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Kasarin
08-13-2007, 06:15 PM
In the oh so original MS War and Holy Pally combo, with my new mace warrior this season, we have finally been able to stay and dance in the 2k+ ratings however it was a ride. Everytime around 1900 we would get faced with a double dps team, combos as stupid as rogue frost mage and get farmed under 1700. However we just got completely adjusted to each other, working LOS as a team and have no troubles other than dealing with other WARRIORS.

We dont oil, we dont stone, no exploited buffs. One good day of 2v2'in goin from 1700 to around 2000 we got paired with 2-3 different teams, ALL MIRROR MATCHES. I like my resil, gimping my mana pool and regen but it gets us outta tough situations when for whatever reason i get targeted, but is a big factor against warrior healer teams.

What made it worse is off the bat the warriors clashed, but for some reason we took way more dmg. Oh of course exploiting rage definately gives them an advantage... After getting farmed for quite a bit back down 200 pts, we decided to play with em, if they wanna start with 70 rage, why not even it up? We're not asses to just do it every single game but when we face a warrior team that does use the exploit, next game we definately are going to pop bloodrage twice. Shamefully we have been yelled at, the usual "REPORTED" and "EXPLOITERS GG" and it doesnt feel good, however I dont want to sit on my ass for another 4-5 hours to make up a possible 200 pt loss because of exploiting warriors.

I just want to know the general thoughts of high end arena teams about the rage exploit. Do you guys use it? Teams without warriors will def call this post out as a definite dirty exploit, but why hasn't blizzard hotfixed it, in the past 2 big patches?

Thanks for your thoughts.

Veev
08-13-2007, 06:32 PM
Paragraphs are your friend.

Blizzard hasn't hotfixed it yet because that's just how Blizzard is. I can name countless other bugs of similar scale that still took them months to fix. It doesn't mean they don't consider it an exploit, it just means they work and patch slow.

It is an exploit and anyone who says otherwise is lying or just plain stupid.

I use a warrior in my 5v5 team and all of my 3v3 teams, and he's never once abused it. To be honest, I wouldn't even want to play with him if he did.

The same ethics and morals apply here as they do for any other exploit, only this one is class restricted so you will see less people using it. If there was an exploit that allowed a player to increase their damage and health by 15%, you'd see tons of people using it, but there would still be people like me who would refuse to use it, even if it makes it harder to compete.

Rhaegyn
08-13-2007, 06:35 PM
I think its being fixed on the PTR by having bloodrage not put you into combat.

Veev
08-13-2007, 06:37 PM
Yeah it is, finally.

Think 70% rage warrs are the only people I /spit at when they die.

faction
08-14-2007, 06:38 AM
i've lost so many games to rage exploiting assholes it's not funny. glad to hear its finally being fixed.

Mounsif
08-14-2007, 07:35 AM
Well, what do you guys think about Warlocks sacrificing Voidwalkers just before the arena starts? I'm a Druid with a Warrior partner in 2v2, and my Warrior hates when Warlocks rush us with their sacrificed shield up.

1) It absorbs around 3k damage. 2) It provides uninterrupted cast time, which allows Warlocks to easily get UAs/fears off. 3) He can't generate rage while the shield absorbs his attacks.

Most of the time, we deal with Sacrificed Warlocks the same way we do with rage exploiters. I remain in cat form stealth, and my warrior hides behind a pillar until the sac wears off. However, sometimes my warrior is forced to engage because the Warlock mounts and starts charging in towards him.

I feel that you shouldn't be able to generate rage or sacrifice Voidwalkers before the arena starts. In my opinion, they are both exploits of Arena Preparation as well as the time you are given to buff.

The thing is, most people see the generation of rage before the arena starts as an exploit, whereas the sacrifice of Voidwalkers is excusable, seeing as it is an ability. However, neither of these advantages would be possible without Arena Preperation or the minute or so time you are given to "buff" :( Oh well, it would be nice to see what you guys have to say about this.

Troggie
08-14-2007, 01:46 PM
While the warrior rage thing is clearly an exploit , i completely disagree with the above poster about naything wrong with warlocks saccing their void for a shield right before the fight. I would compare this to a mage or priest putting up shields right before the fight starts.

Veev
08-14-2007, 05:43 PM
I do agree that void walker sacrifice should be removed/prevented, but it is not an outright exploit like the rage trick.

Rycho
08-14-2007, 06:53 PM
the voidwalker thing is pretty stupid, agreed, but i don't find it nearly as stupid as rage exploiting - the entire rage system is broken when you start the fight with 60-70 rage.

then again i play a warlock :/

Alkacharr
08-14-2007, 08:47 PM
quoting a GM, it is not an exploit, it is taking advantage of game mechanics, probly why i havent been banned :P

Troggie
08-14-2007, 08:49 PM
quoting a GM, it is not an exploit, it is taking advantage of game mechanics, probly why i havent been banned :P

Gm's arnt exactly known for telling the truth...they say whatever is polite : )

Alkacharr
08-14-2007, 09:06 PM
he didnt say it to me he said it to a lock that was reporting another warrior for doing it

Veev
08-15-2007, 06:24 PM
GM's are a great source of information and truth to end debates.

