Agnos
08-10-2007, 03:29 PM
We've been running a traditional Priest/Paladin/Warrior/Mage +1 (elemental shaman, warlock, or rogue) lineup for a while, with marginal success, floating around 2050-2100. Recently however, we wanted to try something fun, and ran a 4dps group consisting of :
Rogue/Frost Mage x 2/ Destruction Warlock/ Resto Druid
and have been doing quite well, actually. Our rating has fluctuated in the same range, mainly because we've been running our normal lineup, but the games we play gib we have very few problems with A) other gib groups and B) lineups that run double warrior, as instead of how a normal gib group would work, we have 0 dot damage and can thus change targets immediately at any time. Since it's all frontload, we usually can kill a warrior that runs up without letting him intervene back (we have CS to KS to Shadowfury, with 4 Frost nova's and the unlikely but possible Felhunter Devour for BoF if it gets that far), and the great thing about it is he usually dies all at once, with 3 spells and a few mutilates on him.
As far as initial burst and survivability goes, my warlock wears 467 resilience with 12300 hp unbuffed in 5v5, as destruction (0/16/45 for extra stamina and Aegis), and with a restoration druid I'm one hell of a beast to take down, who happens to be spamming backlash procs if you try - and it has been very rare for a team to try focusing someone else, between ice block and druid kiting with 4 dps free. We also don't have a huge problem with setting up burst, as none of us are relying on anything beyond 15-30 second cooldowns, not to mention that we have so much output we probably don't need it all.
The one team that gave us problems was I believe a hunter/warlock team, who did a good job of keeping our rogue and our warlock from participating for the first 20 seconds of the fight, and then bursting me (our warlock) through heals with MS up. Their hunter was controlling our rogue, their warlock was controlling our druid, and any attempts I made at fearing the latter came down to me not being able to kite a warrior with freedom, and a frost trap underneath me. Needless to say that was the fight we've been working on trying to beat,
But I'd be interested in hearing anyone's thoughts about the team in general, or any questions about anything I've mentioned.
Rogue/Frost Mage x 2/ Destruction Warlock/ Resto Druid
and have been doing quite well, actually. Our rating has fluctuated in the same range, mainly because we've been running our normal lineup, but the games we play gib we have very few problems with A) other gib groups and B) lineups that run double warrior, as instead of how a normal gib group would work, we have 0 dot damage and can thus change targets immediately at any time. Since it's all frontload, we usually can kill a warrior that runs up without letting him intervene back (we have CS to KS to Shadowfury, with 4 Frost nova's and the unlikely but possible Felhunter Devour for BoF if it gets that far), and the great thing about it is he usually dies all at once, with 3 spells and a few mutilates on him.
As far as initial burst and survivability goes, my warlock wears 467 resilience with 12300 hp unbuffed in 5v5, as destruction (0/16/45 for extra stamina and Aegis), and with a restoration druid I'm one hell of a beast to take down, who happens to be spamming backlash procs if you try - and it has been very rare for a team to try focusing someone else, between ice block and druid kiting with 4 dps free. We also don't have a huge problem with setting up burst, as none of us are relying on anything beyond 15-30 second cooldowns, not to mention that we have so much output we probably don't need it all.
The one team that gave us problems was I believe a hunter/warlock team, who did a good job of keeping our rogue and our warlock from participating for the first 20 seconds of the fight, and then bursting me (our warlock) through heals with MS up. Their hunter was controlling our rogue, their warlock was controlling our druid, and any attempts I made at fearing the latter came down to me not being able to kite a warrior with freedom, and a frost trap underneath me. Needless to say that was the fight we've been working on trying to beat,
But I'd be interested in hearing anyone's thoughts about the team in general, or any questions about anything I've mentioned.