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View Full Version : Idea:Cold Blood ignoring Resilience


Ilyria
10-19-2007, 06:08 PM
I've been Mutilate for my entire arena career, and one of the things that I've always lamented the most was the Assassination tree's lack of a real cooldown. Both the other trees have cooldowns as their 31pt talents while Assassination doesn't, leaving us Mut rogues solely with CB. The idea behind the ability ties in with the playstyle of daggers in that it is a single, powerful burst while Adren Rush ties in with the playstyle of Sinister Strike weapons in that it is a period of high sustained dps, but while Adren Rush continues to serve this function Cold Blood does not.

Now I didn't play a rogue pre-BC (I was a warlock), so I have no memories of the days when 30+ crit was commonplace. All I remember is that when BC was new, new 70s sat at around 22% unbuffed and as gear progressed again we slowly returned to 30+. As my crit has climbed over time, I've noticed that the burst provided by CB has diminished. Even against a 400 resil opponent, I have a high chance that one of my Mutilate strikes will crit, so when I pop that CB the damage I do really isn't very special, certainly not worthy of a 3 min cooldown when compared to other abilities on the same or shorter timers (Blind, Death Coil, HoJ even).

However, instead of advocating a shorter cooldown on CB, I propose that CB can be made truer to it's intended function as a single devastating blow by ignoring the critical damage reduction of Resilience. Back in the days of pre-BC on my warlock, the sight of a Rogue with a blue ball on his hand was alarming, but today I highly doubt anyone takes Cold Blood into account when fighting a Rogue, or even takes note of it, while certainly they keep our other CDs in mind. "Adren rush is active, kite him" "He can still vanish, keep a bleed up" etc, but never a "Keep me topped off, he hasn't used Cold Blood yet." I believe that this change will restore the old fear of the only offensive cooldown in a Mutilate Rogue's arsenal.

xforce27
10-19-2007, 07:43 PM
I didnt read this but CB ignoring resilience isnt fair to anyone else. Also unfair to rogues of diff specs

Ilyria
10-19-2007, 08:46 PM
Well, I was about to argue but I realized I was just restating what I had said in the original post. Just read it.

Eternia
10-20-2007, 11:49 AM
I didnt read this but CB ignoring resilience isnt fair to anyone else. Also unfair to rogues of diff specs
Poor argument, assassination rogues are the only class/spec that not only rely on crits to do damage, but enable them to do more damage (seal fate.) Resilience hit them the hardest

buena
10-20-2007, 03:06 PM
Poor argument, assassination rogues are the only class/spec that not only rely on crits to do damage, but enable them to do more damage (seal fate.) Resilience hit them the hardest

Fire mages? Elemental shamans? Warriors?

Pazuit
10-21-2007, 06:16 PM
I didnt read this but CB ignoring resilience isnt fair to anyone else. Also unfair to rogues of diff specs

Look at it from our perspective, your talent completely nullifies one of our talents. We crit -alot-, so your Blessed Resilience is going off, -alot-. Have -one- attack bypass said talent shouldn't be too much to ask.

While I don't feel that -all- resilience shouldn't affect the CB attack, Blessed Resilience is one that I feel should be ignored.

Phiers
10-22-2007, 12:26 PM
Rogue: "I want this ability to do 25% more damage than it does."
Other rogue: "Sounds good to me."
Non-rogue: "Uhh..sounds overpowered."
Another rogue: "No it isn't! We need 25% more damage on this attack."
2nd non-rogue: "All classes are effected by this, why you more than others?"
Rogue: "OMG you didn't listen, we NEED 25% more damage!"

chicosr
10-25-2007, 12:08 PM
Rogue: "I want this ability to do 25% more damage than it does."
Other rogue: "Sounds good to me."
Non-rogue: "Uhh..sounds overpowered."
Another rogue: "No it isn't! We need 25% more damage on this attack."
2nd non-rogue: "All classes are effected by this, why you more than others?"
Rogue: "OMG you didn't listen, we NEED 25% more damage!"

lol


They should at least have cb ignore blessed resil. Aside from that it is fine.

Barr
10-25-2007, 12:23 PM
I never thought I'd see the day where a rogue would complain about coldblood...

Cold blood is fine, this is most likely one of the worst ideas I have read in a long time. Any rogue should know that its not thier damage or thier survivability that needs attention it's thier mobility.

buena
10-25-2007, 04:48 PM
Any rogue should know that its not thier damage or thier survivability that needs attention it's thier mobility.

Survivability against warriors could use some work. Considering full s2 gear a rogue is the lowest armored class in live O_o

And their major passive and active melee defense just gets them hit with overpower for nearly MS-level damage.

Hovsa
10-25-2007, 06:55 PM
I never thought I'd see the day where a rougue would complain about coldblood...

Cold blood is fine, this is most likely one of the worst ideas I have read in a long time. Any rogue should know that its not thier damage or thier survivability that needs attention it's thier mobility.

have to agree with this statement.

Grup
10-25-2007, 07:01 PM
I find the biggest problems my rogue has is being ridiculously easy to kite (especially with a mace warrior), and survivability against warriors.

Critickle
10-25-2007, 07:10 PM
There is really no reason for cold blood to ignore resilience. A cold blood mutilate with s2 gear and daggers does like 1500-2k per dagger burst damage on low armor. That's like 3k-4k insta. Having it ignore resilience just reduces the usefulness of a stat intended for pvp, in a pvp situation.

QQ imo