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cauch
08-18-2007, 07:23 AM
Hello all arena fanatics,

This thread will be dedicated to a list of indisputable facts and things you need to do in arena, more specificly 5v5. Please add to the list so everyone including myself can better themselve at arenas. Ill update this thread and give you credit (Please include Name-server) when you post. This is meant to help newer teams as well as a review for veterans.

Feel free to discuss or dispute any of these so-called "facts."

List is not in order of importance.

1. Kill the hunter's pet.
2. /assist Dispel/Purge macro
3. Blessing of Sacrifice for mage or rogue but Blessing of Light for spriest+lock. (2v2)
4. Kill those totems
5. Stop when you're winning
6. /focus
7. Kite and LoS
8. Polymorph+Detect Magic
9. Resurrection
10. If you can buff, do it. (detect invis, water breathing....)
11. Spellsteal is worth it
12. Drink them water
13. Use Raid symbols

Contributor: Oor

blackfoot
08-18-2007, 12:17 PM
1. Positioning is huge, for example :interrupting a mana burn, by running around pillar before the next manaburn finishes is very important

2. Versus a burst team, mitigate thier casting time dps, sometimes this means you split dps

3. Move while you are silenced, And only move when there is a reason to. Trying to get away from a warrior/rogue? Will you be able to get away if you try to move? Its a call you have to make, wasting time trying to get away when its obvious you can't is wasting your time. Stand there and heal/cast whatever as long as you are in los of what you need to be, don't move recklessly like a chicken with its head cut off. There are no keyboard turners at these high levels, you are not gonna "juke" a melee.

Ayas
08-18-2007, 08:04 PM
Pummeling kicking and silencing shotting people even if your target wont die within the silence is a lot more important than someone may think.

It puts them behind on healing, forcing bigger heals and wasting more mana.

Soen
08-19-2007, 01:04 PM
5. Stop when you're winning


I will have to dissagree

IF string of wins, quit after first loss unless it was a fluke
IF 2x loss in a row, quit after second loss
IF dominated/outplayed, quit for the day.

fingardis
08-23-2007, 04:55 PM
1. Kill the hunter's pet.
2. /assist Dispel/Purge macro
3. Blessing of Sacrifice for mage or rogue but Blessing of Light for spriest+lock. (2v2)
4. Kill those totems
5. Stop when you're winning
6. /focus
7. Kite and LoS
8. Polymorph+Detect Magic
9. Resurrection
10. If you can buff, do it. (detect invis, water breathing....)
11. Spellsteal is worth it
12. Drink them water

Kill scorpians, nothing else
light is never worth it
idiots bought the staff, good players have 1 handers to kill totems
don't stop queueing until you have to, take small breaks if you need to think or clam down
/focus isn't necessary, and i think it should be removed
winters chill goes along with sheep good aswell
you shouldn't let them res in 5v5
only spellsteal freedom (or attempt to anyway) a 650 mana purge isn't worth it

And don't blame your healers, especially if they get caught in a bad position. Most of the time it's the DPS's fault they had to go there. The less out of position you are, the easier it is for a healer to get and hold good position.

Alef
08-23-2007, 08:53 PM
Kill scorpians, nothing else

Felguards, felhunters and elementals too.

light is never worth it
Light is worth it but it will get removed by BOF/BOS anyway


idiots bought the staff, good players have 1 handers to kill totems
True

don't stop queueing until you have to, take small breaks if you need to think or clam down
2 points teams are not worth my time

/focus isn't necessary, and i think it should be removed
Focus has been in the game for a while, and it is your mistake for not using it. It will not be removed.


you shouldn't let them res in 5v5
It happened to the bests.


And don't blame your healers, especially if they get caught in a bad position. Most of the time it's the DPS's fault they had to go there. The less out of position you are, the easier it is for a healer to get and hold good position.
When you are with people you get along, you dont have to blame anyone but just work together to get better. Healers have to work as much as the others.

fingardis
08-23-2007, 09:30 PM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use focus.

People don't have to keep an eye on what is going on, and it needs to be removed.

Obviously you kill elementals etc I was just talking about hunter pets. If someone has a kitty generally don't waste your time.



As for 2 point teams, 4 days of the week thats all we have the chance to play unfortunately. So it's that or nothing =/

Pretty lame but thats blizzards fault for having multiple battle groups instead of being able to play anyone from any server.



