKET, GET IT.
  • Your healer CANNOT be CC'd by Sheep, it's a beautiful thing. Make sure any Druid you want to try out knows he can shift out of polymorph. (You'd be surprised.)
  • Common sense tip for most: if a Rogue gets the jump on you, don't trinket the Cheap Shot. Cheap Shot is his first stun, which he can immediately follow up with a Kidney Shot if you trinket out of the first one. Same thing goes for Vanish to Cheap Shot. I usually don't trinket the stuns unless it's an emergency.
  • Get a Scorpion Pet. I can't stress it enough, it's critical. Give him full Nature resist, Full Frost Resist, Cobra reflexes, rank 5 Scorpid Poison, and the second or third highest Shadow Resist you can give.
  • Coordinate drinking with your Druid. Make sure if your Druid is off drinking you are near full HP, one of their team is CC'd, and you at least have a HoT on you to survive, it's really easy to survive if you play right. If you're going against a pet class and your healer needs to drink, Wing Clip the pet so your Druid can Travel Form away faster, this is really helpful in Blades Edge Arena. If you're off drinking your Druid has to stay and keep the other team in combat as it's really not hard to ditch/CC your pet so they can get drinks off. IE. Blades Edge Arena.
  • This is the Hunter point of view on how to fight these combo's, I can give you the basic knowledge of what I know about the Druid strategy but your Druid is going to have to figure out his side. I can tell you what mine does in certain situations but I can't give you the nitty gritty of everything he does.
  • With a Druid, your pet should rarely die, I've fought 2200+ rated Warriors and between Cyclone, Freeze Trap, Roots, Bash, Swift Mend and 3 Lifeblooms your pet should rarely die, but lets face it does happen. Your teammate is a Druid, you can afford to run away resurrect him, heal him, drink and then go back to fighting because you're playing on the ultimate outlast team and fights last long enough for pet ressing to be viable. With the 11/41/9 spec it just takes a quick Scatter Shot on one target, and a cyclone on another and they won't even get a drink off.
  • When using Viper sting on a Paladin, try your best to IMMEDIATELY follow up with a Silencing Shot to delay the Dispel whenever possible.
  • With a Druid, your team is all about control and CCing the other team into oblivion. Chandlereeve and myself have controlled a Rogue or Warrior team pretty much until his healer was dead.
  • Pouncing one of the DPS at the start is so clutch! Always have him try to get a pounce. Though sometimes it doesn't happen.
  • Cyclone + Roots + Bash + Pounce are your best friends. Coordinating Scatter Shots + Freeze Trap in combination is incredible and you can survive lots of things.
  • If your pet gets stuck in one of the pillars in Nagrand, which happens frequently, you can do two things: dismiss your pet and bring it back or you can use Eyes of the Beast which is Instant and move him out of the pillar. I'd recommend using Eyes of the Beast! Special thanks to Ullzang of Tichondrius for this tip.
  • The Best Tip I Can Give: It's really important to avoid getting frustrated and yelling at your partner. At the end of every loss me and my Druid talk about what we did wrong, what we can do the next time, and how we'll be more on the ball.
  • Most of the strategies are similar. With the addition of Cyclone and Roots making melee teams a serious joke. Warrior/Paladin becomes your easiest matchup and Warrior/Druid loses to Hunter/Druid if played right.
  • Casting Hunter's Mark on a target will cause them to stand up if they are drinking.
  • Learn to coordinate damage together, sometimes it can be really tricky finishing off that Druid by yourself at the end of a match, me and Chances will frequently coordinate a burst to finish him off at the end.
  • Target switch a lot. Sometimes the best way to force a healer in LOS of a Viper Sting is for you and your Druid to put pressure on the DPS. Me and Chances are very aggressive with teams now, putting pressure on DPS to force the healer to come out.
  • Chances uses Cyclone offensively as well as defensively. We'll burst down players and pets by coordinating Cyclones/Scatter Shots/Traps on the healer then Cycloning the DPS who's low before the second Cyclone wears off. Boom another Cyclone, then he'll start his Cyclone rotation on the healer again with a Feral Charge Bash, it rarely works on really good teams but it will put a lot of pressure on the healer forcing him to expend a ton of mana and making their DPS play defensively.
  • Against any team with a Priest: if they aren't smart enough to put that Shadowfiend on your pet and they put it on you or your Druid, KITE IT! Every time it hits something the Priest regenerates mana, the exact opposite of what we're trying to do to him via Viper Sting.
  • These are random thoughts, a lot of the really pro stuff you'll randomly read in the strategy guides below. I mention certain things in some strats that you can use universally, so just because I mention something in one strat but don't mention it in another doesn't mean you cannot use it.
  • I recommend that your Druid spec Insect Swarm, it's amazing for soloing pets.
  • Switch between 1 handers and 2 handers depending on the team your fighting.
  • KNOW YOUR OPPONENTS. Ever heard the saying knowledge is power? Instantly recognizing your opponents talent specs and knowing their strengths and weaknesses is possibly one of the MOST important things to being successful in the Arena. For example: Differentiating between an Affliction Warlock and a Soul Link Warlock.
  • When and if your pet dies (It happens, sometimes it's impossible to avoid, darn random number generators), unless you want that enemy healer to drink back several thousand mana your Druid needs to keep that enemy healer in combat while you CC the other with Freeze Trap/Scatter Shot/Cyclone/Root. Remember with 11/41/9 you only need 1700 mana and 4 seconds to get your pet back into the action. If they both stay on you to prevent a resurection that means the healer is not drinking and using even more mana to delay the inevitable res.
  • Always keep Hunter's Mark up on your primary DPS target. 100+ mana for a spell that gives you an extra 110 attack power for 2 minutes on that target is a no brainer.


