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Originally Posted by Celestior
And again, you're failing to recognize that comp>class when we talk about competitive arena. What does class individually matter when there's no 1v1 bracket. What's important is that each class shares enough synergy with another to be viable in arena. And the fact is that mages do.
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Because I know from first hand experience that's not how Blizzard approaches the problem. You fix individual classes, you get them performing well on their own (don't mistake this for 'performs well 1v1'), and then you make class-neutral synergy changes to account for 'power comps'.
The problem with balancing solely based on comps is that you can potentially design a class that is
horribly broken on it's own, but does fine when paired with other classes that can utilize one piece of utility that class has. If I can demonstrate using hyperbole: Imagine if Druids could do nothing but cast Cyclone and Hots, but Cyclone had no DR and could be used on multiple targets. The class would be terribly designed, would be boring, painfully incomplete, and an absolute nightmare to play.
Would it succeed? Honestly, yes, probably. It might be a part of a comp that takes it to exactly 10% representation across the board in all 3 brackets. Would the class be balanced? No, not really. Even if you could consider the comps balanced, the class is broken.
Honestly that's a terrible example, but you get the idea I hope.
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45 of the top 100 priests in 3v3 are running rmp. 64 of the top 100 rogues in 3v3 are running rmp. 52 of the top 100 mages in 3v3 are running rmp. Based on that, it seems the vast majority of all three of these classes are running rmp. If you're using the fact that most mages are running rmp as a statistic indicating that mages do not perform well with other classes, then that evidence can be used in the same manner to prove that priests and rogues cannot perform competitively without a mage holding their hand.
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I think that's probably not accurate based on representation trending. At the beginning of every season I can remember, RMP representation skyrockets at the beginning, as it produces fast games and high ratings really quickly. As the season progresses, RMP representation drops. But interestingly, Rogue and Priest representation tends to stay pretty high, but Mage representation does not - it drops. This suggests that non-RMP Rogue or Priest comps remain competitive late in the season, whereas non-RMP Mage comps start slipping.
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More importantly, more rogues in the top 100 play rmp then do mages. Perhaps its mages peeling that are allowing rogues to get their damage off. Perhaps its mage peels allowing priests to survive in arena. Or perhaps, arena is about synergy and not individual class balance, as the bracket sizes imply. If you're arguing about mages individually, argue it on the wow mage forums and not on arenajunkies.
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Speaking about Mages individually needing buffs in arena is very specific to arena, I'm not sure how you came to the conclusion that Mage buffs, for the purpose of arena, are not relevant to AJ
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Okay, so rmp doesn't need a buff. But more rogues and almost as many priests are running rmp as are mages.
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True only on the SK-100 3v3, but this trend breaks down outside of the top ~0.001%. This suggests that RMP is the
best comp for not only Mages but also Rogues and Priests, but that both Rogues and Priests have better non-RMP alternatives than Mages do. If RMP is nerfed, we're left with Rogues and Priests having viable fallbacks, and Mages falling very far. This is why your idea of balancing based on comps instead of classes fails: It is incredibly fragile and potentially volatile.
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Perhaps rogues and priests are having trouble running comps outside of rmp. Guess they need buffs too. So we need to buff all three classes while making rmp weaker. Hm... Kk guess we'll put all their ccs on dr and make frostbolts do 50% less damage on poisoned targets. :<
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They're not, though. The weakness of SK-100 3v3 is that it shows what comps are the best in the most capable hands, but gives almost no insight in to non-ideal (I use that word literally) alternatives.
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Unless they implement a 1v1 bracket your arguments have no merit. Comps and synergy are more important than individual class balance. You keep saying, "the comps where mages do well are fine, but mages aren't." I find that to be a rather weak argument, because the fact that such comps exist means that mages have the means to be competitive. And rankings prove that.
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You're arguing against a point I'm not making, which is that the best-of-the-best Mage comps need buffing. That's obviously an incredibly easy straw man to debate against, which is why I'm not making that point