You post a good point about getting along with your team. If people are bitching and complaining instead of offering useful solutions and mindful conversation about things going wrong, then odds are it's not helping.

Amenti
08-23-2007, 09:46 PM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use focus.

People don't have to keep an eye on what is going on, and it needs to be removed.


People said the same thing about enemy cast bars, and then blizz put their own in the game. If you don't use focus that's your choice, but I can guarantee you miss silences here and there that you don't even realize.

Alef
08-23-2007, 11:33 PM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use focus.

People don't have to keep an eye on what is going on, and it needs to be removed.

Yes i know it's ez mode. But it gives you an advantage of simplicity even if it's doable without. That's not like if it was a gamebreaking mod, i'd see it like that if it was not part of the default UI, but it seems that's the way blizz see it.

People using it are not unskilled, they are just getting their life easier. I'd say, 99 % of the teams over 2k use it, and even without the ratings may stay the same globally :p

I see you like that: *People are using macros for spell reflect, but they are unskilled noobs because ME i can do it perfectly without*
But maybe they can too and it just makes it easier :)

Alef
08-23-2007, 11:39 PM
As for 2 point teams, 4 days of the week thats all we have the chance to play unforunatly. So it's that or nothing =/

Pritty lame but thats blizzards fault for having multiple battle groups instead of being able to play anyone from any server..

Yup we got the same problem , reached this week 2250 and we have to camp the arenas day and night to catch some good ratings. when teams go below 5 points we stop for a while.

Most top teams migrated to a more competitive battlegroup and we are stuck on ours with quite no interesting matchs. They'v talked avout merging few battlegroups, hopefully it will be for season 3. Maybe they will do the same in USA.

Molp
08-24-2007, 06:53 AM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use focus.

People don't have to keep an eye on what is going on, and it needs to be removed.

Focus macros make your CSes faster. 2 buttons vs 1. Faster no matter what. If you are too proud, suit yourself, but don't blame the other side for bringing a gun to a gun fight. And it will never be removed either.

Qor
08-24-2007, 06:58 AM
Priests need to be controlled/killed.

Healers should always be aware of the opposing teams MAGE (and lock/spriest to a slightly lesser extent)

LOS is your friend.

Use raid symbols

Use a gladiator/proximo mod.

A spellalert mod is a must.

fingardis
08-25-2007, 02:53 AM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use focus.

People don't have to keep an eye on what is going on, and it needs to be removed.

Focus macros make your CSes faster. 2 buttons vs 1. Faster no matter what. If you are too proud, suit yourself, but don't blame the other side for bringing a gun to a gun fight. And it will never be removed either.

2 buttons vs 1? I use mouseover CS... single key press.

Why should one of the most powerful spells mages have be so simple to use? Seriously, people just run around the arena with no idea where the paly is and just mash the macro key.

"why not use the tools..."

Because it takes skill away from the game. This game is getting easier and easier, and every day is less about skill, and more about group comp, macros, add-ons, maces and mana burn.

fingardis
08-25-2007, 02:55 AM
Priests need to be controlled/killed.

Healers should always be aware of the opposing teams MAGE (and lock/spriest to a slightly lesser extent)

LOS is your friend.

Use raid symbols

Use a gladiator/proximo mod.

A spellalert mod is a must.

Proves my above points. The paly has to watch the mage, but the mage has his add-ons watch the paly.

Alef
08-25-2007, 05:47 AM
There's no mods allowed in turnament so anyway competitive teams are gimping themself if they abuse mods.

cauch
08-26-2007, 02:46 AM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use focus.


You use a macro nontheless.

I certainly hope you're not bragging because you know how to use "mouseover" in your macros.

fingardis
08-26-2007, 02:51 AM
I land more full lock out CS's then anyone else on the battle group we've faced in 5s and I don't use skillless focus garbage.


You use a macro nontheless.

I certainly hope you're not bragging because you know how to use "mouseover" in your macros.


Im stating a fact how focus =/= skill, yet so many people seem to think thats the case.

Clear and simple it's easy no skill mode and should be removed.

It's the same thing with mace stun. How can RNG 100-0 be called fair and ballanced?

Tyveris
08-26-2007, 03:35 AM
Im stating a fact how focus =/= skill, yet so many people seem to think thats the case.

Clear and simple it's easy no skill mode and should be removed.

