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Hotfixes: July 7
 

Official Blizzard Quote:

Hotfixes
 

Player Versus Player

  • Priest
    • Holy
      • Ray of Hope will now increase healing done by the intended 50%, and can no longer be used while silenced.

Classes

  • Monk
    • Brewmaster
      • Exploding Keg now reduces enemy autoattack damage by 99% for 3 seconds, instead of causing all melee attacks to miss.
      • Developers’ Note: Exploding Keg had some unintended interactions with raid bosses which allowed it to trivialize some mechanics. Rather than making bosses immune to it, we’re redesigning the debuff slightly, in order to retain the spirit of the effect. A followup hotfix will restore the original functionality in PvP, and the tooltip will be updated in Patch 7.3.
  • Priest
    • Holy
      • Binding Heal will now always correctly heal the target, caster, and one additional target.

Raids and Dungeons

  • Mythic Keystone Dungeons
    • Slightly increased the level of Mythic Keystones received from the Grand Challenger’s Bounty in relation to the previous week’s highest level Keystone completed.
  • Tomb of Sargeras
    • Sisters of the Moon
      • Lunar Barrage will no longer prevent Spirit of Redemption from activating.
      • The healing absorb effect from Embrace of the Eclipse has been increased, but now scales less per player.
    • Fallen Avatar
      • Dark Mark damage reduced by 25%, and will no longer target healers.

 

NPCs

  • Broll Bearmantle and Thisalee Crow should have definitely stopped trying to enter Travel Form if the Druid they’re with is in Travel Form.

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Class Tuning for June 27  
 

Official Blizzard Quote:

We continue to closely follow the performance of all specs in Patch 7.2.5, with particular focus on Tomb of Sargeras, and we're looking to make a few targeted adjustments with maintenance in each region, starting tomorrow: 

 

Demon Hunter

  • Havoc
    • Damage of all abilities increased by 2%.
    • Demon’s Bite damage increased by 46%.
    • Effect of Mastery: Demonic Presence (damage only) increased by 7%.

Hunter

  • Survival
    • Damage of all abilities increased by 4%.

Monk

  • Windwalker
    • Damage of all abilities increased by 2.5%.
    • Fists of Fury damage increased by 12%.

Warlock

  • Affliction
    • Corruption and Agony damage reduced by 5%.

Mage

  • Frost
    • Glacial Spike’s stored Icicle damage component no longer benefits from %-damage buffs on the caster.
    • Glacial Spike damage increased by 50%.
      • Developers’ notes: This prevents the Icicles from doubling  %-damage buffs (since the stored Icicle damage already benefits from such buffs). The base damage of Glacial Spike is being increased so that the total damage is similar to what it was in typical situations.


 
PvP Tuning Changes Coming Soon
 

Official Blizzard Quote:

As we continue to tune Player versus Player balance, we're testing this set of changes, which we expect to apply to the live game as soon as tomorrow:

Death Knight

  • Unholy
    • Crypt Fever damage reduced by 33%.
    • PvP template Strength increased by 5%.

Demon Hunter

  • Havoc
    • Chaos Strike deals 5% less damage in PvP situations (was 15% less damage).
    • Annihilation deals 5% less damage in PvP situations (was 15% less damage).
    • PvP template Versatility increased by 5%.
    • PvP template Agility increased by 3%.

Druid

  • Restoration
    • PvP template Intellect increased by 5%.
    • Damage dealt in PvP reduced by 5%.
    • Healing of Swiftmend increased by 40% in PvP situations.

Monk

  • Brewmaster
    • PvP template Versatility increased by 30%.
    • PvP template Haste increased by 25%.
  • Mistweaver
    • Soothing Mist healing reduced by 20% in PvP situations.
    • Soothing Mist healing cast by Jade Serpent Statue reduced by 20% in PvP situations.
    • Healing of the Ancient Mistweaver Arts version of Soothing Mist reduced by 20%.
    • Way of the Crane heals for 175% of damage dealt (was 200%).
    • PvP template Intellect increased by 3%.
    • Damage dealt in PvP reduced by 5%.

