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Season 11 is shaping up to look like a really exciting season for a number of reason, one being all the tournaments we have right at the start of the season. Good luck to all the competitors. Of course, we'll be covering the tournaments here on ArenaJunkies.

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We also have a special for you on ArenaJunkies J!NX sawg! While you're doing your Holiday shopping, be sure to visit J!NX's Curse Store to check out all the Curse J!NX swag available! While you’re shopping for your loved ones, be sure to pick up a little something for yourself, since J!NX is currently offering free shipping to customers who buy any three shirts, hats, and hoodies. Just use the code FREESHIP2011 at checkout!

1. World Cyber Games 2011 - December 8 - 11, 2011
The WCG tournament is taking place in Korea and featuring World of Warcraft as one of the featured e-sports. We'll keep you updated on times and live streams for this as we have more info. The WCG tournament started yesterday in Korea. There doesn't seem to be a live stream available, but 2 of our very own content editors, Diziet and Talbadar are competing. They report they will be playing on the 10th.



  • Posted Image  :deathknight::hunter::paladin: - OMG - Sleeping / Jungyup / Goochi - Blizzcon winners from Korea will seek once again to prove themselves in WCG. Who will hunter hero Jungyup hug this time?

  • Posted Image  :rogue::warlock::shaman: - Kimchi Man - Eryuk / Adouken / Shocky - The first place RLS from the 2011 Battle.net Korean invitationals will have to prove once again if they have what it takes to beat the other Korean team and compete.

  • Posted Image  :priest::warlock::shaman: - Evil Geniuses - Talbadar / Conradical / Diziet - Former 2010 MLG and Blizzcon teammates reunite for WCG, bringing a new warlock. Will this american shadowplay have what it takes?

  • Posted Image :rogue::warlock::shaman: - Team Italy - Igno / Fabio / Evilolz - Blizzcon 2010's Champion Fabio brings two italian players to play RLS.

  • Posted Image :warrior::warlock::shaman: - Anarchy-DKP - Wanfu / Cky / Alienjack - The most underrated taiwanese team from Blizzcon will once again seek to prove themselves.

2. NAO Invitational - December 10 - 11, 2011
This is a player run tournament that is using the new tournament UI mod to host the event on Kel’Thuzad (US). Games will begin at 4pm EST/1pm PST on Saturday December 10 and we'll have the stream right here on AJ.

Participating Teams
  • anciont aleinz
    • :warlock: :rogue: :shaman: Benys / Neilyo / Chrysalid
  • Flaberz getting it in
    • :hunter: :druid: :priest: Kurum / Datah / Khryl
  • Second Place
    • :rogue: :mage: :priest: Snutz / Venruki / Sodah
  • Amir anka
    • :warlock: :rogue: :shaman: Venoma / Flaberz / Metaphors
  • Thrustmaster
    • :warlock: :deathknight: :shaman: Filo / Massives / Kollektiv
  • FVC
    • :druid: :deathknight: :paladin: Lushy / Yusehz / Koshimo
  • we're the ratz
    • :warlock: :priest: :druid: Chedica / Js / Shouri
  • wats a goon to a goblin
    • :warlock: :mage: :shaman: Nevz / Champ / Voodoomoose
Commentators: Vhell / Hoodrych

3. Prestige Gaming Invitational Tournament - December 17 - 18, 2011
This is a player run tournament that is using the new tournament UI mod to host the event on Outland (EU)

Participating Teams
  • :rogue:   :mage:  :priest:  Kalimist / Ziqo / Skoez
  • :mage:  :warlock:  :shaman:  Rodriguez / Dakkroth / Drudenhaus
  • :rogue:  :mage:  :priest: Mirlol / Raiku / Hydra
  • :warrior:  :hunter:  :paladin: Bladey / Braindeadly / Niksi
  • :rogue: :warlock:   :shaman:  Zeiyo / Duskfall / Ponzai
  • :druid:  :hunter: :shaman:   Fritterus / Yons / Donkimon
  • :rogue: :mage: :priest:    Creo / Fakeyou / Izdi
  • :deathknight: :warlock: :shaman:    Less / Aromat / Kalach
Commentators (2 streams): RU - Gothiques & Shurko; ENG - Kamaal & Shizzle Back to Top

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After extended maintenance today, Season 11 has officially begun. Most notably matchmaking, team and personal ratings have been completely reset!

