View Full Version : [5v5] 2345
Yohano
08-15-2007, 04:40 AM
does anyone know where 2345 came from, i dont really know ~_~ as stupid as it sounds and its been bugging me not knowing.
Zexyl
08-15-2007, 05:15 AM
i'd like to know too LOL
i just call them "that cookie cutter flavor of the month setup" on vent since nobody really understands me if i say 2345 : /
Faerun
08-15-2007, 09:03 AM
You run a staple 2345 w/ 1 floater. Mage/warrior/priest/paladin. 2345 just means "hey, you run the same 4 people as everyone else"
2345 = the buttons it takes for a shaman to be successful in 5v5. It was talked about in another thread.
Arashikage
08-15-2007, 10:58 AM
As a shaman I must say: IT IS NOT TRUE!!!!1111oneoneeleven.
Maybe 2345 is enough for warrior or warlock to win.. but not an option for a shammy.
As a shaman I must say: IT IS NOT TRUE!!!!1111oneoneeleven.
Maybe 2345 is enough for warrior or warlock to win.. but not an option for a shammy.
Heroism, purge, chainlighting, healing wave.
Did i miss anything?
Arashikage
08-16-2007, 12:49 AM
WF totem
doesn't count, its only cast once (or twice depending how long the game is)
Rhaegyn
08-16-2007, 01:23 AM
doesn't count, its only cast once (or twice depending how long the game is)
Any good shaman is going to be switching to grounding whenever it's up, since the windfury buff stays on until the duration runs out, even if the totem is down.
Shamans are the most difficult class to play in arena. Totem juggling, shocking, healing, purging, and if elemental both healing and DPSing while keeping up your mana.
blackfoot
08-16-2007, 07:45 PM
Yah man we do some crazy shit.
yeah, i don't get why people say ele shamans are "easy" to play in 5's....
i played resto in s1 and now ele in s2 and i think elemental shamans may be one of the hardest class to play, especially in the smaller brackets. Between juggling totems while dps'ing and supporting your teammates you have to interrupt crucial cc and heals. We have the most diversity in arenas and having so many options require a lot of skill to make split second decisions on what spell to use because it is ALL about global cooldown management, particularly for a shaman.
I think any good player of any class has a lot of choices for global cooldown management.
Well when i think about it... i dont have much choice when i have no rage :p
Yea I came from playing a warlock (omg many buttons) to a shaman (omgz EVEN MORE BUTTONZ) to a warrior (I can roll my face across my keyboard and kill people). The difference is significant. My shaman basically took my entire reachable keyboard buttons along with shift ctrl and alt and my mouse. If I really wanted to I can play my warrior effectively with just my mouse and shift ctrl and alt.
As a shaman you constantly deal with GCD and situational awareness. You have to know when and where to use totems, how far or close you have to be to avoid damage while in shocking reach when needed, mana management, purge management, and the ability to know your priorities of those things at any given time.
i.e, Do I shock that priests heal or do I NS CL the priest or do I drop a grounding so my warrior doesnt get sheeped or do I purge the priest's blessed resil off or do I ES the mages poly. You have about 5-10 scenarios of what you can do and picking the right one isn't always easy.
What makes shamans easier compared to other classes is that you are rarely focus fired first. Doing whatever you are doing without someone in your face is easier. So easy that it has its own name - PvE :D
Priests do not neccessarily have the hardest job, but they usually have a big crosshair on their robes, and the amount of stuff you get done under pressure really distinguishes the good player from the average player. Which is why I would guess more matches are won or lost by priests than shamans.
i have 33 binds with my warrior. I have like half with my priest. Warrior has a lot more subtilities than people can think and a talented warrior makes a really big difference with an average warrior.
It's not as fast played as a sham coz on every GCD shamn has earth shock or purge wich can be cast on a target depending on the situation. it's not that hard. And you always do the samething.
You always will ES the same casts and purge the same buffs and refresh the same totems.
I believe warrior is slower but things like intercepting at the right time, jugling with reflects, pummeling the right spells (requires melee range).
While the shaman has to spam always something on every cooldown he has not much to worry about the situation other than the TS calls and the buff/debuff alerts/cast bars.
While as a warrior you have a global view, have fewer things to time but you have to time it right.
I play a warlock too. I find warlock and priest easiest to master (i did not play them as much as my warrior tho) but my view can be biased.
