Go Back   Forums > Junkies Only > Class Discussion > Priest > Priests: All Issues and Bugs
Register Mark Forums Read
Reply
 
Thread Tools
Old 12-12-2008, 12:50 PM Reply With Quote
Daize
Daize is offline
S3 Glad
Ragnaros
EU-Rampage
Posts: 670
Status: Inactive
Daize is an unknown quantity at this point
Priests: All Issues and Bugs

EDIT:
New for 3.0.8. Loads of bugs are still the same.

Bugs
Mind Flay and Mind Sear: the first tick of this spell starts after about 1 or 1,5 second after casting.


Shadowfiend: When a shadowfiend first spawns, it has 1710 of 3018 health for ~1second after summoning, then heals to full. If hit during this 1 second, it can die to only 1710 damage.

Divine Hymn: Doesn't take in the cd reducing effects for Psychic Scream.


Dispersion the managain stops when the priest is being cycloned.
Dispersion: it does not reduce the damage done of so called 'traveling' spells, while (so to say) vanish, BoP, bubble, IB does.

Issues

Divine Hymn: shares a cd with Psychic Scream. Why is this needed?

Dispel protection: it's silly how easily the dots, what's a major damage output for us, get dispelled with the Shadow Vulnerability debuff gone. Even though it is dispel fodder for on the priest himself, I daresay the dotprotection is WAY more important. This is certainly true when it takes casttime to cast the dot, while classes(+specs) like retribution paladins can just cleanse them off while still whacking our asses off.

Dispersion: Even though yes, it reduces 90% of the damage received, it doesn't remove any debuffs at all. Meaning the other classes can keep up stacking debuffs while we can't remove any of them at all (due to the self-silence), and because MS-effects aren't removed either, healing a shadowpriest while dispersed is still a very 'tough cookie to crack'. This talent seemed hopeful with the health returned as well (look at it like this: Pain suppression reduces damage, but you could continue casting and walking. IB stops damage, stops you from doing anything, and removes all debuffs. Dispersion reduces damage, stops you from casting. It really seems like dispersion is missing something here in this list. It'd be great if it would be looked into again, since this just doesn't cut it versus the melee rampage.)

Divine Hope: This is actually an implemented spell as how it is now?

==================================

OLD POST
I think it's time to put together a full list of bugs and issues to present to blizzard, and hopefully they'll listen (and at least fix the bugs).

Bugs
Mind Flay and Mind Sear: the first tick of this spell starts after about 1 or 1,5 second after casting.

Fade: doesn't always remove spells like Slow, neither does it remove Daze.

Talent Improved Power Word: Shield: only affects base PWS absorbed.

Shadow Word: Death: doesn't break Polymorph (glyphed). Neither have I ever seen it breaking fear again. Possibly classified as DoT (the backlash).

Shadowfiend: When a shadowfiend first spawns, it has 1710 of 3018 health for ~1second after summoning, then heals to full. If hit during this 1 second, it can die to only 1710 damage.

Divine Hymn: Doesn't take in the cd reducing effects for Psychic Scream.

Divine Aegis does not multistack as it should.

Dispersion the managain stops when the priest is being cycloned.
Dispersion: it does not reduce the damage done of so called 'traveling' spells, while (so to say) vanish, BoP, bubble, IB does.

Reflective Shields only works on self, while it should work on anyone who has an active Power Word: Shield of yours on.

Issues

Divine Hymn: shares a cd with Psychic Scream. Why is this needed?

Dispel protection: it's silly how easily the dots, what's a major damage output for us, get dispelled with the Shadow Vulnerability debuff gone. Even though it is dispel fodder for on the priest himself, I daresay the dotprotection is WAY more important. This is certainly true when it takes casttime to cast the dot, while classes(+specs) like retribution paladins can just cleanse them off while still whacking our asses off.

Dispersion: Even though yes, it reduces 90% of the damage received, it doesn't remove any debuffs at all. Meaning the other classes can keep up stacking debuffs while we can't remove any of them at all (due to the self-silence), and because MS-effects aren't removed either, healing a shadowpriest while dispersed is still a very 'tough cookie to crack'. This talent seemed hopeful with the health returned as well (look at it like this: Pain suppression reduces damage, but you could continue casting and walking. IB stops damage, stops you from doing anything, and removes all debuffs. Dispersion reduces damage, stops you from casting. It really seems like dispersion is missing something here in this list. It'd be great if it would be looked into again, since this just doesn't cut it versus the melee rampage.)

Divine Hope: This is actually an implemented spell as how it is now?

If you have anything to add, please do. I've to go, I'll edit this post later as well.

EDIT: Keep the replies up guys.

Last edited by Daize; 01-22-2009 at 09:25 PM.. Reason: Added
Old 12-12-2008, 01:19 PM Reply With Quote
Sykeasaurus
Sykeasaurus is offline
S1 GladS2 GladS3 GladS4 Glad
Cho'gall
US-Rampage
Posts: 1,028
 Sykeasaurus's Avatar


Sykeasaurus will become famous soon enough
Issues:

1) Divine Hymn sharing a CD with Fear.
2) Changes to Reflective Shield.
3) SW: Death not breaking Polymorph.

