View Full Version : Personal rating exploitable?
Willferral
11-08-2007, 12:51 PM
I'm not 100% sure how Personal Rating works.
The details I do know are:
1) Only games YOU play affect your personal rating. So if your team is 1800 from your games, and other people on your team bomb it down to 1600 then your personal rating will still be 1800.
2) There is a personal rating for each bracket. In other words, there's no "average" of all your teams.
3) Your personal rating resets upon joining a new team for any given bracket.
What needs clarifying is:
1) What does your personal rating reset to when you join a new team?
- It could either be:
a) The rating of the team.
or b) 1500
If it's the rating of the team, you could easily just join a 2000 team and have 2000 personal rating to buy all the gear. So I'm assuming it's not this option.
However, if it's 1500.. then couldn't you just join a team with a really bad rating (let's say 1000 for arguments sake) and just earn 500 rating to get to 2000? Afterall, it was way easier to go from 1000 to 1500 than it is to go from 1500 to 2000.
The only way I could see this not being exploitable is if maybe there is a combination of the two.
ie. If your team is >1500, then your personal rating starts at 1500.
If your team is <1500, then your personal rating starts at the same as your team's rating.
But even then, it would be exploitable because you could just get from 1500 to 1700, get other people to bomb it down and keep getting it up to 1700 until you have +500 rating for your personal rating to reach 2000.
Does anyone know the details for sure?
Gunnolf
11-08-2007, 01:04 PM
Q: What is a “Personal Rating”?
A: We’re introducing an additional rating system with the start of Season 3 that will only track your personal games played, which you’ll be able to see through the in-game PvP interface. This rating will be used to determine the ability to buy specific items, and also to determine eligibility for the end of season rewards. The personal rating rises and declines using the same formula as the arena team rating, but only in games that you participate in. If you switch teams the rating will be reset to a default 1500. The personal rating is only used for the initial purchase of specific items, and isn't required that you maintain a rating to use them.
Ishnu
11-08-2007, 01:06 PM
the personal rating increases/decreases in relation to the team rating you win/lose against
so if you have a personal team rating with 1700, and you're in a 1500 team (other ones freaked it down), you gain only very little personal rating
so for example:
if you win vs another 1500er team, you gain 1 rating
if you win vs a <1500er team, you gain 0 rating (>200 difference)
and if you fail to a team in that region, it will be horrible to your personal rating
its something sticked very close to this sheme, the difference needet may not be 100% exact
Willferral
11-08-2007, 01:11 PM
Q: What is a “Personal Rating”?
A: We’re introducing an additional rating system with the start of Season 3 that will only track your personal games played, which you’ll be able to see through the in-game PvP interface. This rating will be used to determine the ability to buy specific items, and also to determine eligibility for the end of season rewards. The personal rating rises and declines using the same formula as the arena team rating, but only in games that you participate in. If you switch teams the rating will be reset to a default 1500. The personal rating is only used for the initial purchase of specific items, and isn't required that you maintain a rating to use them.
Thanks... that is both new and exciting...... ... ..
the personal rating increases/decreases in relation to the team rating you win/lose against
so if you have a personal team rating with 1700, and you're in a 1500 team (other ones freaked it down), you gain only very little personal rating
so for example:
if you win vs another 1500er team, you gain 1 rating
if you win vs a <1500er team, you gain 0 rating (>200 difference)
and if you fail to a team in that region, it will be horrible to your personal rating
its something sticked very close to this sheme, the difference needet may not be 100% exact
Ohhhh that makes sense.
So it's relative to your personal rating vs the team you beat.
Guess that works then. Thanks.
Why don't they use this system to gain points too? That way it would be impossible to "buy" points.
ie. if you join a 2200+ team and lose 3 games, you'd only be getting the points of a like... 1460 rating since you started at 1500.
ihearttrees
11-08-2007, 01:14 PM
Also I read that the team rating and person rating must be within 100 points of each other to be able to buy something. I believe that they must also both be over the rating.
So for example your personal rating and team rating need to be over 1850 to get the weapons and 2000 to get the shoulders.
