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Azhu
10-29-2007, 03:49 PM
We just started from last week and got to 1900rating now, how should we play this mix better? I'm playing the priest here with 450 res and 10.5k hp unbuffed, but sometimes still died very fast. Any good suggestions?

Dirane
10-29-2007, 05:49 PM
The key with a three healer group is to turtle like mad. You will have the hardest time with melee dps as you cannot LoS them. Other than that the key here is to LoS casters to stay alive.

You have three healers one of them usually will get focussed. Your pally will BoF you and one of the warrio should be hammying the melee off you. The other two healers will heal you and your job then is to just get out of LoS of the casters. If you do this you generally will have it easymode because one MS warrior can easily be outhealed by a shammy or pally.

Your opponents will dispel BoF but that few seconds of it on you before they do so should be enough to make a gap large enough for you to start pillar humping. Your two warriors should be on the casters usually are mage or lock or SP of some sorts. This will make it much harder for you to get dpsed down by them. You will have to keep kiting that warrior as best you can while staying out of LoS of the casters as much as possible and staying in LoS of your healers. This is possibly. Once you get this down 3 healer groups are super easy to play.

Whatever you do, do not stay in the middle where everyone can hit you. You should always be next to a pillar so you can LoS as soon as you notice your focus fired.

After you have control of the situation you will find it very easy for one of your healers to just go ooc and drink up then you can start switching off which healers turn to drink. The priest will speed this process up by mana burning the healers. Your job is to out last not burn ppl down. Honestly once all your healers have figured out how to LoS pretty well while staying in range of healers this group makeup is super easy. Your hardest opponents will be mana burn teams as they are built with the same structure but they have the edge as they can drain you mana faster than you can.


Also pretty much anytime you fight a team you will want to have the warriors split dps. This may make them frustrated as they are not killing anything quickly but honestly the group makeup is not about killing quickly its about outlasting and two MS debuffs on two dif targets rapes healers mana quickly.

Kcolraw
10-29-2007, 08:41 PM
resto druid instead of holy priest and you have a winning setup

webb
10-29-2007, 10:34 PM
resto druid instead of holy priest and you have a winning setup

That's a lie. Our 5v5 used to run a druid, but when the druid is focused he's forced into bear form and be useless. A priest can at least heal himself while he's kiting people, as well as having mana burn.. cyclone isn't as important because you're planning to outlast - not to burn a target. holy priest > druid in that set-up.

Tyreke
10-30-2007, 08:41 AM
2nd pally>resto druid/holy priest

leon
10-30-2007, 03:57 PM
with your setup, the priest gets FF'ed 99% of the time and pretty much makes him useless, might as well have a 2nd paladin, We tried that make-up and then later forced to switch the priest for a 2nd pally. no squishies ftw.

Azhu
10-30-2007, 07:39 PM
Our shaman is not well geared, 2xx resilience or so. If we run 2 pally, obviously he will be the weakest link. I just want to reach like 2k rating because I'm still using full damage s2 set now and only got 1100 plus healing :(

laydee
10-31-2007, 12:21 PM
Anyone who plays with that combo must own. An extremly skillful setup. >_>

Grup
10-31-2007, 12:23 PM
We all can't have Athene carry our team.

Dragoth
10-31-2007, 12:34 PM
And sometimes, you don't have another choice. We started with a 2war/spriest/resto/holypal-setup (guild only, and unfortunately, we lacked a well-equipped caster, so we were stuck with a double warrior-setup), and the spriest was borderline useless since he got focussed from start, was oom in no time and without UA, his dots didn't deal any damage at all - unless we were fighting teams against whom we would have won anyways. So he respecced 28/33 (grudgingly, since he already had every piece of s2-shadowgear except the hammer), manaburned like hell if left alone and healed himself if not, and blessed resilience > shadow form when it comes to damage reduction.
Since then, our win/loss-ratio is far more comfortable than before, even if you include losses through noobish mistakes. So, yes, it's not a very skilled setup. However, it is highly vulnerable to heavily cc-based setups or to curses.

Duraeas
10-31-2007, 02:03 PM
Swap that Priest out for another target. The Priest gives your enemy a squishy target to kill, so it doesn't work. A second Paladin gives both of your Warriors a Freedom. Your strategy is to split DPS, and you will eventually win. Put a Warrior on their Mage. With Freedom, your Warrior can basically shut down that Mages DPS. Do the same thing for the other enemy cloth caster. Whatever takes more damage in the long run is your target, because they should go OOM before you do. Your Resto Shaman should be focusing more on Windfury and Purging than on healing.