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World of Warcraft - Numbers Revealed

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Blizzard released a lot of numbers and statistics yesterday regarding WoW at this link.

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Posted in: News


#1 Fizion

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Posted 29 January 2014 - 08:54 PM

Based on those general numbers you would think that they would spend a lot more time on PVP balance.

#2 Elorxo

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Posted 29 January 2014 - 09:56 PM

inb4 pet battles take number one priority for blizzard and the next expansion is based in the world of pokemon and the final boss is mewtwo

calling it

#3 RippedLife

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Posted 29 January 2014 - 10:11 PM

[quote name='Elorxo' timestamp='1391032614' post='4043870']

fixed that

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#4 Dataco

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Posted 29 January 2014 - 11:15 PM

wtf is pet battles

#5 Dayzlol

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Posted 29 January 2014 - 11:48 PM

lol rly

#6 Wallirik

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Posted 30 January 2014 - 12:11 AM

[quote name='Fizion' timestamp='1391028887' post='4043837']
Based on those general numbers you would think that they would spend a lot more time on PVP balance.
Well, if every single arena game counts as 1 pvp instance.

I don't think anyone does close to 50 instances per day, like someone could do 50+ arena games.
and bots doing tons of bgs 24/7

#7 Hackattack3

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Posted 31 January 2014 - 02:42 PM

They should normalize these numbers based on amount of people actually playing each event.  A tennis match takes two people and a basketball game takes 10 people.

Some quick BS numbers I pulled out of my ass to make a point:

Assuming the average amount of people in a PVE encounter is 7 (3 least possible in a heroic scenario, 5 dungeon, etc).  My guess is majority of these actions are scenarios and 5 man dungeons.

900k*7 = 6.3 mil

Assuming average amount of people in a PVP encounter is 5 (mix of 2s, 3s, some BGs).

670k*5 = 3.35 mil

Pet battles is mainly a 1vs1 activity due to all the dailies & pet leveling.  Making these assumptions pve and pvp still come out more popular than pet battles but not by much.

#8 Juku

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Posted 01 February 2014 - 07:33 AM

At least it puts to rest the "pvp is only 10 percent of wow" bullshit. Was tired of hearing that.
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