Mods that I Use

I use the InsomniaxUI coupled with Zhunter, KHunter Timers, Proximo.

You can find Insomniax UI at www.curse.com

This is what my current UI looks like

Keybinds I Use

EDSF - Are my movement Keys, they open more buttons on my keyboard for binding spells, and is more comfortable for me, I've taken keyboarding and my pointer finger rests on the F key naturally, WASD feels alien to me.
  • 1-Aspect of the Viper
  • 2-Raptor Strike
  • 3-Autoshot
  • 4-Wingclip
  • 5-Hunter's Mark
  • Q-Concussive Shot
  • A-Viper Sting
  • W-Arcane Shot
  • Shift+T-Aimed Shot
  • G-Scatter Shot
  • H-MultiShot
  • Z-Silencing Shot
  • Shift+1-Scare Beast
  • Shift+R-Rapid Fire
  • Shift+H-Rank 1 Multishot
  • 6-Petattack/Petfollow
  • Shift+D-Weapon Switching macro for 2 hander and 1 hander's.
  • F1-PVP Trinket
  • F2-Battlemaster HP trinket
  • Shift+4-Therst's Pet Feed/Pet Call/Revive Pet/Mend Pet macro
  • T-Steady Shot
  • Shift+F-Flare
  • J-Mount
  • Mouse4-Feign Death
  • Shift+Mouse4-Feign Death Drink Macro
  • Shift+S-Stoneform/Shadowmeld(Depending on Hunter I'm using)
  • V-Freeze Trap
  • Shift+V-Frost Trap
  • Shift+G-Snake Trap
  • Shift+B-Deterrence for my 5's spec
  • B-Healthstone
  • Shift + W-Scorpid Sting

Macro's I Use:

Thanks to Copious for helping me out, he gave me the modifier that lets me mouseover target or if I want to shoot my focus target I can press shift and keybind and it will do it! Obviously you can change shift to something else if you prefer a different key. Note these are the macro's I use for my success in Arena, using keybinds and macro's that increase my efficiency is part of the reason why I do so well.

#showtooltip Scatter Shot
/cast [modifier:shift,target=focus][target=mouseover, harm][harm] Scatter Shot

(Keeps your target, you highlight the person you want Scatter Shotted with your mouse and press your keybind and it will Scatter that person, not the person you have targeted. If you don't have anyone highlighted it will attack the person you have targeted. This will cast Scatter Shot on your focus if you hold down shift while pressing your keybind if you want to hit your focus target.)

