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Season 16 Starts Today!

Season 16 will be starting today after maintenance.

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Conquest gear will also once again be available.

Rated Battlegrounds can also give you gear:

Official Blizzard Quote:

Instead of giving you extra Conquest points, winning a Rated Battleground will allow you to use a bonus roll token for a shot at a piece of Gladiator’s gear, similar to the Celestial world bosses on the Timeless Isle
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Patch 6.0.3 Hotfixes: November 25 Class Balance Changes

Official Blizzard Quote:

Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.

Racials
Orc
Hardiness now reduces stun duration by 15% (up from 10%).
Undead
Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Classes
Death Knight
General
Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Talents
Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.

Druid
Balance
Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
Feral
Predatory Swiftness no longer increases the healing done by Healing Touch.
Talents
Heart of the Wild bonuses are now halved when used while in PvP combat.
Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Mage
Arcane
Arcane Blast damage has been increased by 10%.
Fire
Pyroblast damage has been increased by 35%.

Monk
General
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
Brewmaster
Guard damage absorption shield now absorbs 100% more damage.
Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
Glyphs
Glyph of Keg Smash should now correctly increase the range of Keg Smash.
Paladin (Forums / Skills / Talent Calculator)
Protection
Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).

Shaman
General
Chain Lightning damage has been increased by 20%.
Lava Burst (Elemental, Restoration) damage has been increased by 35%.
Enhancement
Lava Lash damage has been increased by 20%.
Stormstrike damage has been increased by 20%.

Warlock
Affliction
Agony damage has been increased by 20%.
Unstable Affliction damage has been increased by 20%.
Demonology
Shadow Bolt damage has been increased by 25%.
Soul Fire damage has been increased by 25%.
Touch of Chaos' damage has been increased by 25%.
Destruction
Chaos Bolt damage has been increased by 8%.
Conflagrate damage has been increased by 8%.
Immolate damage has been increased by 8%.
Incinerate damage has been increased by 8%.
Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers.
Shadowburn damage has been increased by 8%.
Talents
Demonbolt's (Demonology) damage has been increased by 10%.
Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Warrior
Protection
Revenge damage has been reduced by 20%.
Shield Slam damage has been reduced by 20%.
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Warlords Season 1 Conquest Gear Fixes

Official Blizzard Quote:

As many of you reported, at the launch of Warlords of Draenor, there were a few issues that allowed players access to Conquest gear prematurely. Conquest Points (and in some cases, actual pieces of Conquest gear) were being rewarded from various locations, including Ashran, despite there being no active PvP season.

We’ve now corrected those issues, and no more Conquest points are being earned or Conquest gear being awarded. However, to preserve the integrity of the upcoming PvP season, we need to do something about the Conquest points and gear that some players were already able to acquire.

So, before Warlords Season 1 begins on December 2nd, we’ll be converting any remaining Conquest points into Honor, similar to the end-of-season conversions we’ve done in the past. Any excess Honor over the 4000-point cap will be converted into gold at 35 silver per Honor. Any existing Primal Gladiator’s (Conquest) gear will be converted into its corresponding Primal Combatant’s (Honor) counterpart.

We apologize for the confusion that these issues have caused, but are looking forward to a clean start to the PvP season on December 2nd.
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