What keeps a power leveling service from spending the day farming points on their own team, and then late at night or at awkward times of the day queuing against the players that are buying rating and transfering the points to the lesser team?
Kadrix
11-08-2007, 01:47 PM
Absolutely nothing from what I can see. Blizzard doesn't really have a way to prevent this it seems.
Also I read that the team rating and person rating must be within 100 points of each other to be able to buy something. I believe that they must also both be over the rating.
So for example your personal rating and team rating need to be over 1850 to get the weapons and 2000 to get the shoulders.
As far as I know as long as you are within 100 rating of the 1850, thus you need 1750 personal and 1850 team minimum, you can buy the item; same for shoulders.
What I don't quite understand is how to points for the week work. Say im on a 2100 rated team and my personal rating is 2200 do I get 2200 points or 2100 points for the week. Another example is my team is 2100 rated and my personal is 1999 do I get points at all, 2100 points, or 1999 points?
Willferral
11-08-2007, 01:59 PM
What I don't quite understand is how to points for the week work. Say im on a 2100 rated team and my personal rating is 2200 do I get 2200 points or 2100 points for the week. Another example is my team is 2100 rated and my personal is 1999 do I get points at all, 2100 points, or 1999 points?
The way I understand it, points still work the same way and have nothing to do with your personal rating. So you'd get 2100.
Even though I think they should.
Nightcide
11-08-2007, 02:30 PM
So I'm assuming it's not this option.
However, if it's 1500.. then couldn't you just join a team with a really bad rating (let's say 1000 for arguments sake) and just earn 500 rating to get to 2000? Afterall, it was way easier to go from 1000 to 1500 than it is to go from 1500 to 2000.
The only way I could see this not being exploitable is if maybe there is a combination of the two.
ie. If your team is >1500, then your personal rating starts at 1500.
If your team is <1500, then your personal rating starts at the same as your team's rating.
From what Blizzard has said I know for a fact you start at 1500 rating when you join a new team regardless of the new team's rating is. On the other hand the second part to this quote I am unsure about and hope blizzard notices this before it cause the system to fail again (like always).
Personal Rating has nothing to do with the points you earn atm. The amount of points your team has is how many points you will recieve. ex: personal is 2200 and team had a bad week and droped to 2100. You will only get the points from the 2100 not the personal rating. This is all assuming that blizzard changes nothing as it stands.
Phiers
11-08-2007, 02:33 PM
I thought I had read that your personal rating plays against the opposing teams rating. So a 1800 personal rating (even if bad people on your team farmed your team rating down to 1500) beats a 1500 team, you'd only gain like 2 personal rating, not 15.
Nightcide
11-08-2007, 02:36 PM
I thought I had read that your personal rating plays against the opposing teams rating. So a 1800 personal rating (even if bad people on your team farmed your team rating down to 1500) beats a 1500 team, you'd only gain like 2 personal rating, not 15.
I have not been able to test this on the PTR yet (make my priest partner get on for 2v2), but I would assume the amount of Personal rating gained is based on how high your personal rating is compared to the team you beat actual rating.
Sekah
11-08-2007, 02:44 PM
Will it be personal rating, or team rating that determines gladiator next season?
The more I read, the more it seems like personal rating is a gimmick to stop poor PvPers from walking around with fancy weapons and shoulders, and its use ends there.
Phiers
11-08-2007, 02:44 PM
Isn't that what I said? O.o
Nightcide
11-08-2007, 02:45 PM
Will it be personal rating, or team rating that determines gladiator next season?
The more I read, the more it seems like personal rating is a gimmick to stop poor PvPers from walking around with fancy weapons and shoulders, and its use ends there.
There is no telling with Blizzard. They don't like to tell people about change till the end of the season remmber :o (aka WE are now not counting teams with askuhqwncj etc. . )
shyst
11-08-2007, 04:26 PM
Will it be personal rating, or team rating that determines gladiator next season?
The more I read, the more it seems like personal rating is a gimmick to stop poor PvPers from walking around with fancy weapons and shoulders, and its use ends there.
I thought that was the whole point of the personal rating system.
shyst
11-08-2007, 04:27 PM
As far as I know as long as you are within 100 rating of the 1850, thus you need 1750 personal and 1850 team minimum, you can buy the item; same for shoulders.