#showtooltip Silencing Shot
/cast [modifier:shift,target=focus][target=mouseover, harm][harm] Silencing Shot

(Keeps your target, you highlight the person you want Silenced with your mouse and press your keybind and it will Silence that person, not the person you have targeted. If you don't have anyone highlighted it will attack the person you have targeted. This will cast Silencing Shot on your focus if you hold down shift while pressing your keybind if you want to hit your focus target.)

#showtooltip Viper Sting
/cast [target=mouseover, harm][harm] Viper Sting(Rank 4)

(Keeps your target, you highlight the person you want Viper'd and press your keybind and it will Viper that person, not the person you have targeted. If you don't have anyone highlighted it will attack the person you have targeted.)

#showtooltip Viper Sting
/cast [modifier:shift,target=focus][target=mouseover, harm][harm] Viper Sting

(Keeps your target, you highlight the person you want Drained and press your keybind and it will Viper Sting that person, not the person you have targeted. If you don't have anyone highlighted it will attack the person you have targeted. This will cast Viper Sting on your focus if you hold down shift while pressing your keybind if you want to hit your focus target.)

#showtooltip Concussive Shot
/cast [modifier:shift,target=focus][target=mouseover, harm][harm] Concussive Shot

(Keeps your target, you highlight the person you want Slowed and press your keybind and it will slow that person, not the person you have targeted. If you don't have anyone highlighted it will attack the person you have targeted. This will cast Concussive Shot on your focus if you hold down shift while pressing your keybind if you want to hit your focus target.)

#showtooltip Wyvern Sting
/cast [modifier:shift,target=focus][target=mouseover, harm][harm] Wyvern Sting

(Keeps your target, you highlight the person you want CC'd and press your keybind and it will CC that person, not the person you have targeted. If you don't have anyone highlighted it will attack the person you have targeted. This will cast Wyvern Sting on your focus if you hold down shift while pressing your keybind if you want to hit your focus target.)

/petfollow [target=pettarget,exists]
/petattack [target=pettarget,noexists]

(Pet attacks your target if he does not have a target. Pet follows you if he is attacking something already. Thanks to Arenajunkies.com and the Hunter who donated this macro.)

#showtooltip Mend Pet
/castsequence reset=15 Mend Pet, null

(I'm leaving this up, but I do not use this because if you accidentally try to cast Mend Pet again before the 15 seconds is up it resets the timer and you still can't cast it so use at your own risk.)

Totem killing macro:
/petattack [target=Wrath of Air]
/petattack [target=Searing Totem]
/petattack [target=Grounding Totem]
/petattack [target=Windfury Totem]
/petattack [target=Tremor Totem]
/petattack [target=Poison Cleansing Totem]

This will send your pet back to the focus target after killing the totems. (Thanks Revchapman, nice tip.)

#showtooltip [nocombat, pet, target=pet, nodead, nomodifier] Feed Pet
/cast [nopet, modifier] Revive Pet; [target=pet, dead] Revive Pet; [nopet] Call Pet; [combat][modifier] Mend Pet
/stopmacro [combat]
/cast Feed Pet
/use Clefthoof Ribs
This macro feeds your pet when you're not in combat, heals it if you're in combat, resurects it if its dead, and calls it if its alive but not currently out. (Therst's Macro)

Weapon Switch Macro:
/equip (Your Mainhands Name)
/equip (Your Offhands Name)
/equip (Your 2-Hander's Name)

This macro will between your 1 handers and 2 hander.

This section will be donated to people who want to add their macro's to this list, you'll get credit for it:

/cast [target=focus] viper sting
/petattack [target=focus]
/castrandom [exists, target=pettarget] kill command

Ensures your pet stays on the drain target and also allows you to hit Kill Command manually on your focus - RevChapman

/petattack [target=Windfury Totem]
/petattack [target=Poison Cleansing Totem]
/target Windfury Totem
/target Poison Cleansing Totem
/cast Arcane Shot(Rank 1)
/targetlasttarget

This is my macro for taking out those annoying totems, uses up Arcane Shot CD but if you are about to kill someone you should be totem killing anyways. Also, because of the order of the /targets it will prioritize poison cleansing totem over Windfury. -HellaciousD

Strats

All the most popular combo's will be listed here. Some things listed here will work with other combo's, like I mention stuff you should do in Warlock/Shaman that will apply to Warlock/Druid, same with Rogue/Spriest in Rogue/Mage etc.