Higher item level honor gear will be added and any honor that you have over the 4,000 cap will be converted to gold.

Official Blizzard Quote:

The second PvP season of World of Warcraft: Cataclysm is now underway! Matchmaking (MMR), Team, and Personal Ratings have been reset and players are once again able to compete in level-85  Arenas and Rated Battlegrounds for the best PvP gear, items, and titles. The 4000-point Honor cap has been restored, and Season 11 Conquest Point and improved Honor Point rewards are now available for purchase.

Players who were in the top teams from each battlegroup at the end of Season 10 will also be receiving their end-of-season rewards shortly. These include Arena- and Rated Battleground-specific titles and, for players who have earned the rank of gladiator, the Ruthless Gladiator’s Twilight Drake.

Prepare yourselves for battle as the bloody struggle between the Horde and the Alliance continues.

As we do at the start of every season, we will be updating Season 10 titles on your profiles and then we will be resetting access for everyone that does not have 2400 rating or a Gladiator title. We are investigating titles and Feats of Strength for Season 10, early reports are that there may only be Feats for Rank 1. But, as of now, Bnet does not seem to be reflecting the titles.

Good luck this season! It should be a good one! Back to Top

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Our very own Ask a Gladiator forum is a great place to get advice from some of the best PvPers in the world. If you aren't familiar with what it, here's how it works: all players can ask questions on a variety of PvP related topics and get answers from players that have achieved high rating. There are three different sub-forums, one for Class Specific questions such as "How do I deal the most damage as an Affliction Warlock in Arena", one for Comp Specific questions such as "How do we beat a TSG on Ring of Valor as an RMP" and one for just General PvP questions such as "What macros should I use as a new PvPer". Remember, anyone can ask a question, but only players with Junkie status (That means someone who's gotten high rating this season or has Gladiator Titles) can answer. This way, you know you're getting really good advice from top level PvPers.

Every month, we're going to select some of the best questions and answers, and one lucky question/answer pair is going to get a year of Curse Premium!

This month, congratulations to :druid: Bondtv and :druid: Datah for being the lucky ones and clearing up the confusion about exactly how much spell penetration everyone should have.

Best Questions and Answers:


:druid: Bondtv from Outland, EU asks: Posted Image How much spell penetration should I have for PvP? I've heard numbers like 120 and 220, what's the right amount to have as a feral druid?


:druid: Datah from Kel'Thuzad, US answers: You need 195 spell penetration to negate the resistance given by Healing Stream Totem Glyph. Against teams with shamans and mages with mage armor or warlock pets that won't be enough, but in most cases 195 is just what you need. A feral druid (or Death Knight, or Hunter) can get 195 spell penetration with:

1x Enchant Cloak - Greater Spell Piercing for 70 penetration
2x Stormy Ocean Sapphire for 100 penetration
1x Vivid Dream Emerald for 25 penetration

Other casters can wear the spell penetration cloak or necklace, depending on whatever secondary stats they value more.


:warrior: Bigusrikus asks: Posted Image What are the best PvP Professions? I play a Warrior and currently have Herbalism and Skinning, but what are the very best PvP Professions?


:rogue: Sozi from Outland, EU answers: Blacksmithing for the extra two sockets in the Bracer and Gloves and Jewelcrafting for the epic gems are probably your best bet.

Editor's note: Enchanting and Alchemy can also easily give you your primary stat bonuses, although you do not get the flexibility of choosing between any stat as people with  Blacksmithing and JC do. And keep in mind that for having fun with various trinkets and devices you can never go wrong with Engineering.


