View Full Version : 5v5 help
Davison
11-30-2007, 01:55 AM
My Team: MS Warrior, SL lock, Frost mage, PS priest, and resto Druid.
Trouble Team: MS warrior, SL lock, PS priest, marks hunter, and tier 6 holy pally.
We are trying to DPS the pally but by the time we kill the pally both our healers are oom and some one is dead. Normally VS this set up we would just get on the priest to prevent the mana burn and then just kill him but the pally heals for just to much and never runs out of mana with the Tier 6 on any help would be awesome.
attack their warrior, if he doesnt die switch to their priest untill he starts kiting and then go back to the warrior or nuke someone else that is in the open. you can kill the paladin first but dont spend the entire match banging your head against a brick wall. Wait for the paladin to run into midfield chasing a cleanse and you will kill him alot easier.
you could aslo watch for opportunities to nuke the felguards and kill the lock first. (wouldnt try it against a felhunter though since you dont have pally demon dps.
just my thoughts though, i have no experience with your setup.
Personally I would do the following:
1. Mage + Warrior jump on hunter pet and kill it. This allows your priest to dispel the viper stings.
2. Mage sheep warrior, Warlock fear hunter, Druid cyclone paladin. Focus Priest. Use the paladin stun on the warlock when he attempts to fear, and have your warlock/priest attempt to fear him. Your priest should attempt to mana burn the hunter, but if he is getting focused, have him just run and kite. All this wont work to perfect, because if it did, their team would be doing nothing. Count on 1 or 2 of these not working, but you should be fine.
3. Dont use all your burst, but they have no way to stop your warrior, so keep pressure on their priest. When the priest gets under 50%, the paladin is going to either bubble to heal (if he doesnt CS the paladin and finish the priest), or the priest will use pain supression.
4. Now jump onto the paladin. DONT stop your CCs. Since sheeps will be on DR, your druid needs to cyclone the warrior, sheep the priest, and by now, the hunter should either be low on mana, or completely out of it if the priest got to manaburn. The priest/warlock should attempt to fear the warlock. Their priest will use his cooldowns on himself to get him to 100%, and you can focus burst on the paladin to take him down. In tier 6, he wont survive very long without bop/pain supression.
Against any hunter, you need to kill their pet so that their mana burning capabilities are limited. If their warlock is manaburning, let him. With the nerf bat, its not as OPed as it used to be, and if thats all he is doing, its probably best to leave him alone.
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