Builds

Hunter

11/41/9
It's a 2v2 and 3v3 spec. I made up a while ago to counter Druid teams.

What you lose going 11/41/9 over older more traditional specs:
  • Deterrence is a 25% chance to avoid damage against melee DPS for 10 seconds on a 5 minute cooldown, in all honesty I believe this should be a trainable ability like iceblock, but rarely should 2v2 come down to having this ability, if you have to have this just to survive something is missing.
  • Survivalist is a nice 10% boost to life, but by getting Endurance you get that extra health on your pet which is nice in keeping him alive, and a 5% HP loss really isn't that crucial, it's rare for me personally when it comes down to an extra 500 HP making the difference in a win or loss.
  • Surefooted - The only reason I ever took this talent was for the hit rating, not for the 5-15% chance to resist snaring effects. Let's be serious, did 5-15% every really stop a rogue from getting another crippling proc? Or a warrior from getting another hamstring? Adjust your gear accordingly if you're going to take this spec to get near 5% hit. Losing a little bit of resilience is not going to matter much.
  • Losing 1-2 Points not in Careful Aim or Ranged Weapon Specialization is a slight DPS loss, but what you gain is far more important than the little DPS, because the way I see our class, if your not Beast Mastery we are not a burst DPS class.
Please visit our Hunter Talents section for a detailed view of each talent description.

Matchups


Comments:

WoodblockMar 18, 2008 - 3:42 PM (HideShow)
Refer to my comments left on the hunter forum post.
Great guide!
RahzzleMar 18, 2008 - 9:52 PM (HideShow)
Wow. The hunter I PvP with helped the great Magetf with macros -- and got a shout out! w00t! Now, if only I could play a decent druid...
BowownerMar 18, 2008 - 11:58 PM (HideShow)
"Casting Hunter's Mark on a target will cause them to stand up if they are drinking."
That I did not know. Thank you :D
AxxMar 20, 2008 - 9:23 PM (HideShow)
The Hunter's mark trick is very neat, although once your target is marked if you reapply it the animation nor sound(i think) will play but it still makes them stand. Some people have said it won't work after the target is marked but thats untrue!

Also, Nice guide! Always nice to learn how other hunters play, especially good ones ;)
AntrananMar 21, 2008 - 8:18 PM (HideShow)
Have my babies.
KanukamiMar 22, 2008 - 12:58 AM (HideShow)
No druid warlock guides?
FeruswerreMar 22, 2008 - 2:53 AM (HideShow)
"No druid warlock guides?"
NiteslashMar 22, 2008 - 1:03 PM (HideShow)
Extremely helpful guides, props :) and thx
ShinoxMar 22, 2008 - 10:07 PM (HideShow)
What happened to all the vids that u had up Mega? They were a mega help to me and my druid pal.
ShinoxMar 22, 2008 - 10:07 PM (HideShow)
ThordokMar 23, 2008 - 4:33 PM (HideShow)
what do you think of BM hunters Megatf?
CoragemMar 24, 2008 - 9:47 AM (HideShow)
nice strategy guide megatf love it. i got one question what do u do vs druid / lock setups?
DogaRMar 24, 2008 - 4:23 PM (HideShow)
I would like to know the name of that addon you are ussing wich shows you the Icon of the skill when the CD is over and it flash on the middle of the screen...

Seems to be very usefull and i like it xD !!!
KanukamiMar 25, 2008 - 2:07 PM (HideShow)
Jim's Cooldown
ShifaMar 25, 2008 - 4:49 PM (HideShow)
I got a macro 2, i use it alot, spare's me some pain in the ass!!

