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Zephira
10-30-2007, 10:46 AM
Alrite so I'm tryin' to revive the old Mage/Warrior/Healer combo for S3. Back in the day I ran this setup with a paladin and we capped just under 2k when 3-dps teams were becoming popular. The problem was that our warrior would get blown up in the 20+ seconds of CC that they would drop on our Paladin.

So, my question is really whether to stick with the Paladin and really work on the strats or sub in a quality resto druid.

I can see the druid performing better due to his ability to avoid being locked down and his CC. We will however lose the defensive cleanse and freedom for the warrior. I think roots can help the freedom issue, and well timed cyclones can help when the warrior is CC'd.

Let me know what ya think.

Escabar
10-30-2007, 11:03 AM
with a good druid ull do fine

BoF is being nerfed in 2.3 anyways

the onlyproblem with a druid is you will now be susceptible to sheeps/snares on your warrior. thats about it

but your right a cyclone/roots/frostbolt will help a ton vs. that

also your warrior will have a 15second intercept now also.

Ryno
10-30-2007, 11:29 AM
get a druid, made the switch from pally to druid went from 2000 to 2300 in a day, its an over powered combo

Holt
10-30-2007, 11:39 AM
resto Druid

http://www.wowarmory.com/team-info.xml?r=Stormreaver&ts=3&t=EiGhTy+PeRcEnT+aSiAn&select=EiGhTy+PeRcEnT+aSiAn
http://www.wowarmory.com/team-info.xml?r=Daggerspine&ts=3&t=Gnomer+Piledriver&select=Gnomer+Piledriver

Zephira
10-30-2007, 04:01 PM
Roger that.

Thanks for the replies, I'll be givin' it a shot with a druid this week = )

Ven
10-30-2007, 04:04 PM
just for repetition: resto druid