:deathknight: Evelin from Argent Dawn, EU asks: Posted Image How do you see when someone uses Kick, Pummel or Skullbash? Mind Freeze is no issue it shows quite clearly, but I can't for the life of me figure out how to notice weather Kick, Pummel or Skullbash is used.


:paladin: Magikarpz from Blood Furnace, US and :druid: Nermó from Kor'gall, EU answer: You can use a mod called InterruptBar to easily keep track of interrupts. Also, Skull Bash, Counterspell and Spell Lock leave a debuff, and both Mind Freeze and Wind Shear make a very obvious animation you can see. You can hear Kick being used too!

Editor's note: If you want to go completely mod-less you can open your combat log and read off spells being used, just don't look at it too much!


:warlock: Infen asks: Posted Image My friends and I just started to play arena again, and we are playing MLS. From what I've heard it is a good comp. But we are doing something wrong, we've got a 50/50 win ratio. We are mostly just running around trying to get some rotating CCs off for an eventual kill opportunity, but it is not working out too well for us. What can we do better?


:mage: Raystigz from Laughing Skull, US and :warlock: Uematsu from Onyxia, EU answer: You can kill basically anything as MLS, it is pretty much up to the mage to decide who to kill most of the time, since the lock just has everyone dotted the whole game and is fearing to create pressure. You can almost unbind sheep, I think you overestimate CC way too much. It is not about rotating your CCs but keeping up the pressure to force the other team to be defensive. So instead of random sheeping and fearing you just should keep dots on everyone and spam damage into your target of choice.


:shaman: Leucetios from Stormreaver, US asks: Posted Image What are we supposed to do against Boomkin + Warlock comps in 3v3? My team and I were having a great night of 3s, but then we ran into LSD2. We had fought one the night before and had trouble when we went on the boomkin, because the lock spread massive damage and then popped demon soul and we were in trouble. We never managed to set up a kill with all the peels and this time the druid demolished us. We went shaman, almost killed him but we all died very fast.


:druid: Ctuhlu from Laughing Skull, US answers: If the RLS team plays it right the LSD2 should have no chance of winning (barring some legendary staff nonsense). Your Warlock and shaman should stay at max range near some type of line of sight, while the rogue plays like Rambo and prevents the moonkin from doing anything. The rogue should never die if he just sits on the moonkin and spams control, and with the warlock and shaman far back it should be really simple to stay alive. It might take a while to get a kill but they can't win if you play this way; the only target they can realistically kill is your Shaman so just make sure he's always near LOS and the rogue spams instant peels (garrote/gouge/kidney/etc) if he gets in trouble. Just sit moonkin, try to kill him in smoke bombs, and after that look for swaps to the shaman.

Editor's Note: This can be a viable strategy, although the same kind of strategy can work while sitting on the Warlock. Remember to consider using Mind Numbing Poison as the rogue and do not forget to keep recuperate up! Keep Earth Shield on the Warlock, try to stop UAs and have your shaman stay max range and Dispel and keep Riptide up. Good luck!


davitt21 asks: Posted Image I know this might be really really really obvious, but I'm just now getting into PvP with some friends and I was just wondering if someone could explain all the names of comps and what they mean.


:priest: Nexell from Mannoroth, US answers:Here are some popular comp names:

