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View Full Version : [5v5] vs. this setup...


Burden
11-04-2007, 12:51 AM
My 5v5 team runs:

MS Warrior
Resto Shammy
H Pally
Felgaurd Lock
Frost Mage

Tonight, we were having difficulties with teams that consist of:

H Priest
Ele Shammy
Felgaurd Lock
H Pally
MS Warrior

What we tried to do was take out the shammy every time. While this is ideal, we can't get fears off between fear ward (priest was dwarf) and tremor totem. So really nothing was dying and they were just draining our mana. Our burst damage potential is not the greatest, but I think we can take these teams out we just need some tips on strategy. Anything can help really.

Burden
11-04-2007, 04:04 PM
Anything... at all?

Xism
11-04-2007, 04:12 PM
warrior sticks on priests (they have no real way to get the warrior off the priest), stacks sunders...MS drain mana. Lock's pet on priest too. Felguard does some nice damage on a clothie, specially if its sundered. Mage does light CC (sheeping warrior etc) and helps burst down priest. Shammy must be quick on the purge, since no one else on your team has offensive dispells. have warlock dot em up and take out their totems, poke em or wand them.

Burden
11-04-2007, 04:16 PM
Yea we tried this, they were able to CC our healers and break our CC pretty effectively. Usually they would try to burst me down first, and succeed. Def. stance and spell reflect only do so much really.

Xism
11-04-2007, 04:20 PM
EShammy+MS War was able to burst you down o_O? if thats true, your healers should use more LoSing and positioning. only cc i see on their team is warlock(maybe priest fear?) tremor totem should take care of that

nubbey
11-04-2007, 07:40 PM
your resto shaman/mage can interrupt the elemental shaman when he pops trinket/bloodlust/elemental mastery; when they start to burst you, run out of line of sight. and get topped off

otherwise, you should be focusing the priest. don't let him mana burn, and stack sunders. your mage should pretty much be spamming sheep between shaman and warrior, and dpsing when possible. curse of tounges on everything, and mana drain the priest.

Spellock
11-05-2007, 01:24 AM
you have 2 advantages they don't have. you can remove curse, and you have frost mage cc/interrupts.

as someone else said, warrior + felguard on the priest. CoT the ele shaman and their warlock, don't bother throwing cot on their paladin. your warlock (i hope with this lineup that his felguard build includes shadowburn) and frost mage should play very heavy offense. with all the offense you bring to bear on that priest--especially with bloodlust--their paladin should be losing the healing war very early, and their shaman should be stuck playing defensively as well. sheep, cs, or fear the paladin when the priest hits 30%, it should easily be lights out for him.

i can't say this part enough--take full advantage of the insane damage your mage and warlock should bring to the table. those two should bolt like it's going out of style.

nubbey
11-05-2007, 05:21 PM
why wouldn't you put tounges on the paladin?

Duraeas
11-05-2007, 05:35 PM
you have 2 advantages they don't have. you can remove curse, and you have frost mage cc/interrupts.

as someone else said, warrior + felguard on the priest. CoT the ele shaman and their warlock, don't bother throwing cot on their paladin. your warlock (i hope with this lineup that his felguard build includes shadowburn) and frost mage should play very heavy offense. with all the offense you bring to bear on that priest--especially with bloodlust--their paladin should be losing the healing war very early, and their shaman should be stuck playing defensively as well. sheep, cs, or fear the paladin when the priest hits 30%, it should easily be lights out for him.

i can't say this part enough--take full advantage of the insane damage your mage and warlock should bring to the table. those two should bolt like it's going out of style.

Agreed with Nubbey. I stopped reading where you said "don't bother throwing cot on their paladin".

Spellock
11-05-2007, 07:39 PM
my reasoning behind not putting CoT on the other team's paladin is that the OP's team has a mage to cut off heals entirely.

that being said, nubbey and duraeas both have higher ratings than mine (though my team is less than a week old), and i don't have enough ego to believe i am always right. spending a gcd to cot the paladin is likely a good thing to do. that said, my team often runs the warlock 2345 variant, and also often run the same lineup as the OP, though with our sham as ele--and i generally find it very easy for our team to land a kill during bloodlust even without a CoT on the other team's paladin.