Mage

  • Frost
    • Ebonbolt damage reduced by 10% in PvP situations.
    • Flurry damage reduced by 5% in PvP situations.
    • Glacial Spike damage reduced by 10% in PvP situations.
    • PvP template Intellect increased by 3%.

Paladin

  • Flash of Light healing increased by 15% in PvP situations.
  • Holy
    • PvP template Intellect increased by 5%.
    • Damage dealt in PvP reduced by 5%.
    • Holy Light healing increased by 10% in PvP situations.
    • Holy Shock healing increased by 10% in PvP situations.
  • Protection
    • Sacred Duty reduces cooldown of Blessing of Protection and Sacrifice by 33% (was 50%).
  • Retribution
    • PvP template Versatility increased by 50%.
    • PvP template Haste decreased by 10%.
    • PvP template Critical Strike decreased by 20%.

Priest

  • Discipline
    • Damage dealt in PvP reduced by 3%.
    • PvP template Intellect increased by 5%.
  • Holy
    • Damage dealt in PvP reduced by 5%.
    • PvP template Intellect increased by 3%.
  • Shadow
    • PvP template Intellect increased by 3%.
    • PvP template Versatility increased by 10%.
    • Shadow Mania now grants 4 Insanity every 2 seconds (was 3 Insanity).
    • Mind Trauma now steals 3% Haste (was 1% Haste).
    • Mind Trauma’s maximum Haste stolen is increased to 12% per target, and 24% overall.

Rogue

  • Assassination
    • Poison Bomb damage reduced by 40% in PvP situations (was reduced by 30%).
  • Subtlety
    • Vanish cast by Thieves' Gambit will now cancel when the target begins to cast a spell.
    • PvP Template Agility reduced by 5%.

Shaman

  • Enhancement
    • PvP Template Agility reduced by 5%.
    • Damage of Stormstrike, Stormstrike Off-Hand, Windstrike, and Windstrike Off-Hand reduced by 5% in PvP situations.

Warlock

  • Affliction
    • Corruption damage reduced by 15% in PvP situations.
    • Agony damage reduced by 15% in PvP situations.
    • Absolute Corruption now increases the duration of Corruption to 24 seconds in PvP situations (was 40 seconds).
    • Unstable Affliction damage increased by 10% in PvP situations.
    • Drain Soul damage increased by 15% in PvP situations.
    • Gateway Mastery now allows players to use your Demonic Gateway 15 seconds more often (was 30 seconds).

Warrior

  • Arms
    • Defensive Stance reduces the Warrior's damage by 20% in PvP situations (was 10%).
    • PvP Template Strength reduced by 4%.
    • PvP Template Versatility reduced by 3%.

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Tuning Adjustments for 20/21-June
 

Official Blizzard Quote:

Following the release of Patch 7.2.5, we continue to monitor every spec's performance and make tuning adjustments as necessary. With the opening of the Tomb of Sargeras in mind, during scheduled maintenance on 21 June, we expect to make the following changes:

Demon Hunter

  • Vengeance
    • Damage of all abilities reduced by 5%.
    • Spirit Bomb damage reduced by 33%.

Hunter

  • Survival
    • Damage of all abilities increased by 3%.

Mage

  • Arcane
    • Damage of all abilities increased by 3%.
  • Fire
    • Damage of all abilities increased by 3%.

Monk

  • Brewmaster
    • Stagger now has 40% effectiveness against Magic damage (was 50%).

Paladin

  • Retribution
    • Damage of all abilities increased 3.5%

Priest

  • Discipline
    • Evangelism now has a duration of 6 seconds (was 7 seconds).

Shaman

  • Elemental
    • Damage of all abilities increased by 3%.
    • Smoldering Heart proc chance is now 10% per 100 Maelstrom spent (was 20%).

Warlock

  • Affliction
    • Damage of all abilities reduced by 5%.
  • Destruction
    • Damage of all abilities reduced by 5%.

Warrior

  • Arms
    • Trauma can no longer Critically Strike.
    • Damage of all abilities reduced by 4%.

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