/petfollow [target=pettarget,exists]
/cast feign death
/use star's tears
/cast shadowmeld
/petattack [target=pettarget,noexists]

The shadowmelt thing is for Nelfs ofc
AfeitadoMar 26, 2008 - 3:47 PM (HideShow)
[i]
/cast [combat]feign death
/use [nocombat]star's tears
/cast !shadowmeld[/i]
AfeitadoMar 26, 2008 - 3:48 PM (HideShow)
^ I thought the [i] things would make italics
DarkbearMar 31, 2008 - 12:06 AM (HideShow)
Have my babies then make a druid/lock guide :)


p-p-please
DefineApr 4, 2008 - 2:43 PM (HideShow)
Also another good druid specc is Dreamstate for being mana conservative. Dreamstate specc is a healer who can still do damage like no other healer and pretty much never OOM's. I beleive the specc numberes are 34/0/27. A guildie of mine has this and he says in arena he hardly ever goes under 75%. Though i do not know the exact places to put the points in.
SeeríxApr 19, 2008 - 12:11 PM (HideShow)
Name from your Unit Frames?
You use Bartender too, or?
AndielApr 29, 2008 - 12:41 PM (HideShow)
Alot of people are asking for a guide to Druid/Warlock stratergies as the Hunter/Druid combo so ive got a link posted further below.

The following link has been created and is owned by the Druid/Hunter combo written by Therst and Darkalpha and i take no credit in it what so ever other then posting it here as a reply.

http://www.arenajunkies.com/strategy/2v2/Dru_Htr_vs_Dru_Wlk/

Enjoy.
FotonioMay 19, 2008 - 1:27 AM (HideShow)
Dear Shifa and Afeitado
I was lookin for a long time for that macro but it seems for ONCE again that thing doesnt work. It only worked for me when i tried it and i was out of combat or only when pet was dpsin.It NEVER worked when i was dpsin as well also. Other times i only got FD without drinkin or shadowmeldin. Seems theres a problem with the GC timers affectin FD to get u out of combat and allowin u to drink, since FD isnt ACTUALLY instant.If u re a bit experienced hunter u know that it actually needs liek 0.5 sec for the effect to occure(and as result the macro doesnt work casue commands are actually instant when calculated).I tried both of ur commands but nothin worked. Could use some help on the matter please..
ManloreMay 25, 2008 - 10:46 PM (HideShow)
lol this hunter is good but u wanna see a good one also look up SHURTUGAL on wowarmory.com
OliviamunnMay 27, 2008 - 6:28 AM (HideShow)
Hey good guide but are you megatf from frostmane server?
HuntpowerJun 4, 2008 - 8:53 AM (HideShow)
what u think about using some pve pieces ( t6 legs and shoulders) for 2x2?
ShatoriiJun 10, 2008 - 7:41 AM (HideShow)
No Druid/Lock because they poon you too much? ;(
KookuJun 29, 2008 - 1:55 AM (HideShow)
can anyone help me with feral druid hunter strat?
MaraiahJul 8, 2008 - 11:54 AM (HideShow)
Why no mention of Priest/Hunter? A good Priest/Hunter will beat Druid/Hunter combo any day, assuming the Hunter is not a Huntard and has a Scorpid pet, you'll never get that Viper Sting abolished off whoever is the pet is attacking.
JausaJul 12, 2008 - 10:42 AM (HideShow)
Whats the addon to change the font like that? Looks great. And the frame behind the actionbars and chat..whats that?
KorastinJul 19, 2008 - 8:52 PM (HideShow)
Wow, reading your post makes me realize how little i actually know about my class. Now i need to fix that problem, Thanks! :D
SeperiothJul 22, 2008 - 1:01 PM (HideShow)
I play a resto druid in this combo.

My partner and I have cc down for most teams. We struggle with Warrior/Healer combos.

Depends on how good the team is. For the life of me (litterly), I cannot get away from the warrior. Sooner or later he catches up. I run around pillars, roots, cyclone, let my hunter trap/slow trap.

With not getting to drink and having to throw twice the heals when I have ms. I'm not sure what to do. My hunter partner takes a very long time to kill healers and i usually run out of mana due to healing myself.

