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Another season comes to a close and the same title calculation bugs from season one seemed to have reemerged for season two. Please save your fire and pitchforks for me about the calculator being horribly off until they sort out these bugs.

In addition, it appears they sent out the season one gladiator drakes instead of the new drakes. DO NOT delete your old one to pull out the new one as I imagine you will regret it and you certainly won't gain anything new from it.

Hold onto hope and keep sweating as they sort things out. Good luck.

UPDATE: Blue post - http://forums.worldo...icId=3168326937

We're aware of reports from players that the incorrect Season 2 titles have been awarded, and we're currently investigating these claims. Until we have a better idea of what the issue is, what the cause is, and what a possible fix is, we're unable to make any further comments of any substance.

Rest assured we're investigating.

We're also aware that the Season 2 Nether Drakes were not sent out, but instead the Season 1 Nether Drakes were sent in their place. We're waiting for a final conclusion on the title issue before we make any decisions on the drake issue and ultimately send out the Season 2 drakes.

They are currently investigating bad titles and are aware that they gave out the wrong drakes. Back to Top

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Its been a long wait but its finally here - Arena Season 3.

We know lots of you had long nights making that final push for Gladiator. We certainly hope all your efforts paid off. I hope the calculator gave you a decent guess of what you needed but don't hate me, it was just an estimation! :)

Looking ahead to Season 3 - We have lots of plans for new features and tools that we will be releasing as the new season progresses. We're going to do our bests to keep this season interesting.

Forum Access: Everyone that has access now will keep their access for the first few weeks while people get resettled. We will be discussing the best way to handle forum restrictions this season so that we remain the best WoW PVP resource available. This will be addressed in a thread I will create tomorrow because I'm exhausted from playing all day (86 5v5 games ftw!).

Good Luck to everyone this season. We'll see you in the Arena. Back to Top

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Bolded what I think are the important PvP changes. Lots of mana efficiency changes and some good mage loving :)

Source: http://www.worldofwa...patchnotes.html

  • /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
  • Quest givers with blue question marks no longer show up on the minimap.
  • NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
  • The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
  • A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
  • You will now automatically stand up when attacked, even if the attack doesn’t land.
  • Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
  • Aspect of the Viper effect increased.
  • Freezing Trap is no longer limited to one target at a time. Will this actually change anything? I assume this is just reverting it to the way it was one patch ago.
  • Pet leveling speed has been increased.
  • Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
  • Conjure Mana Gem (Rank 6 - Emerald) now restores 1800 to 3000 mana and has three charges.
  • Ice Block (Frost) is now available on the trainer to all mages at level 30.
  • Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 25%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
  • Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
  • Righteous Fury: This spell will no longer cost twice the listed mana to cast.
  • Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
  • Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
  • Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
  • Earth Shield (Restoration) mana cost reduced.
  • Lightning Shield mana cost reduced.
  • Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
  • The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
  • Defiance (Protection) weapon expertise will now work in all stances. This was a bug that has been fixed.
  • Warriors no longer lose rage when using a macro to enter a stance they’re already in.
  • Cooking
    • Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost.
  • Enchanting:
    • Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod.
  • Leatherworking:
    • Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards.
  • Amani Charm of the Witch Doctor: Tooltip typo corrected.
  • Hearthstone: The cast time on this item is no longer affected by spell haste.
  • Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
  • Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered.
  • Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs.
  • The Netherscale Ammo Pouch is no longer a Unique item.
  • The Knothide Quiver is no longer unique.
Dungeons and Raids
Heroic Coilfang Resevoir- Steamvaults
  • Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
  • Tempest Keep- The Eye
    • The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
  • Zul'Aman
    • The Amani'shi Warrior's Charge ability now has a minimum range.
    • The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
    • Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks that do not have loot.
  • Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.
User Interface
  • There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
  • You can sell stacks by dropping them on the merchant window again.
  • Ready check (/readycheck) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
  • You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
  • You can now shift click names while the petition window is open to paste them into the petition.
  • Fixed various problems with /castsequence getting stuck.
  • /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot
Bug Fixes
  • Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast. Perhaps the fix for the GCD issues people have been having?
  • Fixed a server disconnect when moving the mouse over recipes in the guild bank.
  • Gnomish Universal Remote will now work properly with the Fel Cannon.
  • Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
  • Clockwork Rocket Bots will no longer attack each other in Shattrath City.
  • Channel changes will now appear properly in the chat log after zoning in or out of instances.
  • Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
  • If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
  • The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
  • Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
  • Fixed an issue that was not allowing all charges of a Field Repair Bot to be used.
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