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The Crowd Chooses You Hotfix

Official Blizzard Quote:

With Patch 5.4, we added a mechanic called "The Crowd Chose You" to Arena gameplay. This mechanic was added to suit two primary goals: keep the game from dragging on too long, and make sure matches always end with one team declared the winner. However, we wanted something that wouldn’t make players feel they needed to change how they played the game. Unfortunately, the implementation of The Crowd Chose You that went live with Patch 5.4 is not filling that last requirement.

So, we’re going to take a different approach. In an upcoming hotfix, we’ll be removing The Crowd Chose You entirely, and replacing it with a new mechanic called Dampening. If a match should last for 10 minutes, all players in the Arena will begin to receive a stacking debuff that reduces healing done by 1% every 10 seconds. This will continue until one team is eventually able to claim the victory. In the extremely unlikely event that neither team has won after 20 minutes, the match will end in a draw.

We feel that this mechanic will have a much smaller impact on playstyle, team composition, and decision making than The Crowd Chose You, and thus result in more fun and exciting matches. We’re currently testing the hotfix internally, and will provide an update when it goes live.
Posted in: News

Comments

#1 Qan

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Posted 11 October 2013 - 11:44 PM

View PostRailander, on 11 October 2013 - 07:51 PM, said:

why the hell does it even affect necro strike anyway...?
Don't think it makes any sense how they are thinking about it. How does it get more powerful as healing gets reduced? It stays the SAME, it just takes more heals to get rid of the absorb. Its the healing that is getting weaker.
Same logic as if you got hit for a 80k ice lance or slam. Its takes more heals to top yourself off.

#2 Razghul

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Posted 11 October 2013 - 11:52 PM

View Postzenga, on 10 October 2013 - 09:47 PM, said:

What I would like to see:

2v2:
- if team A scores a kill, then team B has 1 minute to score a cross kill, or team A gains instantly the current TCCY buff
3v3

Mehhhhh

I like the idea for one reason alone, if you kill something and the second target is a healer (especially a druid) who decides it's fun to run around in cheetah form for 5 mins till you finally kill him, then yeah, great idea.

But I've had many matches as a firemage where I ended up getting away on low HP while my partner died, evocating, resetting against 2 people wether it be double dps or healer/dps and sometimes even winning if luck was on my side.

#3 Razghul

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Posted 11 October 2013 - 11:54 PM

View PostYubel, on 11 October 2013 - 09:35 PM, said:

queue up to spectate an arena and if you sit the whole game and make a decision with 4 other players you earn 150-300g depending on the length of the match. Not a bad way to implement a way to make gold in PvP.

Now dis i like

#4 FTRouslan

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Posted 13 October 2013 - 01:24 PM

View PostYubel, on 11 October 2013 - 09:35 PM, said:



I was going to comment against this with a snide remark like "No one wants to watch a 1300 match".

But then I saw this:



Now that actually isn't too bad of an idea.... queue up to spectate an arena and if you sit the whole game and make a decision with 4 other players you earn 150-300g depending on the length of the match. Not a bad way to implement a way to make gold in PvP.

It's a cool idea until you realize the massive wintrading potential.
Nasty, brutish, and about 6'1".

View PostFTRouslan, on 24 October 2014 - 12:06 AM, said:


do you have a shitlist in ranked order of people you want to possibly delete?

View PostNameswapro, on 24 October 2014 - 12:09 AM, said:

My friend, they are long gone.
That's why there is a deleting option. You delete people you don't want to see anymore.

#5 Namechangex

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Posted 13 October 2013 - 03:56 PM

earn gold by watching, then sell it for $, yeah good idea and bliz will do it right away cho-cho.
Please use an appropriate signature; thanks! Use only common abbreviations and acronyms, and then give their definition as soon after their first use as possible. Occasionally, however, an abbreviation or acronym may be so familiar to intended audiences that it may be used without a definition. In fact, some may be more familiar than the full name. http://www.arenajunk...-rules-2272014/

#6 Ktpearie

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Posted 13 October 2013 - 07:51 PM

this game is good
"\_( シ)_/"

#7 Railander

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Posted 14 October 2013 - 01:57 PM

View PostQan, on 11 October 2013 - 11:44 PM, said:

Don't think it makes any sense how they are thinking about it. How does it get more powerful as healing gets reduced? It stays the SAME, it just takes more heals to get rid of the absorb. Its the healing that is getting weaker.
Same logic as if you got hit for a 80k ice lance or slam. Its takes more heals to top yourself off.
exactly.
its amazing how most people would disagree with that saying necro strike gets indeed stronger.

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