Xasha
11-20-2007, 01:21 AM
So after playing nearly the entire season as HPriest/Rogue we finally reached the ceiling with 2.3. Eighty percent of the other teams in 2s have Rogues and they're too effective at killing my Priest while CCing me.
Long story short we switch to SL/SL Lock + Rogue and that's working much better. There are two matchups that gave us severe problems:
HPriest + SL/SL Lock
Druid + Warrior
We literally could find no way to beat a well-played HPriest/Lock combo. We tried going for the Lock,but could not manage to burst him down before the Priest came out of CC (usually Undead Priest). We tried bursting the Priest, but the Lock just chain-feared me (maybe if I was Undead we would have at least won a few).
In Happyminti's video he locked-down the Warlock, trinketed, CloS and run away to bandage. Hips mana-drained the Priest the entire time. Happy waited for CloS, then came back and locked-down the Warlock again and barely killed him before he died from DoTs, then Hips finished the Priest who appeared to have gone OOM. Now if one of the best Rogues in the world could barely beat this combo, I'm wondering if it's even realistically possible. We tried the same strat and my Warlock died as soon as I left him alone to try to heal.
Against Druid/Warrior we usually tried to burst the Druid down, which often worked, but several times the Warrior would chain-stun me and do about 4k damage every time I got stunned. Then we switched to bursting the Warrior down with 2x every cooldown, which worked vs. some Warriors, but one in particular managed to tear me up right through Evasion + Ghostly Strike + mongoose procs (90%+ to Dodge). We barely got the Warrior to 50% most of the matches.
Do we just have to stick to the Druid 100% and if the Warrior is wrecking the Warlock before I can find the Druid, it's just a loss?
Long story short we switch to SL/SL Lock + Rogue and that's working much better. There are two matchups that gave us severe problems:
HPriest + SL/SL Lock
Druid + Warrior
We literally could find no way to beat a well-played HPriest/Lock combo. We tried going for the Lock,but could not manage to burst him down before the Priest came out of CC (usually Undead Priest). We tried bursting the Priest, but the Lock just chain-feared me (maybe if I was Undead we would have at least won a few).
In Happyminti's video he locked-down the Warlock, trinketed, CloS and run away to bandage. Hips mana-drained the Priest the entire time. Happy waited for CloS, then came back and locked-down the Warlock again and barely killed him before he died from DoTs, then Hips finished the Priest who appeared to have gone OOM. Now if one of the best Rogues in the world could barely beat this combo, I'm wondering if it's even realistically possible. We tried the same strat and my Warlock died as soon as I left him alone to try to heal.
Against Druid/Warrior we usually tried to burst the Druid down, which often worked, but several times the Warrior would chain-stun me and do about 4k damage every time I got stunned. Then we switched to bursting the Warrior down with 2x every cooldown, which worked vs. some Warriors, but one in particular managed to tear me up right through Evasion + Ghostly Strike + mongoose procs (90%+ to Dodge). We barely got the Warrior to 50% most of the matches.
Do we just have to stick to the Druid 100% and if the Warrior is wrecking the Warlock before I can find the Druid, it's just a loss?