It's the same thing with mace stun. How can RNG 100-0 be called fair and ballanced?
While I disagree with his tone, he has a valid point. The more they simplify interrupting healers, the more they simplify the game, the less skill needed. If they want to promote WoW as an eSport, adding more opportunities for players to out skill one another is a good thing.

Anyways, point of the thread isn't to argue about focus, but 5v5 tips. Try to focus =P

Nitestrike
09-02-2007, 06:05 AM
1. Kill the hunter's pet.
2. /assist Dispel/Purge macro
3. Blessing of Sacrifice for mage or rogue but Blessing of Light for spriest+lock. (2v2)
4. Kill those totems
5. Stop when you're winning
6. /focus
7. Kite and LoS
8. Polymorph+Detect Magic
9. Resurrection
10. If you can buff, do it. (detect invis, water breathing....)
11. Spellsteal is worth it
12. Drink them water

#1 is where most teams that lose to us fail at.

Especially in 2v2 and 3v3, where killing pet is basically free win for the enemy. Resilience needs to transfer from owner to pet. seriously.

Osse
09-02-2007, 08:33 AM
Especially in 2v2 and 3v3, where killing pet is basically free win for the enemy. Resilience needs to transfer from owner to pet. seriously.
Nod. It's ridiculous that a warrior and resto druid can kill my pet within one cyclone. Either give pets resilience or increase dismiss pet range to 36 yards.

Trash
09-02-2007, 03:25 PM
Im stating a fact how focus =/= skill, yet so many people seem to think thats the case.

Clear and simple it's easy no skill mode and should be removed.

It's the same thing with mace stun. How can RNG 100-0 be called fair and ballanced?

I'm sorry that you're opting to use an inferior way of targeting to counterspell somebody. I usually don't have the luxury of allowing my mouse to hover over the other team's healer(s) due to the fact that I'm usually in between constant CC and controlled burst. Even then, what if I didn't use a focus bar and still used the focus feature and only went by a visual queue? (Which I do anyway).

You come in here acting like you're above everybody else when frankly you're not. Tone it down.

cauch
09-02-2007, 05:03 PM
It's the same thing with mace stun. How can RNG 100-0 be called fair and ballanced?

Every competetive sports or esports has the RNG 100-0 factor in it

Any competition has the "luck" factor in, arguing that you're so good you don't want any random factor is like arguing "earth sucks I just wanna move to mars"

W/o any luck factors in (e)sports competitions the Olympic 50m dash event will be like this:

Competitors line up, get their heart, lung, muscle, brain and about a dozen other part of their anatomy rigorously tested and then the winner is announced. No running needed. No worry about an unlucky slip, no worry about an unanticipated gust of wind...

For WoW Arena I'd suppose if you don't want the random factor it'd be like this:
Each members of the team is given about 1000 PvP scenarios where they have to provide a correct course of action. Then they're up for the test of game knowledge, about another thousand questions
Last your gear is evaluated and scored.

If all the members of your team score more than any other team you're given the number 1 spot, no contest. Then you just keep that spot until next season when you're provided with the revised test. Revised due to new gear and game mechanic changes.



This is not chess, get over it.

cauch
09-02-2007, 05:13 PM
light is never worth it

Play a paladin+warrior against spriest+lock.

You don't know everything, you really don't. Your 5v5 is better than mine sure, you may know more than I do, not arguing that. But I'm SURE you know LESS than you think you do. Good day mate.

Bouwmeester
09-02-2007, 06:50 PM
God damn skilless focus noobs. How dare you use an in game function that might improve your gameplay in arenas. lrn2play nubs. What are you scrubs going to do next, hide behind a pillar with your healer when people are trying to focus you? Real pvp'ers stand in the open and take the dps like a man.

fingardis
09-03-2007, 03:27 AM
light is never worth it

Play a paladin+warrior against spriest+lock.

You don't know everything, you really don't. Your 5v5 is better than mine sure, you may know more than I do, not arguing that. But I'm SURE you know LESS than you think you do. Good day mate.

Yep wasting that global and mana so they can dispell it is a great idea.

fingardis
09-03-2007, 03:29 AM
God damn skilless focus noobs. How dare you use an in game function that might improve your gameplay in arenas. lrn2play nubs. What are you scrubs going to do next, hide behind a pillar with your healer when people are trying to focus you? Real pvp'ers stand in the open and take the dps like a man.