But all in all, every class is easy to play, every class is hard to master. I dont think there are a lot good players per server.
Well my warrior does have 46 buttons total bound not including different stances but that doesn't really make it difficult to play. Warriors have been and always will be an reactive class to play. You play and constantly adjust to rage generation and swing timers. I never understood what makes a bad or average warrior, but being in at least the top 3 warriors on my server and only playing it for a like 6 months kinda tells me its not so much about warriors being hard to play or anything. Its more about knowing game mechanics and how other classes function. The better you know the game, the easier it is to play a warrior. We deal with probally 6 skills on a regular basis.
1. charge intervene intercept
2. ms
3. hamstring
4. overpower disarm ww
5. execute
6. pummel
You can get by in games without anything else, spell reflect, fear, sweeping strikes, and other things are just minor. You can't say its hard to see a person healing from 10 yards away and decide to swap targets intercept and walk back to your target smack him with your swing timer and special and walk back and pummel the healer again. Its almost like its obvious to do it if you want to kill someone, but for the average person, people don't really do that because they aren't as aware of their surroundings, skills, and rage. Experience is what makes good warriors good imo, for other classes it does take experience into play, but it takes a lot more decision making even if you are experienced. Classes like shamans have so many options on what they can do that it makes it harder than most classes to play. Anyone can can claim that it really matters if they do so and so at the right time like your example, but same goes everyone else.
Shamans aren't as much of a GCD whore as you people make it sound, yes you use GCD more than anyone but thats not really what makes a shaman hard to play. If all your totems are down and not being killed, you don't worry that much about GCD, you worry about being a true hybrid where you heal and DPS at the same time while you can stop spells and purge to add the twist.
Yeah i think you are right.
My first Char was a warrior and as i learned the game with him it sounded like more difficult.
But after 2.5 years of playing this game moslty pvp on 3 diff servs, i could take a char with a class/spec that have never played and do better than average players. That's because you know game mechanisms, everyclass, everycooldown , and every possible situations, you have them all in memory.
A friend of me a rogue, just rerolled a warrior and in 3 months he's one of the best warrior in his battleground.
But something too, some ppl suck at warrior even if they are good with some other classes, dunno why ^^
Ayas: i dont PVE exept for my vortex !! so i have no pve skills bound :p (vengeance? warrior skill? sorry unknown to me xd)
haha well I try to use every ability to my advantage, everything is useful in a situation. I started using intervene a lot now, and I used to never use it. I also started using pve tanking skills like shield block and revenge.
When I'm forced to play defensive I move through groups with intercept/intervene while I spam shield block spell reflect thunder clap and try to keep MS on any target chasing me and revege for cheap and decent damage (about the same damage as a hs with my weapon). I kinda do this with all classes I play. Everything has a use at some point and time no matter how little it helps, every little bit helps.
Forensic
08-22-2007, 02:04 PM
People leave elemental shamans alone to do crazy burst dps? That is new to me.
blackfoot
04-03-2008, 07:31 PM
People leave elemental shamans alone to do crazy burst dps? That is new to me.
Nowadays any team above 1850 is gonna understand that they have to harass the shaman or die.
I was on a 2346 combo for a while and our warrior respecced swords and it was terrible because I realised I was no longer able to dps the target if there was no mace stun to keep the target in place and from interrupting me.
Rawling9772
04-08-2008, 07:03 AM
What makes shamans easier compared to other classes is that you are rarely focus fired first. Doing whatever you are doing without someone in your face is easier. So easy that it has its own name - PvE :D
lolwut?
Kcolraw
04-08-2008, 07:08 AM
wtf
3 pages already on a 2345 name discussion thread, and no donut jokes?
comon, someone step it up
Sharor
04-08-2008, 12:19 PM
wtf
3 pages already on a 2345 name discussion thread, and no donut jokes?
comon, someone step it up
Once upon a time, this team was playing 5s.
The warrior ate 5 donuts, cos they're just that fat. The shaman ate 4, because that's just what taurens do. The priest is lighter, and wears cloth so he only had to eat 3.
Also the mage ate little, but because his jaw had fallen off he needed only 2.
While the skinny skinny blood elf paladin ate none.
Kcolraw
04-08-2008, 08:27 PM
rofl
Kcolraw
04-08-2008, 08:28 PM
oh my god hahahhahhaahha
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