There's quite a few major changes happening in 5.1. I've outlined some of the more major ones from MMO-Champion that'll affect PvP. Changes that will greatly impact PvP are bolded.
Official Blizzard Quote:
Talents
- Lynx Rush Each attack causes the target to bleed for
1,000465 damage over 15 sec, stacking up to 9 times.
- Bestial Wrath
Send your pet into a rage causing 20% additional damage for 10 sec. The beast does not feel pity or remorse or fear and it cannot be stopped unless killed. Hunter - Beast Mastery Spec.Send your pet into a rage, causing 20% additional damage for 10 sec and breaking all effects which cause loss of control of your pet.$?s119410[ Your pet cannot be killed while this effect is active.] Hunter - Beast Mastery Spec.
- Glyph of Aimed Shot
Your Scatter Shot also removes all damage over time effects from the target.Your Aimed Shot can now be used while moving. - Glyph of Solace Your Freezing Trap
also removesand Scatter Shot also remove all damage over time effects fromthe target.their targets.
- Deep Freeze Stuns the target for
5 sec.4 sec. - Frost Bomb
After 5After 6 sec, the bomb explodes, dealing (3,286 + 246.2% of SP) Frost damage to the primary target, and (1,643 + 123.1% of SP) Frost damage to all other targets within 10 yds.
- Frost Bomb
After 5After 6 sec, the bomb explodes, dealing (3,286 + 246.2% of SP) Frost damage to the primary target, and (1,643 + 123.1% of SP) Frost damage to all other targets within 10 yds. - Ice Barrier Instantly shields you, absorbing (4580 +
440.1% of SPFR) damage.330% of SPFR) damage. - Ring of Frost
3045 sec cooldown.
- Pyroblast 3 sec cooldown.
- Glyph of Discreet Magic Your Nether Tempest, Living Bomb, Frost Bomb, Arcane Barrage,
Inferno Blast, and Ice Lanceand Inferno Blast no longer affect targets more than 5 yds away from their primary target.
- Healing Sphere You form a Healing Sphere out of healing mists at the target location for
2 min.10 sec. - Healing Sphere You form a Healing Sphere out of healing mists at the target location for
2 min.10 sec.
- Power Strikes Every 22 sec, you gain Power Strikes, causing your next Jab Soothing Mist, or Crackling Jade Lightning to generate 1 additional Chi.
- Mastery: Gift of the Serpent You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally. for 60 sec.
Ferocity
- Rabid Increases your pet's attack
powerspeed by 70% for 20 sec.
Discipline
- Penance Launches a volley of holy light at the target, causing (1,000 + 103.7% of SP) Holy damage to an enemy, or 6,606 + 63.5% of SP) healing to an ally instantly and every 1 sec for 2 sec.
- Blind
3 min cooldown.60 sec cooldown. - Sprint
6045 sec cooldown. - Wound Poison Each strike has a 30% chance of poisoning the enemy, which instantly inflicts
390520 Nature damage and reduces all healing effects on them for 15 sec.
- Burst of Speed
6050 Energy. - Cheat Death An attack that would otherwise be fatal will instead reduce you
no lowerto no less than 10% of your maximum health, and damage taken will be reduced by 80% for 3 sec. - Leeching Poison
Your melee attacks have a 50% chance to poison the target, and all your subsequent weapon strikes against the poisoned target will heal you for 10% of damage dealt.Your melee attacks have a 50% chance to poison the target for 10 sec. Your subsequent weapon strikes against the poisoned target will heal you for 10% of damage dealt. - Shuriken Toss A ranged attack that deals 1,246 Physical damage to an enemy
target.target.This damage is doubled if the enemy is farther than 10 yards away.
- Seal Fate When you critically strike with a single-target melee attack that generates combo points, you gain an additional combo point on your target.
- Unleash Life Unleashes the Earthliving enchantment upon the Shaman's weapon, healing a friendly target for (3,154 + 28.6% of SP) and increasing the effect of the Shaman's next direct heal
by 30%.or Healing Rain by 30%.
Talents
- Kil'jaeden's Cunning
Passive: You can cast and channel while moving, but doing so increases the cast time or channel period of the spell by 30%. Each cast reduces your movement speed by 10%, stacking up to 2 times.Passive: You can cast and channel while moving, but each cast reduces your movement speed by 10%, stacking up to 2 times.
- Soul Swap (Affliction)
Soulburn: InstantlySoulburn applies Corruption, Unstable Affliction and Agony. without removing them from a target. - Soul Swap (Demonology, Destruction)
- Cataclysm The Warlock channels cataclysmic power, immolating all enemies within 10 yards. every 5 sec.
After 4 sec, all burningAfter 3 sec, all enemies within 10 yards are knocked away and stunned for 5 sec. The channelling of Cataclysm cannot be stopped and the Warlock cannot beslain until it completes.afflicted by effects which cause loss of control of your character. - Conflagrate Generates Burning Embers. Critical strikes double this effect.
- Flames of Xoroth
60 sec cooldown.
- Glyph of Supernova When you are killed, all enemies within
08 yards take damage equal to 10% of your maximum health per Burning Ember held. - Supernova (New)
- Gateway Attunement (New)
- Glyph of Gateway Attunement (New) Your Demonic Gateway will automatically activate when you step near it.
- Intervene Run at high speed towards a party or raid member, intercepting the next melee or ranged attack within 10 sec while the target remains within 10 yards.
- Glyph of Gag Order Does not work against players.

Comments
#1 Twocat
Posted 25 October 2012 - 05:00 AM
Quote
1all beneficial spells from each enemy target.https://twitter.com/...145548667637760
#2 Adelise
Posted 25 October 2012 - 07:37 AM
Lolflay said:
#3 Covlol
Posted 25 October 2012 - 08:51 AM
Also still waiting on fix of real issue, cd stacking.
Lvl 1 DK Legend Covlol
#4 Peachum93
Posted 25 October 2012 - 10:30 AM
To the mage:
I think they overnerfed him.. Of course mage was a class, that can one shot in a df, but he has to cast the spells, so it was so easy for a relativ good team to interrupt all of his df dmg, when he was frost, fire is with this nerf no pvp specc anymore..
I like the warrior nerf, they had to much of cc for a tunnel melee, there was no way for a priest to get any heal against a good warrior.
I think this will be a season again where wont be any place for a disci, like the beginning of cata..
I can just hope, that the changes will come soon..
#5 ChaosCoozer
Posted 25 October 2012 - 10:38 AM
#6 Dreace
Posted 25 October 2012 - 11:07 AM
LOLz they really dont know what they are doing...
#7 Hyuru
Posted 25 October 2012 - 12:41 PM
#8 Jimbalanced
Posted 25 October 2012 - 02:15 PM
#9 Snackumz
Posted 25 October 2012 - 07:44 PM
- The channelling of Cataclysm cannot be stopped and the Warlock cannot be afflicted by effects which cause loss of control of your character.
real?#10 Zeiyo
Posted 25 October 2012 - 07:52 PM
#11 Treetrunksxoxo
Posted 25 October 2012 - 08:24 PM
#12 etilia
Posted 29 October 2012 - 03:17 AM
#13 Regent
Posted 29 October 2012 - 03:40 AM
IDK. I think the nerfs are good. After these nerfs, a few buffs to other classes and things will be working really nice.
#14 averagepriestz
Posted 29 October 2012 - 03:46 AM
After they increase how PvP resilience scales by 200%.
#15 Meeno
Posted 30 October 2012 - 10:44 AM