Jump to content

  • Curse Sites
Help

Active Topics

Recent Topics

Streams Guides Talents Macros

Rate Article   - - - - -

Azeroth Choppers Episode 7 - Vote Now!


Official Blizzard Quote:

Prepare for battle! Armor has been polished and blades sharpened—the bikes are finally revealed for the first time and ready for your votes! Back at Blizzard HQ, team Horde and team Alliance eagerly await seeing their completed bikes fired up for the first time

Head over to www.AzerothChoppers.com NOW to cast your vote for your favorite bike and let your faction’s war cry be heard with #AzerothChoppers.
Back to Top

Rate Article   - - - - -

ProGameX World of Warcraft Arena May 2014 Tournament (3v3)

Posted Image


Quote

About
ProGameX will be hosting their 2nd tournament sponsored by Bleached Bones and powered by Blizzard Entertainment eSports team in the following weeks with a total of 8 teams and 1800 euros Prize pool.

See results of the last tournament.

ProGameX WoW Arena May 2014 Tournament will be held on 31st of May and 1st of June 2014 starting at 18.00 CET.

Unlike all the other tournament organizers we are not going to merely focus on the well-known players, but will also give the opportunity for the fresh prominent teams that did not yet have a chance to prove themselves.

Prize pool
1800 € Total, spread among first three teams as following:
900 € for the first place
600 € for the 2nd place
300 € for the 3rd place

Commentator: Sid Compston (@Supatease) & Josh Allen

Tournament structure
8 teams are going to be put into 4 groups thus each group will have 2 teams.
The winner will be determined in bo3 and will be able to proceed, which means that 4 teams will move on to double elimination.

The Preliminary Tournament Schedule and registration

A Preliminary tournament will be hosted on 17th and 18th of May 2014 starting at 18.00 CET and the top three will have a guaranteed spot to the main tournament.

On top of that the winning team of the Prelim tourney will earn 100 euros!

In order to register to the tournament you and your team mates should be the registered users of ProGameX.com.
The registration process ends on 12th of May 2014 23.00 UTC.

Tournament administration reserves the right to make the decisions and alter the rules as the tournament progresses.

TEAMS


GROUP A
WELCOME TO EU
Minpojke
Wallirikz
Zeepeye

Say GG please
Wizardo
Trees
Rainy


GROUP B
waiting for dampening
Nieze
Hynnix
Mirox

Blind this all
Macrosina
Fritterus
Luddex


GROUP C
holinka plays lock shaman
Bananasplit
Healingstat
Shakemilk

blue lagyna (LSD2)
Lagyna
Askich
Loony


GROUP D
haxan cleave (WLS)
Haxantutto
Teebowx
Ðogfish

Last WmD (WMD)
Vitamin
Reggae
Blastin
Back to Top

Rate Article   - - - - -

WoD Alpha Notes - Class and Itemization Changes

Official Blizzard Quote:

Itemization Changes
General
New secondary stats added:
Multistrike: Grants a chance for spells and abilities to fire up to 2 additional times, at 30% effectiveness (both damage and healing).
Readiness: Reduces the cooldown on several abilities with long-cooldowns for the class. The tooltip for Readiness displays a list of affected abilities.

Ability Pruning
What abilities and spells got cut is a very, very difficult question to answer. Every ability is vital to someone, so we don't take this process lightly. We hope that even if we cut your favorite ability, you can see it in the context of our larger goals. It's important to remember that the point of these changes is to increase players' ability to understand the game, not to reduce depth of gameplay.

Death Knight
Blood Boil has been removed and its effects have been merged into Pestilence.
Rune Strike has been removed. Blood Death Knights now use Death Coil in its place.

Druid
Pounce has been removed. Abilities which modified Pounce now modify Rake instead.
Rake now also stuns the target for 4 seconds when used while stealthed.
Ravage has been removed.
Shred is now available to all Druid specializations and now deals an additional 35% damage while stealthed.

Hunter
Distracting Shot has been removed.

Monk
Spinning Fire Blossom has been removed.

Paladin
Art of War has been removed.
Exorcism cooldown now naturally has a chance to be reset on auto attacks.

Rogue
Ambidexterity has been removed.

Warlock
Curse of Exhaustion and Curse of the Elements now affect all enemies within 10 yards of the target, and are no longer mutually exclusive.
Drain Soul has been removed.
Malefic Grasp has been removed. Its effects have been merged into Drain Soul, which Affliction Warlocks should use in its place.
Pyroclasm has been removed. The altered behavior it granted for Chaos Bolt is now baseline to Backdraft.
Soulshatter has been removed.

Warrior
Berserker Rage no longer Enrage the Warrior, generates Rage or increases Physical damage dealt. It now functions to break and provide immunity from Fear, Incapacitates, and Sap.
Mortal Strike now replaces Heroic Strike for Arms Warriors.
Overpower has been removed.

Crowd Control and Diminishing Returns
Another big takeaway from Mists of Pandaria is that there was simply too much crowd control (CC) in the game. To solve that, we knew that we needed an across-the-board disarmament. Here's a summary of the player-cast CC changes:

Paladin
Repentance cast time has been increased to 1.7 seconds.
Turn Evil cast time has been increased to 1.7 seconds and now has a 6-second duration in PvP (down from 8 seconds).
Back to Top
<