Any suggestions on how to run away from warriors?
IxirarJul 31, 2008 - 11:02 AM (HideShow)
My rating is not that high yet, but when I fight warriors, unless he is really good at countering my CC, I usually can keep a CC rotation on him, that usually goes like "Cyclone - root- cyclone - feral charge - root - bash - root - cyclone - root"

This should keep them down for quite a while, and if he trinkets before you use Bash, you just shift into bear, bash them and then continue from that point. The times this works on DPS+Healer teams (Mainly Rogue+Healer or Warrior+Healer), we usually win pretty fast.
IxirarJul 31, 2008 - 11:05 AM (HideShow)
Adding to my comment before: I once held a rogue locked out of the fight for 45 seconds by myself, then counting the two times my hunter put down a freezing trap on me, adding 20 seconds of CC, made him unable to do anything for 1 minute and 5 seconds. So the priest he was teaming with was OOM way before he got out of the chain.
ZhullAug 18, 2008 - 4:50 PM (HideShow)
One thing that I don't see mentioned(unlessed I missed it somewhere) is the use of Concussion Shot against pillaring fools. Even though I don't like the mana cost of Conc Shot it does payoff in the long run. If you factor in the added damage from steady shot, plus the damage from the extra 1-2 shots u can get off before they LOS, then it becomes alot more viable of a shot to your arsenal.
GrugniAug 23, 2008 - 9:12 AM (HideShow)
"No druid warlock guides?"

i personally played with a restokin to weaps for lulz, and the best method we found was to open on the felpuppy, have your druid CC the lock to get the hunter some uptime on the pet. once the felpuppy goes down and a blueberry is summoned, have the hunter scatter - trap the warlock, and kite the blueberry to the other side of the arena. this forces the enemy druid to sit with you to avoid it getting gibbed, as the warlock comes back into range, silence shot him, triple cyclone, then start the scatter trap cycle again. as your doing this kiting on the blueberry, keep applying vipers, aimed shots, and if their druid is starting to feel the pressure then begin to target switch between him and the pet. this eventually makes a catch 22 of their druid being forced to either follow you and keep the pet up to stop drinking, or to run off, allow the pet to die and the hunter's restokin free reign to drink at will.
ThorlyAug 30, 2008 - 6:17 PM (HideShow)
This is probably a stupid question, but when should I use my 2-handed/1-handed weapons?
TokikoSep 1, 2008 - 2:31 AM (HideShow)
2h-Weapons on Dual DD Teams
1h-Weapons on everything else
GorumSep 9, 2008 - 1:57 PM (HideShow)
Seperioth you need to know when to run from a warrior just like anything realy a good mod for this is Afflicted it will let you watch his cds so you dont try and run to another piller when intercept is up. You can pretty much just run from him all day. Just get a little range he intercepts you feral charge his partner and boom run around a piller you will have time to drink and not have to use Nature's Grasp for it.
KasgarSep 10, 2008 - 2:13 AM (HideShow)
My alt is a Resto Druid and I have a MM Hunter that we just started playing together. Tonight we struggled with a Shaman and Resto Druid. It was truly a Mana Battle. I was able to keep HoTs up pretty well and get time to drink. We just could not close on the deal. Any thoughts about this setup?
UrsonawSep 17, 2008 - 11:27 AM (HideShow)
awesome guide, and btw u should back to reck so we can mirror fight again :P
BionomicSep 18, 2008 - 11:53 AM (HideShow)
I have played almost every class to atleast 60 so i would like to think i have a decent understanding of how things work but this guide really opened my eyes that i do not know nearly as much as i thought or as much as i need to know tin order to get my rating up TY TY TY TY VERYYYY MUCH for this GREAT GUIDE
BionomicSep 18, 2008 - 11:54 AM (HideShow)
**Adding** lots of little tips to help out in a big way
ThundershotOct 1, 2008 - 7:32 PM (HideShow)
Are the interface mods absolutely necessary or can i just roll with keybinds and macros?
EternálOct 6, 2008 - 12:18 PM (HideShow)
All the top hunter/druid combos are with alliance players, surprised?
ErnakenOct 7, 2008 - 12:05 PM (HideShow)
Afflicted is almost a must, knowing when a warrior can pummel you, intercept you, and knowing when a rogue can kick/shadowstep you, is CRUCIAL. It makes it so much easier.
ResteoOct 8, 2008 - 3:57 PM (HideShow)
is Dreamstate viable for this combo?

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