yoyoyoyo
10-28-2007, 02:32 PM
we face a bigger than normal decision in crit vs AP next patch if you plan to get the new lifegiving gem trinket. I know many warriors dont strictly try to favor one or the other and put in equal amounts of gems, but imo one really has to be better. heres what stats we would get from our gems/trinket assuming you A) match all color bonuses B) are wearing only pvp gear so have 3 red slots and 5 yellow ones C) have all 3 pvp gems but no BT gems cuz raiding is for faggots.
Favor AP
in red slots, 20 AP, two 8 strs
in yellow slots, 10 AP / 5 crit, 10 crit, three 4crit/4strs
80 AP trinket
total - 83 strength, 27 crit
Favor crit
in red slots, 20 AP, 10 AP/5 crit, 4crit/4str
in yellow slots, 10 crit, four 8 crits
40 crit trinket
total - 19 strength, 91 crit
assuming you are using a 3.6 speed gladiator weapon, AP man would hit 32.9 dmg harder on each swing before armor, whereas crit man would have 2.89% more crit. if you are meleeing for around 1100 pre-armor it is essentially 2.99% dps increase vs. 2.89% crit increase.
while the dps is slightly higher on AP i think after looking at how close it is I may go crit just to get a higher chance of lucky crit chains, which are really brutal to heal through. also id say crit is definitely better for a flurry build which I may try again
you can thank AfkV weekend for this useless mathcraft!
Favor AP
in red slots, 20 AP, two 8 strs
in yellow slots, 10 AP / 5 crit, 10 crit, three 4crit/4strs
80 AP trinket
total - 83 strength, 27 crit
Favor crit
in red slots, 20 AP, 10 AP/5 crit, 4crit/4str
in yellow slots, 10 crit, four 8 crits
40 crit trinket
total - 19 strength, 91 crit
assuming you are using a 3.6 speed gladiator weapon, AP man would hit 32.9 dmg harder on each swing before armor, whereas crit man would have 2.89% more crit. if you are meleeing for around 1100 pre-armor it is essentially 2.99% dps increase vs. 2.89% crit increase.
while the dps is slightly higher on AP i think after looking at how close it is I may go crit just to get a higher chance of lucky crit chains, which are really brutal to heal through. also id say crit is definitely better for a flurry build which I may try again
you can thank AfkV weekend for this useless mathcraft!