Your comparison makes no sence. Using your example by aginst my arguement would be that hitting a macro would put you into the right position to LOS and be able to do your job as apposted to auctally doing it.

fingardis
09-03-2007, 03:31 AM
It's the same thing with mace stun. How can RNG 100-0 be called fair and ballanced?

Every competetive sports or esports has the RNG 100-0 factor in it

Any competition has the "luck" factor in, arguing that you're so good you don't want any random factor is like arguing "earth sucks I just wanna move to mars"

W/o any luck factors in (e)sports competitions the Olympic 50m dash event will be like this:

Competitors line up, get their heart, lung, muscle, brain and about a dozen other part of their anatomy rigorously tested and then the winner is announced. No running needed. No worry about an unlucky slip, no worry about an unanticipated gust of wind...

For WoW Arena I'd suppose if you don't want the random factor it'd be like this:
Each members of the team is given about 1000 PvP scenarios where they have to provide a correct course of action. Then they're up for the test of game knowledge, about another thousand questions
Last your gear is evaluated and scored.

If all the members of your team score more than any other team you're given the number 1 spot, no contest. Then you just keep that spot until next season when you're provided with the revised test. Revised due to new gear and game mechanic changes.



This is not chess, get over it.


The proc rate on mace stun isn't "luck" it's imbalanced. Which is why it's getting nurfed. Good imagination on the dumb story though.

fingardis
09-03-2007, 03:33 AM
Im stating a fact how focus =/= skill, yet so many people seem to think thats the case.

Clear and simple it's easy no skill mode and should be removed.

It's the same thing with mace stun. How can RNG 100-0 be called fair and ballanced?

I'm sorry that you're opting to use an inferior way of targeting to counterspell somebody. I usually don't have the luxury of allowing my mouse to hover over the other team's healer(s) due to the fact that I'm usually in between constant CC and controlled burst. Even then, what if I didn't use a focus bar and still used the focus feature and only went by a visual queue? (Which I do anyway).

You come in here acting like you're above everybody else when frankly you're not. Tone it down.


My point is that a mage does't even have to look at the paly, and just spams his focus cs macro any time the cast bar is going in hopes that hes in range and los and can win games because of it. You don't find anything wrong with that?

fingardis
09-03-2007, 03:34 AM
Especially in 2v2 and 3v3, where killing pet is basically free win for the enemy. Resilience needs to transfer from owner to pet. seriously.
Nod. It's ridiculous that a warrior and resto druid can kill my pet within one cyclone. Either give pets resilience or increase dismiss pet range to 36 yards.

Hunter pets gain off other stats so I agree they should gain a % of the hunters resiliance. Warlocks really don't need it there broken enough.

Trash
09-03-2007, 11:49 AM
My point is that a mage does't even have to look at the paly, and just spams his focus cs macro any time the cast bar is going in hopes that hes in range and los and can win games because of it. You don't find anything wrong with that?

Not really, because they're bad if they're still not monitoring positioning anyway.

Bouwmeester
09-03-2007, 01:24 PM
God damn skilless focus noobs. How dare you use an in game function that might improve your gameplay in arenas. lrn2play nubs. What are you scrubs going to do next, hide behind a pillar with your healer when people are trying to focus you? Real pvp'ers stand in the open and take the dps like a man.


Your comparison makes no sence. Using your example by aginst my arguement would be that hitting a macro would put you into the right position to LOS and be able to do your job as apposted to auctally doing it.

My point is, they are using an in game function blizzard provided to improve their gameplay, why would they be a "skill less nub" for using it? I would call them smart.

fingardis
09-03-2007, 02:44 PM
God damn skilless focus noobs. How dare you use an in game function that might improve your gameplay in arenas. lrn2play nubs. What are you scrubs going to do next, hide behind a pillar with your healer when people are trying to focus you? Real pvp'ers stand in the open and take the dps like a man.


Your comparison makes no sence. Using your example by aginst my arguement would be that hitting a macro would put you into the right position to LOS and be able to do your job as apposted to auctally doing it.

My point is, they are using an in game function blizzard provided to improve their gameplay, why would they be a "skill less nub" for using it? I would call them smart.


No, people are using mods to abuse an in game function. You shouldn't be able to have a second portrait target on your screen with a cast bar to assist with your CS's.