What I don't quite understand is how to points for the week work. Say im on a 2100 rated team and my personal rating is 2200 do I get 2200 points or 2100 points for the week. Another example is my team is 2100 rated and my personal is 1999 do I get points at all, 2100 points, or 1999 points?
really? so for the shoulders if your team is 2k then you only need 1900?
Nightcide
11-08-2007, 04:29 PM
I thought that was the whole point of the personal rating system.
No from my understanding it was to give PvPers a way to "feel" like thay have earned something and keep PvE people from saving up ever season and buying the new weapons that come out. Also to keep people with 1300 arena ratings from walking around with weapons that they should have never of gotten and didn't earn (they didn't earn imo).
Reeve
11-08-2007, 04:52 PM
It's slightly exploitable.
Start a team with alts (will prolly have to be on a different account) and tank the rating to 1400. Farm it up with your mains to 1750 (1900), netting 1850 (2000) personal rating. That's the only exploit I can think of.
Phiers
11-08-2007, 04:58 PM
It's slightly exploitable.
Start a team with alts (will prolly have to be on a different account) and tank the rating to 1400. Farm it up with your mains to 1750 (1900), netting 1850 (2000) personal rating. That's the only exploit I can think of.
Except the 1750 rating will net you about a 1780 personal rating, because it's still your 1500 personal rating playing against the 1400 teams, and then a 1580 personal vs 1500 teams, 1660 v 1600, 1740 v 1700, 1820 v 1800...etc. Estimated of course, but it's about right.
RootBreaker
11-08-2007, 04:58 PM
Well if your team rating starts at 1400 and your personal rating starts at 1500, your team rating will get more points per win than your personal rating will. By the time you get to 1850, your ratings will have converged at least somewhat. Regardless, it's not really exploitave or any easier to do than starting at 1500.
yoyoyoyo
11-08-2007, 05:13 PM
sorry if this is a repost, but how does personal rating work with multiple teams?
like suppose i start a new 2on2, grind it to 1800, then my personal rating is 1800.
now i join a new 3on3, does my personal rating drop to 1500? or is there a 3on3 personal rating that goes to 1500
do i have no choice but to stay on all of my teams once i start the quest to get 2k personal rating and buy my shit?
no Yoyo, there are separate personal ratings for each bracket.
and no, you cannot buy the 2000 shoulders with a personal rating of 1900 because the personal rating is what lets you buy the items, not the team rating. as long as your team rating is 100 pts away from your 2000 personal, you should be fine.
Ironside
11-08-2007, 10:59 PM
This system fails massively if there are two teams with a good group and a bad group. Let me give an example, since explaining it without one is beyond me.
2 teams each have half good people and half bad people.
Team 1's good people farm their team rating to 2000.
Team 1's good people now have 2000 personal rating given that the teams they fought rose as their personal ratings rose.
Team 2's good people farm their team rating to 2000.
Team 2's good people now have 2000 personal rating given that the teams they fought rose as their personal ratings rose.
Team 1's bad people tank their rating to 1500.
Team 2's bad people tank their rating to 1500.
Team 1's good people play against Team 2's good people. Whoever loses will lose 30 personal rating since either way the comparison goes, it will be 2000 personal rating vs 1500 team rating. Whoever wins gets nothing. That would be a fucking horrible situation to be in. Having absolutely no personal rating reward if you win, but a huge personal rating loss if you lose, against a comparable team.
Tyveris
11-08-2007, 11:08 PM
Eh, that seems reasonable to me. Of course the system starts to break down if a team is actually 2 teams of extremely different skill level playing on the same team. There isn't much they can do about it. If that is your concern, just make two teams?
The only way I see it being exploitable is that people can bring their personal rating up to 200 points higher than their real rating.
1650 team wins to 1650, has bad people lose to 1450, start winning back to 1650 and their personal would eventually get to 1850 if they kept repeating this. It can never surpass this due to the >200 = 0 point cutoff, but still allows people to artificially boost their own personal rating higher than the teams.
