Jump to content

Rate Article   - - - - -

We don't have a lot of information on how this new rating system will work, but hopefully it will allow you to play with friends and team hop a bit more. We will keep you updated as more news on this system is released.

Official Blizzard Quote:

There will be a new, persistent rating system that should keep top-rated players facing other top-rated players, regardless of the bracket in which their current team sits. We'll have more information to come on this soon.
Hot Tip: Akke
Posted in: News

Comments

#1 Levidian

Levidian
  • Members
  • Posts: 9949

Posted 01 October 2008 - 04:07 PM

Personal ratings linked to players not teams.... That's my guess.
Top 1000 user club: #562
Armchair Blogger - 04/20/2010
http://wowriot.gamer...Reality-Collide

#2 Pigvomit

Pigvomit
  • Members
  • Posts: 405

Posted 01 October 2008 - 04:07 PM

W/e they do it's gonna make queues take forever or put you against very low ranked teams anytime someone rerolls. Basically any game could be a 30pt risk.
cresting your hills since 2004

#3 Innervatepls

Innervatepls
  • Members
  • Posts: 248

Posted 01 October 2008 - 04:15 PM

so glad plays with glad friend alt = 32 pt loss? ehhhh

#4 Algrumm

Algrumm
  • Members
  • Posts: 3898

Posted 01 October 2008 - 06:05 PM

Before everyone starts throwing fits, they could be making rating loss based on the persons highest personal rating vs yours.

#5 Complex

Complex
  • Members
  • Posts: 147

Posted 01 October 2008 - 06:30 PM

Algrumm's suggestion seems the most fitting and likely to happen.

Glad A has HPR of 2300, Glad A's friend has HPR of 1700, when they play together they'll face teams with an average HPR of ~2k.

Although such huge differences between HPR and TR are going to really fuck up TR for anyone they play.

#6 Algrumm

Algrumm
  • Members
  • Posts: 3898

Posted 01 October 2008 - 06:34 PM

[quote name='Complex']Algrumm's suggestion seems the most fitting and likely to happen.

Glad A has HPR of 2300, Glad A's friend has HPR of 1700, when they play together they'll face teams with an average HPR of ~2k.

Although such huge differences between HPR and TR are going to really fuck up TR for anyone they play.[/QUOTE]

IMO, it'll go by the highest PR and not the average.

Example:
Team a has a rating of 1500 and contains:
Player 1 has PR of 2100.
Player 2 has PR of 1500.
They enter queue, queue searches for teams of PR near 2100.
They begin a match versus Team B with a rating of 2100 and 2 players with a PR of 2100

Team A wins, +15 TR, +15 PR, team B loses, -15 PR, -15 TR.

IMO.

#7 Faile

Faile
  • Members
  • Posts: 2354

Posted 01 October 2008 - 06:48 PM

[quote name='Levidian']Personal ratings linked to players not teams.... That's my guess.[/QUOTE]That's most likely yeah. If so then it's a really good change.

Hydra said:

i say bring it on blizzard, is that all you've got

<