Bouwmeester
09-03-2007, 04:37 PM
God damn skilless focus noobs. How dare you use an in game function that might improve your gameplay in arenas. lrn2play nubs. What are you scrubs going to do next, hide behind a pillar with your healer when people are trying to focus you? Real pvp'ers stand in the open and take the dps like a man.


Your comparison makes no sence. Using your example by aginst my arguement would be that hitting a macro would put you into the right position to LOS and be able to do your job as apposted to auctally doing it.

My point is, they are using an in game function blizzard provided to improve their gameplay, why would they be a "skill less nub" for using it? I would call them smart.


No, people are using mods to abuse an in game function. You shouldn't be able to have a second portrait target on your screen with a cast bar to assist with your CS's.

Apparently blizzard thinks differently or they would not have that function in the game. I wouldn't call someone an idiot for taking advantage of it.

cauch
09-04-2007, 02:36 AM
The proc rate on mace stun isn't "luck" it's imbalanced. Which is why it's getting nurfed. Good imagination on the dumb story though.

You complain about the RNG 100-0 factor in WoW.

.. then call people dumb.

Thanks for your very well-thought out comments. I'm sure you'd be a very intellectual person to converse with in person.

Shimmy
09-04-2007, 04:57 AM
tbh, all the arguments about skill-less nubs dont really matter. At the end of the day arena is about getting that pvp to own more in the pvp to get more gear to own harder. If you take legal shortcuts along the way then good for you.

TurranMC
09-05-2007, 06:02 AM
Whoever said Light is useless is wrong. That is all.

Bouwmeester
09-05-2007, 10:37 AM
Whoever said Light is useless is wrong. That is all.

I would agree, though my hunter seems to think otherwise.

fingardis
09-05-2007, 08:00 PM
Whoever said Light is useless is a dumbass. That is all.


Sorry I should have been more spesific. Light is good when the other team doesn't have a dispell... (hardly ever)

fingardis
09-05-2007, 08:08 PM
The proc rate on mace stun isn't "luck" it's imbalanced. Which is why it's getting nurfed. Good imagination on the dumb story though.

You complain about the RNG 100-0 factor in WoW.

.. then call people dumb.

Thanks for your very well-thought out comments. I'm sure you'd be a very intellectual person to converse with in person.

Yes because your so SMRT right? If you knew how to read you'd understand that I auctally called the story dumb, not the person.

And whats wrong with pointing out something specific. like the mace stun proc rate, that should be fixed? Isn't that part of what pvp discussion is about?


But hey, just take a shot at me personally, that makes up for any lack of intelligent discussion in your post by putting me down in turn trying to make yourself look smarter.

Next time you want to be a smart ass why don't you post something constructive. Even though not everyone agrees with my POV on certain things I post at least I'm using these boards for what their for.

Tyveris
09-06-2007, 02:01 PM
Cleaned up some of the discussion that had gotten a bit out of control. Again, keep it civil, this topic has some valuable information in it.

cauch
09-07-2007, 12:54 PM
Yes because your so SMRT right? If you knew how to read you'd understand that I auctally called the story dumb, not the person.

Maybe I misunderstood, calling someone's idea dumb is not insulting that person?


And whats wrong with pointing out something specific. like the mace stun proc rate, that should be fixed? Isn't that part of what pvp discussion is about?

Nothing wrong wth discussing about the mace proc rate. I support the change. The mace stun is just another RNG factor of WoW. Which you will have to live with. And this is what you complained about, the RNG aspect of WoW. W/o the random factor arena would be be like chess when it comes to determining players/teams rating.


But hey, just take a shot at me personally, that makes up for any lack of intelligent discussion in your post by putting me down in turn trying to make yourself look smarter.


Reminder: You started out using "skilless noob" to label players using a built-in function of the WoW UI.



Next time you want to be a smart ass why don't you post something constructive. Even though not everyone agrees with my POV on certain things I post at least I'm using these boards for what their for.
Take your own advice?

fingalis we need to keep this discussion rid of non-wow-related materials. Your confusion with your attitude/knowledge/abstractions should be dealt with on your own when you can't converse in a public forums in appropriate manners. We, and especially I can't help you. This will be my last response to you unless you spark another WoW-related discussion with a constructive intention. This would be in accordance with the spirit of this board so I hope you understand.

cauch
09-07-2007, 01:29 PM
5. Stop when you're winning


I will have to dissagree

IF string of wins, quit after first loss unless it was a fluke
IF 2x loss in a row, quit after second loss
IF dominated/outplayed, quit for the day.

