View Full Version : [SnD vs. EA]
JayRath
11-18-2007, 07:25 PM
I was wondering if anyone knew which would be a more effective finisher(5cps). Not taking into consideration other melee against my target, just myself. Which finisher at 5cps would equate to more damage.
drumbum
11-18-2007, 09:30 PM
I was wondering if anyone knew which would be a more effective finisher(5cps). Not taking into consideration other melee against my target, just myself. Which finisher at 5cps would equate to more damage.
If it's cloth or rogue, I'd go with an Expose Armor. However against a heavy armor target, SnD is usually better.
Also keep in mind that the more combo points you put into SnD, the less efficient it is. It's best to keep spamming 1 point SnDs, instead of a 5 point SnD. (If you have Relentless Strikes, this is not necessarily true.)
buena
11-18-2007, 10:29 PM
Throw rupture in there now that most rogues are hemo. The math on it is complex but workable, hopefully someone has already done it. I might try later if I feel like it.
Also keep in mind that:
EA helps other physical dps
Rupture pops rogues out of stealth
Rupture prevents bandaging
EA and SnD give no benefit if you can't stay on the target
Rupture might break CC
SnD stacks poisons and mace procs faster
SnD stacks poisons
#1 reason SnD should be up first (except against rogue...keep rupture on them to prevent vanishing)
It doesn't matter how much damage you're doing if your target is constantly getting healed to full because he doesn't have any healing debuff.
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