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6.0.3 Hotfixes: December 4

Official Blizzard Quote:

Garrisons, Followers, and Outposts

Resolved an issue where players may become stuck or be disconnected while attempting to visit other Garrisons.
Garrison Buildings
Gladiator's Sanctum Level 3: The Coliseum scenario now requires 15 players to start (up from 10).
Herb Garden Level 3: The Draenor fruit tree should now always bear fruit even if no Followers are assigned to work there.

Classes
Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.

Paladin
General
Eternal Flame's initial healing has been increased by 25% for Protection and Retribution Paladins.
Flash of Light's healing has been reduced by 20% for Protection and Retribution Paladins.
Word of Glory's healing has been increased by 25% for Protection and Retribution Paladins.

Priest
General
Mass Dispel should no longer be incorrectly dispelling Cyclone without a Glyph of Mass Dispel equipped.
Power Word: Shield critical hits should now correctly absorb only 150% of normal in PvP.
Discipline
Divine Aegis' should now correctly absorb only 50% as much in PvP.
Dungeons, Raids, and Scenarios

Raids
Highmaul
Tectus: If Tectus enters Berserk mode while in the process of shattering, the resulting Shards of Tectus and Motes of Tectus should now correctly enter Beserk mode as well.
Tectus: Resolved an issue where Tectus could have no loot if the entire raid dies before his death event was complete.
Twin Ogron: Resolved an issue where credit for completing the achievement Brothers in Arms was being incorrectly awarded.

PvP
Critical Heals should now correctly heal for 150% of normal in PvP (they were incorrectly healing for 175% of normal).
Gladiator's Distinction, the 2-piece set bonus now reduces damage taken from players by 15% (up from 10%).
Being attacked in PvP combat and triggering the secondary item level on PvP gear should no longer cause the player's health to decrease by more than intended.
Battlegrounds and Arenas

Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
Resurrection times in Rated Battlegrounds has been corrected to be 25 seconds (was 15 seconds).

UI
Guild news should no longer be displaying (and getting spammed with) entries for characters looting items for the Legendary Ring Quest Line.
Bug Fixes

Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
New Pandaren Hunters that use the Level 90 Character Boost should now start with a turtle pet.
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Season 16 Starts Today!

Season 16 will be starting today after maintenance.

Posted Image


Conquest gear will also once again be available.

Rated Battlegrounds can also give you gear:

Official Blizzard Quote:

Instead of giving you extra Conquest points, winning a Rated Battleground will allow you to use a bonus roll token for a shot at a piece of Gladiator’s gear, similar to the Celestial world bosses on the Timeless Isle
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Patch 6.0.3 Hotfixes: November 25 Class Balance Changes

Official Blizzard Quote:

Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.

Racials
Orc
Hardiness now reduces stun duration by 15% (up from 10%).
Undead
Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Classes
Death Knight
General
Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Talents
Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.

Druid
Balance
Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
Feral
Predatory Swiftness no longer increases the healing done by Healing Touch.
Talents
Heart of the Wild bonuses are now halved when used while in PvP combat.
Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Mage
Arcane
Arcane Blast damage has been increased by 10%.
Fire
Pyroblast damage has been increased by 35%.

Monk
General
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
Brewmaster
Guard damage absorption shield now absorbs 100% more damage.
Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
Glyphs
Glyph of Keg Smash should now correctly increase the range of Keg Smash.
Paladin (Forums / Skills / Talent Calculator)
Protection
Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).

Shaman
General
Chain Lightning damage has been increased by 20%.
Lava Burst (Elemental, Restoration) damage has been increased by 35%.
Enhancement
Lava Lash damage has been increased by 20%.
Stormstrike damage has been increased by 20%.

Warlock
Affliction
Agony damage has been increased by 20%.
Unstable Affliction damage has been increased by 20%.
Demonology
Shadow Bolt damage has been increased by 25%.
Soul Fire damage has been increased by 25%.
Touch of Chaos' damage has been increased by 25%.
Destruction
Chaos Bolt damage has been increased by 8%.
Conflagrate damage has been increased by 8%.
Immolate damage has been increased by 8%.
Incinerate damage has been increased by 8%.
Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers.
Shadowburn damage has been increased by 8%.
Talents
Demonbolt's (Demonology) damage has been increased by 10%.
Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Warrior
Protection
Revenge damage has been reduced by 20%.
Shield Slam damage has been reduced by 20%.
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