This system fails massively if there are two teams with a good group and a bad group. Let me give an example, since explaining it without one is beyond me.
2 teams each have half good people and half bad people.
Team 1's good people farm their team rating to 2000.
Team 1's good people now have 2000 personal rating given that the teams they fought rose as their personal ratings rose.
Team 2's good people farm their team rating to 2000.
Team 2's good people now have 2000 personal rating given that the teams they fought rose as their personal ratings rose.
Team 1's bad people tank their rating to 1500.
Team 2's bad people tank their rating to 1500.
Team 1's good people play against Team 2's good people. Whoever loses will lose 30 personal rating since either way the comparison goes, it will be 2000 personal rating vs 1500 team rating. Whoever wins gets nothing. That would be a fucking horrible situation to be in. Having absolutely no personal rating reward if you win, but a huge personal rating loss if you lose, against a comparable team.
yeah but anyone that lets a B-team makeup play and lose 500 points gets what they deserve.
and its no different then beating a top 10 team and only getting 2 points when u find out that they remade or are selling points.
I think the personal rating system will work fine and i am really excited about not seeing people that look like they have full merc early in the season only to find out they have 1/5 or 2/5 because they bought the flashy shoulders.
cauch
11-09-2007, 03:43 AM
Well if your team rating starts at 1400 and your personal rating starts at 1500, your team rating will get more points per win than your personal rating will. By the time you get to 1850, your ratings will have converged at least somewhat. Regardless, it's not really exploitave or any easier to do than starting at 1500.
so if you regularly compete at 2400 ratings
you leave and join another team your personal rating resets.
you come back to the 2400 team, your personal rating reset to 1500
since the teams you'll be playing against will be more than 500 rating past 1500, you can't gain personal ratings? Or you'll be getting 32 points each wins?
Cauch I'd assume you'd be getting 32 personal rating per game (If you won) if that were the case, and with enough games your personal rating would almost catch the team rating...
Also, unless I'm mistaken, I thought another portion of the Personal Rating system was to put an end to farming teams... Unless I read it wrong, if your personal rating is 100 lower than the team rating, then you won't get points from that team...
Can someone confirm or deny this? Maybe I'm going off of old information, or perhaps I misread the way blizzard originally worded this, but I thought in addition to putting weapons an shoulders at 1850 and 2000 respectively was only part of the Personal Rating system... the other half was to prevent a bunch of scrubs from playing 50 games and staying at 1500, while some good players then play 40 games and farm the team up to 2k in the same week. the scrubs would be at 1500PR and would not be able to acquire points from a 2k rated team...
can anyone confirm or deny this? It was my assumption this was how the PR system worked, and if its the case, it would almost completely make it so Teams couldn't be sold like they've been sold during S2... the only way would be the aforementioned strategy with winning up to 1650ish then having people bomb your rating back down to 1450 several times... and the lack of efficiency of this process is completely absurd.
Auriglory
11-09-2007, 11:28 AM
So wait? If personal rating is specific for each bracket, theres nothing stopping someone from farming epics in a 5v5 with 2k rating and then playing in low rated 2v2s ? (ie Boosting.)
I help friends sometimes but tbh, i dont think it should be allowed, if players were balanced in terms of gear, or if an average from all your brackets were taken, then i wouldn't have to help my friends last more than 10 seconds against full s2 geared warriors at 1500 rating.
RootBreaker
11-09-2007, 11:29 AM
That's correct
I guess ignore my previous post... apparantly I misread what the Personal Rating is actually doing and it has nothing to do with how many points you can generate from a team, so while selling weapons/shoulders will be more difficult, I found no evidence or posts saying anything about Personal Rating affecting your ability to generate points from a team...
Basically it sounds to me like the Personal Rating system isn't going to prevent most people from acquiring season 3 weapons. A warrior/Druid or Warlock/Druid team can group with a 3rd scrub in 3v3s and probably reach 1850 with relative ease by practically 2v2ing the lower brackets of 3v3.
This is somewhat dissapointing because scrubs who can't muster an arena rating over 1500 are still going to have potential to acquire the S3 weapons, which really should be available at a 2k personal rating IMO. While the shoulders are aesthetically appealing, I'd rather not have some douchebag running around with a S3 weapon which is a relatively game breaking piece of equipment.