What I'm happy with:

Levitate being able to be casted on other players.


LOL JK
__________________
Quote:
Originally Posted by bk View Post
I used to beat off alot, and fail all my classes
Quote:
Originally Posted by Insight View Post
I figured he's a phony but I was secretly hoping to get pounded by someone famous.
Old 12-12-2008, 02:17 PM Reply With Quote
Voksen
Voksen is offline
S4 GladS6 GladS7 Glad
Illidan
US-Rampage
Posts: 454
 Voksen's Avatar


Voksen has a spectacular aura aboutVoksen has a spectacular aura aboutVoksen has a spectacular aura about
This one needs some more testing and looking into. I was noticing it while dueling a DK friend:

If abolish disease "ticks" it sometimes takes us out of shadowform. Seems to work only/mostly when it was casted as a way to drop shadowform, and one quickly jumps back into shadowform (usually within the next GCD before a disease is removed).

BTW I think its pretty gimp that we have to drop form for abolish
Old 12-12-2008, 03:12 PM Reply With Quote
Priestholy
dif66 is offline
Banned
S3 Glad
Dragonmaw
EU-Cataclysm
Posts: 428


dif66 is on a distinguished road
Divine aegis not multi-stacking like it was said to do
Imp PW:s ust affecting base value
When shielding or aegis someone the mana restore on rapture is counted with their mana
Old 12-12-2008, 05:22 PM Reply With Quote
Smirch
Lilyi is offline
S2 Glad
Executus
US-Stormstrike
Posts: 422
 Lilyi's Avatar


Lilyi is on a distinguished road
Quote:
Originally Posted by Voksen View Post
BTW I think its pretty gimp that we have to drop form for abolish
You apparently haven't read the upcoming patch notes.
Quote:
Originally Posted by Blizzard
World of Warcraft PTR Patch 3.0.8
Priests
  • Abolish Disease and Cure Disease can now be cast while in Shadowform.
Old 12-12-2008, 05:52 PM Reply With Quote
Penguinsa
Penguinsa is offline
S2 GladS3 GladS4 GladS5 GladS6 Glad
Demon Soul
US-Nightfall
Posts: 234


Penguinsa is on a distinguished road
Imp PW:Shield only effects base now? I know it used to effect sp. I have issues with rapture, aegis, divine hymn.
Old 12-12-2008, 06:00 PM Reply With Quote
Kelberotz
Kelberot is offline
S2 GladS3 GladS5 GladS6 GladS7 Glad
Warsong
US-Ruin
Posts: 827
 Kelberot's Avatar
Kelberot has a spectacular aura aboutKelberot has a spectacular aura aboutKelberot has a spectacular aura about
Send a message via MSN to Kelberot
1. Divine Hymn won't calculate the gladiator's gloves bonus (less cd on fear) and/or the talent. Meaning whenever you use Divine Hymn your fear cd will be 30 seconds, even with talent and gloves.

2. Getting cyclone'd when you're in dispersion prevents you from getting mana back. Your normal mana regeneration/innervate will keep mana flowing but dispersion's regeneration doesn't happen.

3. Fade fails way too fucking often.

4. Mind Flay is clearly all bugged, the damage appears after cast is over... it's horrible
Old 12-18-2008, 04:23 AM Reply With Quote
Daize
Daize is offline
S3 Glad
Ragnaros
EU-Rampage
Posts: 670
Status: Inactive
Daize is an unknown quantity at this point
Priests seem to play a minor role in arena's. It basically all depends on what their partner does, and I'm a bit scared by the fact that blue is only posting about minor changes and nerfs (dispel glyph), while the class at the moment, is clearly broken. Resilience or not. I don't think they should get away with the message "it will all be good in a while", like in season 7.

Are there actually any priests complaining on the US forums (quit bothering trying that on the EU forums quite a time ago)?
Old 12-18-2008, 08:18 AM Reply With Quote
Blessox
Blessox is offline
S3 Glad
Emeriss
EU-Reckoning
Posts: 156
Blessox is on a distinguished road
Europe forums are only cosmetic, doubt they use input from there to change the game.
Old 12-18-2008, 10:37 AM Reply With Quote
Kelberotz
Kelberot is offline
S2 GladS3 GladS5 GladS6 GladS7 Glad
Warsong
US-Ruin
Posts: 827
 Kelberot's Avatar
Kelberot has a spectacular aura aboutKelberot has a spectacular aura aboutKelberot has a spectacular aura about
Send a message via MSN to Kelberot
Also dispersion doesn't work on traveling spells, I've seen people defending that's how the game works on priest forums before but I really don't care, its stupid how every class with a immunity spell can reactively stops incoming burst besides us. Dispersion a pom pyroblast and still take full damage, thats just awesome.
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

World of Warcraft and Blizzard Entertainment are both trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment.
Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.