:rogue::mage::priest: RMP - rogue/mage/priest
:rogue::warlock::shaman: RLS - rogue/warlock/shaman
:mage::warlock::shaman: MLS - mage/warlock/shaman
:warrior::hunter::paladin: KFC - warrior/hunter/healer
:warlock::shaman::druid: LSD - warlock/eleshaman/rdruid
:warlock::shaman::druid: LSD2 - warlock/moonkin/rshaman
:druid::mage::priest: FMP - feral/mage/priest
:warrior::deathknight::paladin: TSG - warrior/dk/paladin
:paladin::hunter::deathknight: PHD - paladin/hunter/dk
:hunter::warlock::paladin: HLP - hunter/warlock/paladin
:hunter::warlock::druid: HLD - hunter/warlock/druid
:warrior::warlock::shaman: WLS - warrior/warlock/shaman
:warrior::warlock::druid: WLD - warrior/warlock/druid
:rogue::warlock::druid: RLD - rogue/warlock/druid
:priest::mage::shaman: Shatterplay - spriest/mage/rshaman
:priest::mage::druid: Shattreeplay - spriest/mage/rdruid
:priest::warlock::shaman: Shadowplay - spriest/warlock/shaman
:deathknight::warlock::shaman: Shadowcleave - dk/warlock/shaman
:hunter::druid::shaman: Junglecleave - hunter/feral/shaman
:hunter::shaman::paladin: Beastcleave - bm hunter/enhshaman/paladin
:warrior::druid::paladin: Kittycleave - warrior/feral/paladin
:deathknight::mage::priest: Liberty cleave - dk/mage/priest
:hunter::rogue::shaman: Thugcleave - hunter/rogue/healer
:warrior::paladin::warrior: Mancleave - warrior/paladin/warrior
:deathknight::priest::druid: Unholyplay - dk/spriest/druid
:deathknight::druid::paladin: Ebola Cleave - dk/feral/paladin
:warrior::hunter::druid:(:paladin:) African Turtle Cleave - prot warr/hunter/druid (or paladin)
:paladin::priest::warrior: Double Healer - holypaladin/priest/warrior


:paladin: Smooviex from Mannoroth, US asks: Posted Image What are some strong upcoming Ret Comps?


:paladin: Vanguards from Darkspear, US answers: Some good upcoming season 11 comps are:

:paladin::hunter::priest: Ret Hunter Priest
:paladin::hunter::shaman: Ret Hunter Shaman
:paladin::deathknight::priest: Ret Dk Priest
:paladin::deathknight::shaman: Ret Dk Shaman

Priest and Shamans seems to be the best healers for Ret this season. Priests are buffed inherently from the mortal strike buff, since shields aren't affected by mortal strike debuffs. Shamans have always gone well with Rets and are a safe bet for a healer.

Editor's note: If you're willing to try something new, you can also play 3dps as a Ret paladin. Comps such as Ret Ret Dk :paladin: :paladin: :deathknight: and Ret Dk Rogue :paladin: :deathknight: :rogue: are very strong and quick paced!


:shaman: BlakSheep from Mannoroth, US asks: Posted Image How does a good shaman heal in arena?

1) Do you click on partners and use a keybinded heal(click partner rogue hit E which is riptide)?
2) Do you have a raid frame addon and click on their nameplate and use keybinded heal (someone is getting low you click on his icon and use E for riptide)?
3) Do you have a keybind for all like for ex E is riptide on self shift E is Riptide on arena partner 2 and ctl E is riptide on arena partner 3?


:shaman: Zymxyx from Darksorrow, EU and :shaman: Eowynn from Al'Akir, EU answer: Using keybinds to target your party members and also to dispel them is the best thing to do. For example, scroll up = target party 1, scroll down = target party 2, Scroll click = target self. Use keybinds to heal, for example Q for riptide and 2 for healing surge.

You should also have dispel macros for my party members, for example r= dispel self, v = dispel one party member and x = dispel the other one.

Use your raid frame to see your partner's health, debuffs and buffs, and if you need to switch targets hit the corresponding button to the party member you want to heal/dispel.
Dispel macro for each different party member are the best thing to have, as it is probably one of the most used spells, and it often has to be cast quickly so having a separate macro for dispel is a must as a healer.

Editor's note: A dispel macro is something like: /cast [@jimmy] Dispel

Remember to check out the Ask a Gladiator forum to ask your own questions and give answers. Next month, we may see your own questions and answers right here on the front page! Back to Top