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Patch 5.3 - One Death Knight Per Realm Restriction Removed

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Ghostcrawler just tweeted that you can now make multiple Death Knights in 5.3.

Patch 5.3 - Hotfixes

Official Blizzard Quote:

Paladin
General
Divine Protection should now be usable while stunned.

Druid
General
Thrash periodic damage component can once again be affected by critical chance.
Balance
Solar Beam and the Symbiosis version of Solar Beam Silence effect can no longer be reflected.

Shaman
General
Elemental Overload version of Lava Burst should now properly deal 75% of the damage dealt by the Lava Burst that activated it.

Warlock
Destruction
Fire and Brimstone can now only be cast when the Warlock has at least 1 Burning Ember active.
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#1 Minpojke

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Posted 25 May 2013 - 12:47 PM

Patch 5.3 - One Death Knight Per Realm Restriction Removed

Good change for pvp, definetely moving in the right direction!
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#2 Moshe

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Posted 25 May 2013 - 03:21 PM

View PostMinpojke, on 25 May 2013 - 12:47 PM, said:

Patch 5.3 - Death Knight Removed

Good change for pvp, definetely moving in the right direction!

Fixed that one for you!

#3 Eveny

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Posted 25 May 2013 - 03:24 PM

Quote

Patch 5.3 - No Death Knight Per Realm Restriction Added

is what we read in a perfect world
If you have problems understanding my post, don't assume something and hit the reply button but read it again.

#4 Tsx

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Posted 25 May 2013 - 03:25 PM

View PostMoshe, on 25 May 2013 - 03:21 PM, said:

Fixed that one for you!
too good to be true :D

#5 inkorperated

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Posted 25 May 2013 - 03:43 PM

it was incredibly annoying to have one dk per realm on the tr

#6 Oakenwynd

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Posted 25 May 2013 - 08:58 PM

cool now they just need to fix warrior fear, wep swapping in tigers peak, and charge not working properly.

#7 Smooviex

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Posted 25 May 2013 - 10:55 PM

View PostMinpojke, on 25 May 2013 - 12:47 PM, said:

definetely

http://www.d-e-f-i-n-i-t-e-l-y.com/

#8 dominera

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Posted 26 May 2013 - 07:40 PM

No nerfs to ferals, i'm happy

#9 Namechangex

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Posted 27 May 2013 - 07:04 PM

awesome patch ^_^
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