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Hotfixes for December 8 - Class Tuning and More

Official Blizzard Quote:

Class Tuning Changes

Please note that the following class tuning changes are still undergoing testing and will be implemented as soon as possible.

Death Knight
Frost
Frost Strike's damage has increased by 7%.
Howling Blast's damage has increased by 7%.
Obliterate's damage has increased by 7%.
Hunter
General
Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
Marksmanship
Aimed Shot's damage has been reduced by 10%.

Mage
Arcane
Arcane Barrage's damage has increased by 16%.
Arcane Blast's damage has increased by 16%.
Arcane Explosion's damage has increased by 10%.
Arcane Missiles' damage has increased by 16%.
Fire
Enhanced Pyrotechnics now causes a stacking 10% increased critical strike chance (up from 5% per stack).
Molten Armor now increases spell critical strike chance by 15% (up from 5%).
Frost
Frostbolt's damage has increased by 25%.
Talents
Arcane Orb's (Arcane) damage has increased by 10%.
Comet Storm's (Frost) damage has increased by 25%.
Meteor’s (Fire) damage-over-time effect has increased by 25%.
Nether Tempest's (Arcane) damage has increased by 10%.
Supernova's (Arcane) damage has increased by 12%.

Monk
General
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).

Shaman
General
Chain Lightning's damage has increased by 10%.
Lava Burst's (Elemental, Restoration) damage has increased by 10%.
Lightning Bolt's damage has increased by 10%.
Elemental
Earthquake's damage has increased by 10%.
Enhancement
Lava Lash's damage has increased by 20%.
Stormstrike's damage has increased by 20%.
Restoration
Restorative Waves now increases all healing done by 30% (up from 25%).
Talents
Elemental Blast's damage has increased by 10%.
Lava Beam's damage has increased by 10%.

Warrior
Fury
Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
Execute's (Fury) damage has increased by 10%.
Raging Blow's damage has increased by 33%.
Wild Strike's damage has increased by 32%.


PvP
Ashran
Honor and reputation increases for turning in Artifact Fragments first noted on December 3, are now out of testing and have been implemented.
Disabled health regeneration for Kronus, Fangraal, Grand Marshal Tremblade, and High Warlord Volrath when they leash or drop out of combat.
Creatures outside of Ashran should no longer incorrectly have a chance to drop Artifact Fragments.

Battlegrounds and Arenas
Rated Battlegrounds should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.
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US Top 100 Specialization Chart

This chart is based on the US ladder as of 12/6/2014 4:30 PM PST. This is also under the assumption that people didn't change their specializations before logging out. I'll try to work on an update on both US and EU next week!

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6.0.3 Hotfixes: December 4

Official Blizzard Quote:

Garrisons, Followers, and Outposts

Resolved an issue where players may become stuck or be disconnected while attempting to visit other Garrisons.
Garrison Buildings
Gladiator's Sanctum Level 3: The Coliseum scenario now requires 15 players to start (up from 10).
Herb Garden Level 3: The Draenor fruit tree should now always bear fruit even if no Followers are assigned to work there.

Classes
Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.

Paladin
General
Eternal Flame's initial healing has been increased by 25% for Protection and Retribution Paladins.
Flash of Light's healing has been reduced by 20% for Protection and Retribution Paladins.
Word of Glory's healing has been increased by 25% for Protection and Retribution Paladins.

Priest
General
Mass Dispel should no longer be incorrectly dispelling Cyclone without a Glyph of Mass Dispel equipped.
Power Word: Shield critical hits should now correctly absorb only 150% of normal in PvP.
Discipline
Divine Aegis' should now correctly absorb only 50% as much in PvP.
Dungeons, Raids, and Scenarios

Raids
Highmaul
Tectus: If Tectus enters Berserk mode while in the process of shattering, the resulting Shards of Tectus and Motes of Tectus should now correctly enter Beserk mode as well.
Tectus: Resolved an issue where Tectus could have no loot if the entire raid dies before his death event was complete.
Twin Ogron: Resolved an issue where credit for completing the achievement Brothers in Arms was being incorrectly awarded.

PvP
Critical Heals should now correctly heal for 150% of normal in PvP (they were incorrectly healing for 175% of normal).
Gladiator's Distinction, the 2-piece set bonus now reduces damage taken from players by 15% (up from 10%).
Being attacked in PvP combat and triggering the secondary item level on PvP gear should no longer cause the player's health to decrease by more than intended.
Battlegrounds and Arenas

Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
Resurrection times in Rated Battlegrounds has been corrected to be 25 seconds (was 15 seconds).

UI
Guild news should no longer be displaying (and getting spammed with) entries for characters looting items for the Legendary Ring Quest Line.
Bug Fixes

Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
New Pandaren Hunters that use the Level 90 Character Boost should now start with a turtle pet.
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