View Full Version : Us whirlwind 5v5
Divel
10-05-2008, 09:00 PM
it says top 13, we're 14th atm (lol like 2100) any shot we'd make it? Hopefully we can push higher this weekend but one of our members might not be able to play. And throughout s4 we've had problems getting games in.
Aronnax
10-05-2008, 10:51 PM
It's a big risk, I'd say you should push since you're on the edge.
Kadrix
10-05-2008, 11:25 PM
I'd definately push if I were you guys, I know a few teams who got pushed out of glad range recently and will be getting back up, as well as we'll be pushing some time for glad range.
Divel
10-06-2008, 08:08 AM
hmm how hard should we push o.0
Kadrix
10-06-2008, 02:14 PM
I'd guess about 80-100 rating if possible.
Divel
10-06-2008, 06:46 PM
how about you guys Q up for us on friday =p
Kadrix
10-06-2008, 06:48 PM
I honestly have no idea when we plan to queue this week, I'll check with my team next time they're all on.
Divel
10-06-2008, 06:53 PM
so you think like 2150+ will be glad?
Id say rank 12 is safe dont you? (btw just to clarify we're 2090 atm)
Divel
10-06-2008, 07:04 PM
Also, what makes a team inactive? I've forgotten the cutoffs. For instance there is a team above us with only 1 player on it, however he is within 100 PR or w/e...
Kadrix
10-06-2008, 07:17 PM
As long as at least 1 member of the team is both within 100 PR of the team rating, and has played minimum 20% of the total games, it's considered an active team.
Yeah, I'd probably say 2150+ is safe. Might be over doing it, but you're better off shooting high then missing it by a little bit.
Divel
10-06-2008, 07:20 PM
so more like 2100 then..? One of our members cannot play a lot this week, so im trying to get a good idea of how many games/time it will take, and obviously what rating is good/when to stop.
vBulletin® v3.7.0, Copyright ©2000-2009, Jelsoft Enterprises Ltd.