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Blizzard had updated all of the Armories for Season Four. We have followed suit and purged the S3 Rankings. The current rankings for Teams, Players and Guilds are now based on Season Four statistics. A Clean Slate! Good luck to everyone competing this season.

Profiles have also been update to display S3 Gladiator and Vengeful Gladiator Icons. In addition, China has been added to the global rankings.

We also want to take this opportunity to congratulate all of our members who were awarded with the Gladiator title and prestigious Vengeful Gladiator Title for their performance in Season Three. Of all members registered here, 3195 received Gladiator, 93 received Vengeful Gladiator, and 7 of those Vengeful Gladiators are now Merciless/Vengeful Gladiators.

Merciless/Vengeful Gladiators
Posted ImagePosted Image Veex of US-Medivh
Posted ImagePosted Image Styler of EU-Kargath
Posted ImagePosted Image KobK of US-Crushridge
Posted ImagePosted Image Cherez of EU-Stormscale
Posted ImagePosted Image Hydrá of EU-Stormscale
Posted ImagePosted Image Looped of US-Medivh
Posted ImagePosted Image Wintrader of US-Burning Legion

Vengeful Gladiators
Posted ImagePosted Image Bzariah of US-Mal'Ganis
Posted ImagePosted Image Noxn of US-Mannoroth
Posted ImagePosted Image Conradical of US-Mannoroth
Posted ImagePosted Image Svadilfari of EU-Antonidas
Posted ImagePosted Image Kardonnis of US-Icecrown
Posted ImagePosted Image Ocius of US-Alterac Mountains
Posted ImagePosted Image Mido of US-Hyjal
Posted ImagePosted Image Somi of US-Alterac Mountains
Posted ImagePosted Image Spex of US-Mug'thol
Posted ImagePosted Image Dewk of US-Quel'dorei
Posted ImagePosted Image Lene of EU-Ahn'Qiraj
Posted ImagePosted Image Zugrug of US-Burning Blade
Posted ImagePosted Image Bombazur of US-Area 52
Posted ImagePosted Image Nevar of EU-Bloodscalp
Posted ImagePosted Image Gammer of US-Detheroc
Posted ImagePosted Image Nitric of US-Hydraxis
Posted ImagePosted Image Reasonable of US-Burning Blade
Posted ImagePosted Image Mêro of EU-Azshara
Posted ImagePosted Image Malautus of EU-Azshara
Posted ImagePosted Image Quantity of US-Chromaggus
Posted ImagePosted Image Shinnu of US-Korgath
Posted ImagePosted Image Xarcles of EU-Vek'nilash
Posted ImagePosted Image Triks of US-Cho'gall
Posted ImagePosted Image Nurtles of US-Mal'Ganis
Posted ImagePosted Image Amorath of US-Hydraxis
Posted ImagePosted Image Yunisha of EU-Mug'thol
Posted ImagePosted Image Kraum of EU-Stormscale
Posted ImagePosted Image Jeyce of US-Cenarius
Posted ImagePosted Image Brøseph of US-Hyjal
Posted ImagePosted Image Hankk of US-Hyjal
Posted ImagePosted Image Feoria of US-Shadowmoon
Posted ImagePosted Image Vizioso of US-Mal'Ganis
Posted ImagePosted Image Barov of US-Dragonblight
Posted ImagePosted Image Woks of EU-Karazhan
Posted ImagePosted Image Aimlessgun of US-Icecrown
Posted ImagePosted Image Fayde of EU-Outland
Posted ImagePosted Image Panza of US-Hydraxis
Posted ImagePosted Image Loutus of EU-Draenor
Posted ImagePosted Image Vereor of US-Alterac Mountains
Posted ImagePosted Image Milkofamnsia of US-Stormreaver
Posted ImagePosted Image Bharion of EU-Festung der Stürme
Posted ImagePosted Image Browndog of US-Crushridge
Posted ImagePosted Image Emolol of US-Cho'gall
Posted ImagePosted Image Sodah of US-Detheroc
Posted ImagePosted Image Boocraft of US-Antonidas
Posted ImagePosted Image Direction of US-Antonidas
Posted ImagePosted Image Bani of US-Mannoroth
Posted ImagePosted Image Jones of US-Cho'gall
Posted ImagePosted Image Ariezs of US-Korgath
Posted ImagePosted Image Syia of US-Shadowmoon
Posted ImagePosted Image Tenku of US-Shadowmoon
Posted ImagePosted Image Triks of US-Cho'gall
Posted ImagePosted Image Ecthelion of EU-Antonidas
Posted ImagePosted Image Ylandriá of EU-Agamaggan
Posted ImagePosted Image Footwerk of US-Korgath
Posted ImagePosted Image Optimuzo of US-Illidan
Posted ImagePosted Image Sonydigital of US-Detheroc
Posted ImagePosted Image Thorrior of US-Icecrown
Posted ImagePosted Image Druained of US-Quel'dorei
Posted ImagePosted Image Draintrain of EU-Bloodscalp
Posted ImagePosted Image Mephs of US-Boulderfist
Posted ImagePosted Image Cyshy of EU-Karazhan
Posted ImagePosted Image Maimage of US-Korgath
Posted ImagePosted Image Serration of US-Stormreaver
Posted ImagePosted Image Usad of US-Illidan
Posted ImagePosted Image Vertez of US-Darrowmere
Posted ImagePosted Image Snaafy of EU-Xavius
Posted ImagePosted Image Thaloris of EU-Madmortem
Posted ImagePosted Image Neilyo of US-Tichondrius
Posted ImagePosted Image Mell of EU-Todeswache
Posted ImagePosted Image Millzi of EU-Ghostlands
Posted ImagePosted Image Serben of EU-Draenor
Posted ImagePosted Image Ezmac of US-Medivh
Posted ImagePosted Image Jonlowery of US-Burning Legion
Posted ImagePosted Image HL of US-Black Dragonflight
Posted ImagePosted Image Zyz of US-Burning Blade
Posted ImagePosted Image Paradorn of US-Cenarius
Posted ImagePosted Image Tuskatappaja of EU-Stormscale
Posted ImagePosted Image Papafrost of US-Area 52
Posted ImagePosted Image Jorkk of US-Mannoroth
Posted ImagePosted Image Gnubby of EU-Kargath
Posted ImagePosted Image Jedihamster of EU-Molten Core
Posted ImagePosted Image Kelinadez of US-Shadowmoon
Posted ImagePosted Image Cerberuss of EU-Madmortem
Posted ImagePosted Image Merox of EU-Kargath
Posted ImagePosted Image Vorrent of US-Dragonmaw

