Blizzard said:
IRVINE, Calif. - February 14, 2008 - Blizzard Entertainment, Inc. today announced plans to launch a new type of tournament competition using the Arena system in World of Warcraft®, its popular subscription-based massively multiplayer online role-playing game. The tournaments will take place on special realms that allow competitors to instantly create level-70 characters with epic equipment, placing the focus on tactics and execution rather than normal adventuring.
"eSports is one of the most exciting facets of online gaming today," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We're pleased to expand World of Warcraft's tournament options for players who want to focus mainly on the competitive aspect of the game."
The tournaments are scheduled to start in April with two rounds of online qualifiers in Europe, South Korea, North America, and the regions of Taiwan, Hong Kong, and Macau. Each qualifier round will have a per-competitor entry fee -- €15/£12 in Europe; 20,000 won in South Korea; $20 in North America; and NT$450 in the regions of Taiwan, Hong Kong, and Macau -- and will run for six weeks. During this time, teams will play 3-vs.-3 matches on the tournament realm in their region, with the top four teams from each round advancing to the regional finals to compete for more than $27,000 in cash prizes. Winners from each regional will then be invited to a global championship event to compete for $120,000 in cash prizes, including a $75,000 grand prize.
Stay tuned to http://www.worldofwarcraft.com for further tournament details.
"eSports is one of the most exciting facets of online gaming today," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We're pleased to expand World of Warcraft's tournament options for players who want to focus mainly on the competitive aspect of the game."
The tournaments are scheduled to start in April with two rounds of online qualifiers in Europe, South Korea, North America, and the regions of Taiwan, Hong Kong, and Macau. Each qualifier round will have a per-competitor entry fee -- €15/£12 in Europe; 20,000 won in South Korea; $20 in North America; and NT$450 in the regions of Taiwan, Hong Kong, and Macau -- and will run for six weeks. During this time, teams will play 3-vs.-3 matches on the tournament realm in their region, with the top four teams from each round advancing to the regional finals to compete for more than $27,000 in cash prizes. Winners from each regional will then be invited to a global championship event to compete for $120,000 in cash prizes, including a $75,000 grand prize.
Stay tuned to http://www.worldofwarcraft.com for further tournament details.
Tournament Rules: http://www.worldofwa...rnament/faq.xml
Press Release: http://www.blizzard....ss/080214.shtml
Blue Post: http://forums.worldo...icId=4665618488

Comments
#1 Krigare
Posted 15 February 2008 - 02:28 AM
Why cant they do this more often and just keep it online?
By more often I mean all the time.
#2 Youdienow
Posted 15 February 2008 - 02:43 AM
#3 Kadrix
Posted 15 February 2008 - 03:36 AM
#4 Fierss
Posted 15 February 2008 - 05:00 AM
#5 Kcolraw
Posted 15 February 2008 - 05:02 AM
#6 Tyveris
Posted 15 February 2008 - 05:03 AM
#7 Teirisias
Posted 15 February 2008 - 05:06 AM
I doubt it. Even if it does, I'd say that this is an improvement over the current ladder system. I'd much rather compete with other top players than wait 10 minutes to play a game worth 0-3 points.
#8 Grup
Posted 15 February 2008 - 09:51 AM
#9 faction
Posted 15 February 2008 - 10:54 AM
yeah it's not really a big thing... it's like every battlegroup combined, except with an entry fee, free epicced out level 70s for the retards, and prize money
#10 Taifun
Posted 15 February 2008 - 11:18 AM
Sick cash prizes for watching countercomping, way to go blizztard, way to go.
#11 Rades
Posted 15 February 2008 - 12:08 PM
#12 tristantio
Posted 15 February 2008 - 10:24 PM
Sick cash prizes for watching countercomping, way to go blizztard, way to go.[/QUOTE]
You get to make any class you want, and in the final weeks you can't change your team roster. How would anyone be counter-comping? You've got to find the most balanced team to beat the largest pool of teams being run by other players.
#13 Grup
Posted 16 February 2008 - 12:21 AM
Because you can counter-comp your way to the top ratings, and then you move on. You can queue dodge. The problem is, how can you get around this? You can do the very same thing right now on live. A lot of people have the belief that the highest rated team isn't always the best team on their battlegroup. How would this be different, exactly? Let's say there's 1800, 1900, 2000 rated teams transfering there to play. What's to stop someone from farming those teams and queue dodging the other great teams? It's based on rating, after all.
Blizzard needs a way to display every team's game history. Atleast then we could see everyone's path to their rating.
#14 Final
Posted 16 February 2008 - 12:58 AM
#15 Ridzik
Posted 16 February 2008 - 01:21 AM
introduce a spectator mode instead. would make it a lot more esportish.
#16 Thoranous
Posted 16 February 2008 - 10:59 PM
Dunno who you are playing but ummmm unless you are playing at midnight there are hardly any 2-3 point teams during the day.
#17 Teirisias
Posted 17 February 2008 - 01:59 AM
There are plenty of teams around 2k, I'm talking about higher up, closer to 2300. I play 0-3 point teams all day at that rating. Nothing better than fighting a counter comp with 3 Gladiators and getting 0 points for it!
#18 Thoranous
Posted 17 February 2008 - 07:05 AM
That's why I'm selling teams=p
#19 Saffira
Posted 18 February 2008 - 12:55 PM
Cause I will be hella pissed if my teamates cannot do this shit.
In addition, will I still be able to wear my sweet T6 gear? or do I have to learn how to play a druid?
#20 Alysana
Posted 18 February 2008 - 04:11 PM