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Vander
11-25-2007, 05:11 AM
Currently I'm leaning towards building up a 3dps team with my retribution paladin.
In my eyes Retribution is the best thing that every happened to 3dps teams; BoP casters, BoS to spread DPS, BoF to help clothies run and last but not least: Bubble to cast a sequence of emergency heals. On the other hand, healer teams seem to dominate higher ratings. So lets try chart some possible 3dps teams, this is how I see it:

Retribution paladin + BM hunter + SL/FG warlock
pro's High survivability on all participants. Average crowd control. Decent mana burning.
cons No offensive dispelling. No mortal strike effects.

Retribution paladin + Rogue + Frostmage
pro's High and flexible burst dmg. Mortal strike effect. Decent Crowd control.
cons No offensive dispelling. Warriors need to be brought down first for the rogue's sake. No mana burning.

Retribution paladin + SL/SL lock + Frost mage
pro's Extreme Crowd control. Decent survivability. Decent burst dmg.
cons No mortal strike effect. Slacking mana burning.

Retribution paladin + Boomkin + Shadow priest
pro's Extreme burst. Offensive dispelling. 1 mana burn. Average CC.
cons Casters need casting time. Sub par survivability. No MS effect.

Retribution paladin + Enhancement shaman + SL/SL lock
pro's Decent burst. Offensive dispelling. Heroism. Average CC. Decent survivability on al participants. Windfury.
cons No MS effect. Mana problems. No decent mana burning.

Retribution paladin + Fire mage + Mutilation rogue
cons Glass cannon. almost no CC.
pro's Extreme lulz upon victory.

Anyways, these are just some of the possibilities, but I feel this is a direction that needs to be considered.

Kags
11-25-2007, 01:05 PM
I dont think mana burning should really be considered a factor in a 3 dps 3v3

Unless were talking about 5v5, which i dont think we are.

Roberq
11-26-2007, 10:57 AM
Retribution paladin + Rogue + Frostmage
pro's High and flexible burst dmg. Mortal strike effect. Decent Crowd control.
cons No offensive dispelling. Warriors need to be brought down first for the rogue's sake. No mana burning.


This is the 3v3 setup that I play with, and we NEVER kill the warrior first.

Vander
11-27-2007, 01:56 AM
This is the 3v3 setup that I play with, and we NEVER kill the warrior first.

But if nuked correctly, the warrior almost won't get any attacks of?
Since warriors usually teamup with a lock and a healer, he IS the biggest threat since he can drop down a rogue in mere seconds if he's lucky with crits.

Or am Imissing something ?

Roberq
11-27-2007, 11:20 AM
Kill the healer, CC the warrior. The only healer we won't kill first is a shaman.

ETA: Here is a video of us fighting a warrior/shaman/hunter team. http://files.filefront.com/3v3+Versus+Swarezwmv/;9074816;/fileinfo.html
If you want I can upload a video of us facing a 2k+ warrior/paladin/warlock team, but I wouldn't be able to upload it until Friday.

Gloat
11-27-2007, 01:45 PM
Currently I'm leaning towards building up a 3dps team with my retribution paladin.

Retribution paladin + BM hunter + SL/FG warlock
pro's High survivability on all participants. Average crowd control. Decent mana burning.
cons No offensive dispelling. No mortal strike effects.


Aside from the Con on all trip dps teams (ie, no healing) this is inaccurate per Arcane Shot/Aimed Shot. I'd agree that viper + drain mana are nice but idk if that's how I'd approach a trip dps team of this nature. We're going to try a similar setup come Season 3, but treat it as a drain team with the ability to do some burst/cc.

I'd put Vindication as a pro now, the -15% to all stats is nice to toss around on pretty much anyone. I haven't done much RET testing and I know you can cleanse/dispell the debuff but it doesn't appear the health comes back when you do - if it works that way with both mana/health then you can knock off the top 1-2k of a healers mana in the same way. It's almost made me ponder a 41/7/13 spec to get it - but in the end imp conc aura and sto seem too valuable.

Best of luck to the retadins this season (I did a frostmage/ret in season 1 and enjoyed a nice rating for quite some time).

Gloat
11-27-2007, 02:03 PM
I dont think mana burning should really be considered a factor in a 3 dps 3v3

Unless were talking about 5v5, which i dont think we are.

Ah, you said it first - I agree, it's hard to envision a fight where any drain other than a Viper Sting (fire & forget) could come into play in a trip dps 3's.

Vander
11-27-2007, 02:47 PM
Kill the healer, CC the warrior. The only healer we won't kill first is a shaman.

ETA: Here is a video of us fighting a warrior/shaman/hunter team. http://files.filefront.com/3v3+Versus+Swarezwmv/;9074816;/fileinfo.html
If you want I can upload a video of us facing a 2k+ warrior/paladin/warlock team, but I wouldn't be able to upload it until Friday.

Nice vid m8, thx for that. If it wouldnt be too much trouble i'd definetly like to see more of it :P

Roberq
11-30-2007, 06:21 PM
Here's five matches from season 2, including the the one I already linked in this thread. Three of the matches are played with Daraman (rogue), while the other two are with Hardek (hunter). The two games with the hunter are pre 2.3. All teams we face in the video are 2k+. I'd suggest downloading the video rather than streaming, since the quality is much better if you download it. Anyway, here is the link.
http://files.filefront.com/CPR+Season+2wmv/;9160806;/fileinfo.html

Vander
12-01-2007, 03:25 AM
Thx alot m8, very enjoayble to watch. I've got a few question for you tho;
What setup do u lose to (i guess outlasting setups like dual healer warrior) ?
And you think you'll manage to do the same with 0 spelldmg ? (basicly lowering healpower and ditching JoC)

Roberq
12-01-2007, 10:51 AM
Double healer/warrior is definitely a tough matchup for us. We'll win one game every now and then against double healer/warrior, but not very often. Teams with paladin healers are really tough as well, but we've been doing considerably better against those. It's actually more frustrating to play this setup in the 1800s than at 2k because of so many pally healers in the 1800-1900 area.

I actually think we will do quite better this season than last. I'll be putting our more burst than last season and Daraman will be gemming for DPS this season. We will both be upgrading from T2 blacksmithing weapons to S3 weapons. Also, blind is a very strong form of CC now. I don't believe the loss of spell damage will hurt our team very much, if at all.

Tekzor
12-03-2007, 02:47 PM
Ret Pally + Ele Sham + Shad Priest = Win [question mark]

TurranMC
12-09-2007, 12:25 AM
I do alright.