Congratulations from all of us here at Arena Junkies! Back to Top

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A very interesting interview on Onlinewelten with Rob Pardo, the Executive Vice President of Blizzard Game Design, confirms that there is a fourth development team working on an unannounced, "unknown" Next Gen MMO. Speculation as to what it will be ranges from a Starcraft MMO to an entirely new Blizzard franchise. An interview with Paul Sams on Gamasutra addresses speculations of a new franchise, saying Blizzard will release a new franchise sometime.

Exerpt from the Rob Pardo interview:

Official Blizzard Quote:

Interviewer: A few months ago you offered a job on the Official Blizzard web page, concerning a next-gen MMO. A community manager added that its an unannounced title. So, is there any new information on that, or is Diablo 3 the mentioned Next-Gen MMO?

Rob Pardo: No, its obviously not, since Diablo 3 isn't an MMO. So we have another development team...

Interviewer: So there is still one project...

Rob Pardo: Yeah, there is still an "unknown" project...


Excerpt from Paul Sams Interview:

Official Blizzard Quote:

Blizzard has very strong IP, but it also seems like all of it was created in the last century.

PS: First of all, that’s true that we’ve not introduced any new franchises this century. I think what it really comes down to is, we ask the teams what they want to make next.

I think the folks at our company are concerned, if they’re going to do a new franchise, that it be worthy – and that it be something that is equivalent or better than what we’ve done before, because they don’t want to do a franchise that’s not.

These are three of the best-selling franchises of all time, and very well-loved. So you’ve got a pretty high bar of trying to figure out what those franchises might be.