Elaboration on #5 "Quit while you're winning"

Going into the future to the next Tuesday and check your team rating. You found out that it will be X. This would be the absolute final rating of your team for the week you last played. This is not a discussion for the week you're still playing. Meaning we're discussing about how you could secure your weekly rating, or things you could've done the week before to get you a better rating.

The 2 scenarios:
1. You stopped after a WIN.
--Argument: If we played another game after our victory and won we could be at a higher rating than X.
This is your speculations, it might or might not be true. It's not CERTAIN.

2. You stopped after a LOSS.
--Argument: If I played another game after this loss and win we'd be better off also. But again this is NOT CERTAIN. The undeniable fact is that had you stopped at your last victory you would be at a higher rating than what you ended the week with. This was totally in your control until you decide to play that last game (and DID LOSE). You simply could've been at a higher rating than you should be if you followed the rule.

We're not looking into the future (games you may or may not play). We're looking at the LAST games that you DID PLAY against the rule and how it DID GET you a LOWER rating for the week than otherwise.

Molp
09-07-2007, 03:48 PM
The tested and true "quit while you are ahead" mentality is good because if you don't follow it you risk trying to make up that last loss and going down further and further. This can be easily observed when gambling.

The alternative would be "keep playing until you are back at X no matter what". But then you better have a lot of time set aside.

Steamboat
09-07-2007, 05:57 PM
we usually like to quit when we lose 1-2 games

Soen
09-08-2007, 12:42 AM
5. Stop when you're winning


I will have to dissagree

IF string of wins, quit after first loss unless it was a fluke
IF 2x loss in a row, quit after second loss
IF dominated/outplayed, quit for the day.

Elaboration on #5 "Quit while you're winning"

Going into the future to the next Tuesday and check your team rating. You found out that it will be X. This would be the absolute final rating of your team for the week you last played. This is not a discussion for the week you're still playing. Meaning we're discussing about how you could secure your weekly rating, or things you could've done the week before to get you a better rating.

The 2 scenarios:
1. You stopped after a WIN.
--Argument: If we played another game after our victory and won we could be at a higher rating than X.
This is your speculations, it might or might not be true. It's not CERTAIN.

2. You stopped after a LOSS.
--Argument: If I played another game after this loss and win we'd be better off also. But again this is NOT CERTAIN. The undeniable fact is that had you stopped at your last victory you would be at a higher rating than what you ended the week with. This was totally in your control until you decide to play that last game (and DID LOSE). You simply could've been at a higher rating than you should be if you followed the rule.

We're not looking into the future (games you may or may not play). We're looking at the LAST games that you DID PLAY against the rule and how it DID GET you a LOWER rating for the week than otherwise.

true, but generally in 5v5s at the 2k+ bracket, depending on the time of day, you might play a team for 3-4 times, if not more. If you are able to easily dominate this team, as seen from the first game you played, you should keep queueing untill they stop doing so. Its just easy rating.

Gambling assumes a complete random set of evens, arena 5v5 is not random, and more often than not, its going to be the SAME team you will be facing. How many people can come up here and say that they played 10 games and each time for a different team? None. You can say that when rolling a dice, you can get 3 several times in a row, and that is true, if you are lucky, but the number pool is extremely limited, in this case being 6. When you having a team pool of 5k plus, and you get the same team in a row, twice, chances are no other team with similar rating are queuing at the time, so you are better off farming this team as much as you can, if you are even able to do so.

fingardis
09-08-2007, 04:48 PM
Maybe I misunderstood, calling someone's idea dumb is not insulting that person?


When someone's idea is to insult me with idiocy?


Nothing wrong wth discussing about the mace proc rate. I support the change. The mace stun is just another RNG factor of WoW. Which you will have to live with. And this is what you complained about, the RNG aspect of WoW. W/o the random factor arena would be be like chess when it comes to determining players/teams rating.


You really can't read can you. A spesific RNG factor =/= "WoW RNG aspect". Is that too hard to understand?

WoW pvp like chess? You mean a balanced fight involving thought and skill? I wish.


Reminder: You started out using "skilless noob" to label players using a built-in function of the WoW UI.