Kadrix
11-09-2007, 01:42 PM
Still won't change the fact that say, Team A that is me, and Team B that is Tyveris can win trade late night to get rating for the gear.
Taffy
11-09-2007, 07:57 PM
whats going to be weird is that if these are used for glad standing as well, then having a b-team (or selling rating) on your 2400 teams down to 2200 each week then bringing it back to 24... is pretty much going to guarentee that the personal rating of the real players is up at 2600 or so...
which means that to be competitive you HAVE to sell points on your team (or have a b-team) near the end of the season.
sooo... expect a change in this? or a fuckfest at end of s3?
as for moaning about exploitability.... think about it this way:
- bad players who are resourceful and have connections via pve are still going to get swords and shoulders. DUH. honestly, duh.
- bad players that run around bg's all day and appear to have been programmed by the same guy who did AI for doom 1 WILL NOT have swords and shoulders. well... they'll have season 1 (or two) swords and shoulders. you can spot them immediately and obliterate them.
...seems like a step in the right direction.
nubbey
11-09-2007, 08:00 PM
i would imagine that your personal rating would not improve if you were say 2300 and you let alts tank the rating to 2000, and played it back up
drumbum
11-09-2007, 08:13 PM
Here are a few quoted blue posts to help clear the air:
Q: Do players have a "personal rating" for each team, or each bracket?
A: It's for each team. Your personal rating resets for that bracket if you join a new team, so you can't just pad your rating by joining new teams. It's also used to determine end-of-season reward eligibility (titles and/or special mount). To be eligible a player's personal rating on the team must be at least within 100 rating of their team's rating. This will take effect with season 3 (not season 2, since players don't currently have personal ratings).
# (4) You will need 1850 Team and Personal rating to buy weapons.
# (4) You will need 2000 Team and Personal rating to buy shoulders.
drumbum
11-09-2007, 08:14 PM
whats going to be weird is that if these are used for glad standing as well, then having a b-team (or selling rating) on your 2400 teams down to 2200 each week then bringing it back to 24... is pretty much going to guarentee that the personal rating of the real players is up at 2600 or so...
which means that to be competitive you HAVE to sell points on your team (or have a b-team) near the end of the season.
sooo... expect a change in this? or a fuckfest at end of s3?
as for moaning about exploitability.... think about it this way:
- bad players who are resourceful and have connections via pve are still going to get swords and shoulders. DUH. honestly, duh.
- bad players that run around bg's all day and appear to have been programmed by the same guy who did AI for doom 1 WILL NOT have swords and shoulders. well... they'll have season 1 (or two) swords and shoulders. you can spot them immediately and obliterate them.
...seems like a step in the right direction.
The title your team earns is still determined by the team rating. However, the personal rating is only used to determine if you are personally eligible to receive the title that the team earned.
MentalPROblem
11-12-2007, 08:21 AM
This is the sort of 'exploit' that came to my mind and what I might be abusing in the next season: I know that a fellow of mine, best druid on the server will get his 5v5 team up towards 2.1k+ rating, meaning that he won't care much about his 2's. By that time I will raise my own team's rating to, let's say 1.8k, so I'm just gonna adk him to play 20-30 matches with me to help me raise it to 2k (I honestly hope I will do perfectly fine with my druid and won't be asking for any boosts :P)
What'd you say about this exploit: some insanely imba fellow of mine already got his team at 2.5k rating 5's and he just takes me in for some matches to raise my personal rating to 2k (which should take shorter than doing all the matches from 1.5k to 2k and even though our chances to lose will be higher with me but they still have 4/5 uber imba guys and after all I do not exectly suck either.)Let's say we just aim to play 10 matches 5 wins 5 loss, it will still be a great boost to my personal rating and no change for theirs, since I having 1.5k personal rating when I entered the team will gain a lot of PR when we win and lose almost no as we lose.
I've been also wondering whether the personal rating will be only updated on Wednesdays after reset and points calculation or immidiately as I reach the required rating?
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