What I will say, though, is that the idea of a new franchise is very intriguing to employees of the company. Are we ever going to release a new one? I would absolutely say we will at some point. I just don’t know when that day will be quite yet.
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Arena Finals
Arena Finals are scheduled to begin at 8:45 AM EST (5:45 AM PST)
Discussion and Coverage

PVP Game Systems

Northrend Arenas
  • Keep it Simple - Basic Maps
  • Keep room for innovation
  • Dynamic Points of Interests - Moving Objects
  • New Spin to Starting Zones - ie. Starting teams close to each other
  • Room to grow - Anticipate lots of changes through Beta.
  • Dalaran Arena - No Mounts. Small like Blade's Edge. Get right into Game play. Pipe in middle drops wall of water. When it comes its a compete Line of Sight Blocker.Small Ledge around outside.
  • Dynamic Line of Sight - Move objects and effect line of sight as it moves. IE. Moving Columns. Could Move Randomly or Move on a Timer. Generally mixing up the game play while still focusing on Class vs. Class combat.
  • Play Testing New Arenas
  • Orgrimmar Arena - Pillars Moving Up and Down on Timer. Adding Wheels/Gears to the side spin up to give warning. Objects that Cause Player Damage - Pillars Go Down, Wall of Spikes Go Up. Stresses making it more dynamic. Extremely close starting areas. Starting on elevators that rise out of the ground, only 10 yards away from each other - face to face. Get a couple seconds to identify other players. Larger arena in the back of Org, mounts allowed here. NPC's watching like Gladiatorial combat. Cheers from crowd tied into players HP.
  • Arena's Still in early design phase.

Northrend Battleground
  • Island
  • Attack and Defend Gameplay - Half on Offense/Half on Defense
  • Achieve victory by knocking down players walls and getting the objective in a certain time period. Then you swap.
  • Requires Siege Vehicles
  • Based on "Titan Lore"
  • Attackers Come in out Boats. Land On Beach and Fight the Way up.
  • 3 Sections of Defensive Walls. Capture Point a the top

Winter Grasp
  • Non-instanced PVP Zone
  • Air Combat
    • Flying Machine - Fast, Fragile, Vulnerable to Anti-Air
    • Bomber - Drops bombs. Slower. Carries passenger.
  • Siege Vehicles:Still working on how you get Siege vehicles, want it to feel fast paced
    • Demolisher - Baseline Vehicle, Short and Long Range attacks, Ram Attack
    • Catapult - Quicker than Demolisher. Lowest Cost.
    • Siege Engine - Hardest Hitting. Longest Range. Carries Driver and Turret Gunner and transport passengers. Ramming attack
    • Goblin Shredder - Anti-Air Rockets. Saw Blade Melee. Jump into the air closer to the Air planes or jump over walls.
  • Destructible Elements "Anything that players will need to destroy to gain an advantage will be destructible
  • Attack/Defend Game Type
  • Persistent Game. Winner controls area for a certain time gaining the bonus and then becomes the Defender.
  • If same side has multiple failures in a row they will gain resource advantage - Balance unbalanced Horde to Alliance realms.
  • Earn Spirit Shard type items from bosses in Area for controlling Wintergrasp.
Q and A
  • Q: Some people lose BGs on purpose to gain mark of honor quicker. Will anything be done to solve this problem?
    • A: Very difficult way to solve. If no rewards provided for losers it seems to punishing.
  • Q:Plans for Spectator Mode?
    • A: On list of features. Want a spectator mode. Have to be careful how its implemented. Lots of players would want control of if they are being spectated. Idea of using spectator mode for raiding as well.
  • Q: City Raids make computers struggle a bit. Problem in Wintergrasp?
    • A: Doing things on technology side to help this. Hard to predict how many people will be in an given area any time. Change players area of interest range based on players in the area - see less distance if area is very crowded. Map is also spread out to prevent player clumping.
  • Q: Love BGs, but since BC feel forced to play Arenas, etc. Are we going to have freedom again?
    • A: Plan on keeping similar reward structure. Best items for PVP come from Arena. Honor set still to be there to fill in the other slots.
  • Q: Some talent trees for classes seem to be PVP centric. Make things unbalanced?
    • A: All classes have abilities that are specific to PVP and PVE.
  • Q: Warlock - Problem with Pet Scaling.
    • A: Can spec into demonology making them more powerful. Think balance is pretty good.
  • Q: Trouble with BGs starting with far more players than the other
    • A: Agree its a problem. Results from players being able to queue for multiple BGs at the same time. Changing Queue system to make sure there isn't same overlap to help ensure starting with full teams.
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