I didn't know WoW UI had a Focus player frame with a cast bar... Oh wait it doesn't. And it's not allowed at tournaments either because it does your job for you.


Take your own advice?

fingalis we need to keep this discussion rid of non-wow-related materials. Your confusion with your attitude/knowledge/abstractions should be dealt with on your own when you can't converse in a public forums in appropriate manners. We, and especially I can't help you. This will be my last response to you unless you spark another WoW-related discussion with a constructive intention. This would be in accordance with the spirit of this board so I hope you understand.

Fingardis*

And again thanks for trying to make me look like a lesser person in order to make yourself look smart. It really shows character for you to do it in every post involving me. The best part is how, in the same paragraph, you said I shouldn't post things non wow related.



And for everyone who quits after x wins/losses:

Why? Are you really concerned more about your points for the week over improving?

I mean if everyone is playing bad take ten mintues to discuss it, why would you give up?

Gannon
09-13-2007, 02:44 AM
Calm down people ._.

Sarita
09-16-2007, 01:22 AM
Raid icons on who in 5v5? Own team and enemy team or just own team?

Haet
09-17-2007, 04:10 AM
I think you should play as much as posisble at this point in the season, most high rated teams have all of their gear and don't need many points. The only thing left to do is enforce strats and practice

but if you want to end at the highest rating you can and you have the time you should set a reasonable goal based on what your rating has peaked at for the last 15-20 games and then go unitll you reach that peak again.



on the fingardis topic i think you are just to proud of your "skill" at pressing a button while holding your cursor over someone to admit that there is a superior method.

cauch
09-17-2007, 03:11 PM
Raid icons on who in 5v5? Own team and enemy team or just own team?

Currently you can only place icons on the opposing team if they are the same faction are you are. I was suggesting placing icons on your own party. Use the same icon for the same player (or class) everytime. This allows your healer to see where the rest of the team is with much ease. This would be especially important for 1 healer team (for the paladin)

You can argue that when you're good you don't need the icons all you want...

Formose
09-22-2007, 06:18 PM
This mage seriously thinks he's better than others because he chooses to use an inferior way of counterspelling? Talk about counterintuitive.

Bouwmeester
11-10-2007, 01:13 AM
bump for useful information.

sabered
11-10-2007, 09:11 AM
I play in pretty high rated 5v5, and I must agree with the 'quit while you're ahead' way of playing, UNLESS you're 100% dominating the teams you go up against.

AzrealDNT
11-11-2007, 10:02 PM
Zilea, how do you run War Pal vs Lock Pal without punching your keyboard?

nubbey
11-11-2007, 10:19 PM
the druid and priest in my 5v5 are extreme purists when it comes to mods; they use the standard UI. while i would say mods are extremely helpful, that doesnt mean that you can't be successful without it. i would say overdependance on them could be detrimental to tournament players, but there's nothing wrong with it in ladder play. it's not exploiting, why not use them?

Sashia
11-12-2007, 07:52 PM
Lol @ at that mage who thinks hes a class above everyone else for not using /focus. What next? People who use icons are noobs..you should be able to just see the battlefield not see an ezmode symbol, people who use unitframes are noobs..you should be able to keep a mental count of peoples hp, people who use (insert mob to your liking) are noobs?
Didn't think it was possible for a high rated scrub but there you are.

As for something contributory, I find as a healer its very important to have a general idea of what the other team is doing. I usually set my /focus on the enemy mage to see whats hes casting on who. If I see him casting a sheep on my warrior, I move in advance to cleanse him. If I see him suddenly switching dps targets, I know the enemy team is preparing a burst and bubble in advance or something. Also, its essential to know the makeup and expected strat of the other team straight out the gate (4 dps, 2345, whatever) so you can react accordingly.

Letters
11-13-2007, 03:43 PM
There really aren't that many gamebreaking mods out there anyway. The most important ones either keep timers on everything or give unit frames for the opposing arena team.

I am a huge fan of custom unit frames though. I can barely read the stock unit frames.

Rycho
11-13-2007, 06:29 PM
don't "quit while you're ahead", the teams beating you are the ones you need the most practice against. if you really want to be a good team, play every possible minute that everyone is online, against any opponent (except those who give you 0-1).

in the long run, practice will be more beneficial than ending a few points ahead for the week, at least thats how i see it.