True story.

mog
08-15-2007, 06:30 PM
funny, the gm i talked to said it was an exploit :o

and no, my warrior mate don't use, and yes, i hate when a certain warrior comes out with sick amount of rage, and a shaman to provide windfury, purges and bloodlust :< they always get me, hate that guy <.<'

Haet
08-16-2007, 03:05 AM
The warlock thing is annoying, especiallly when you are a team that needs to rush and eliminate locks as fast as possible.

Its not as much of an obvious exploit as starting with 50+ rage but how can it be working as intending at all to start with a 3k shield that lasts 30 seconds? Sacrificing voidwalker is supposed to be the warlocks "Oh shit i am using a useless pet and im about to die, let me summon a real pet and win" button.

Matches are supposed to simulate the most common and fair circumstances. It is very common for a priest or mage to put up a shield before engaging an enemy. Its very common for a warrior to be able to battleshout or commanding shout before they engage. Its not common at all for a warlock to see an enemy, summon a voidwalker, sacrifice it, and then summon a real pet and attack. Its not common for a warrior to kill chipmunks for 30 seconds before rushing an enemy.

mog
08-16-2007, 09:25 AM
The warlock thing is annoying, especiallly when you are a team that needs to rush and eliminate locks as fast as possible.

Its not as much of an obvious exploit as starting with 50+ rage but how can it be working as intending at all to start with a 3k shield that lasts 30 seconds? Sacrificing voidwalker is supposed to be the warlocks "Oh shit i am using a useless pet and im about to die, let me summon a real pet and win" button.

Matches are supposed to simulate the most common and fair circumstances. It is very common for a priest or mage to put up a shield before engaging an enemy. Its very common for a warrior to be able to battleshout or commanding shout before they engage. Its not common at all for a warlock to see an enemy, summon a voidwalker, sacrifice it, and then summon a real pet and attack. Its not common for a warrior to kill chipmunks for 30 seconds before rushing an enemy.

made me lol xD

Kazaganthi
08-23-2007, 02:13 PM
I agree that it is crap. I am looking forward to them fixing it. However, I do it every arena I enter. I'm not going to risk rating and assume the other war on the other side isn't doing it. I assume he is and just wait for the day that blizz fixes it.

Kaz

Durxa
08-24-2007, 05:53 AM
the voidwalker warlock trick requires talents to use properly anyway, without talents, the shield would wear of in half the time unless theyre prepared to waste a shard everygame.

and since the shield is an actual ability of the voidwalker, and it working as intended (i.e the shield protects the user) then it cannot be classified in the same way as the rage warrior exploit.. imho :)

Adunazon
08-27-2007, 06:39 PM
the voidwalker warlock trick requires talents to use properly anyway, without talents, the shield would wear of in half the time unless theyre prepared to waste a shard everygame.

and since the shield is an actual ability of the voidwalker, and it working as intended (i.e the shield protects the user) then it cannot be classified in the same way as the rage warrior exploit.. imho :)

Considering the 3k damage shield costs me nearly 50 rage when used against me like that i'd say they're pretty equal. Also, you need talents to use the rage exploit properly (anger management) and you're supposed to get rage from bloodrage+anger management and shouts do keep you in combat for a few sec, so that's all working as intended too!

Final
08-31-2007, 02:19 PM
Doesn't bother me too much, we generally target the warrior first and the rage exploiters seem so reluctant to switch into defensive stance they just get rocked so fast.

goodolarchie
09-13-2007, 12:05 AM
I don't use the rage exploit, but I do sweeping strikes mount at like 2 seconds to door open, which is much like the void sac trick, this saves me 30 rage and I can usually use 2-3 swings of it. Not nearly as devastating as void sac, we'll usually hang back and wait for sac to wear off when that happens. Sac does cost a shard though and it doesn't last 30 seconds, more like 20 because the lock has to do a long cast felhunter summon.

This is just the same as a mage using frost ward, a priest shielding everyone, etc. The rage thing is an exploit, it will get fixed, relying on it is setting yourself up for a nice rating loss.

Annihilate
09-13-2007, 10:49 AM
The warlock Void Sac shield is far more devestating though is it not? Exactly, the extra rage really doesn't have a significant impact on play, a warlocks void sac can be completely devestating to teams though.

I would gladly trade my extra 30 rage for being able to take 3k more damage.

btw if you're really a paladin warrior team your statement about mostly fearing other warriors is pretty retarded. Double DPS caster teams killed what was a great combo in season 1. Warrior paladin simply CANNOT be good in season 2. Sure you can get some lucky queueing, maybe fight a couple priest rogue teams and climb up to 2200 or something but, there is no way a warrior paladin team with out the assist of resist gears will ever have a chance in hell at beating solid warlock / shadow priest, shadow priest rogue, shadow priest mage, warlock mage, etc dps teams.

Just doesn't happen.

Shimmy
09-13-2007, 11:56 AM
The warlock thing is annoying, especiallly when you are a team that needs to rush and eliminate locks as fast as possible.

Its not as much of an obvious exploit as starting with 50+ rage but how can it be working as intending at all to start with a 3k shield that lasts 30 seconds? Sacrificing voidwalker is supposed to be the warlocks "Oh shit i am using a useless pet and im about to die, let me summon a real pet and win" button.

Matches are supposed to simulate the most common and fair circumstances. It is very common for a priest or mage to put up a shield before engaging an enemy. Its very common for a warrior to be able to battleshout or commanding shout before they engage. Its not common at all for a warlock to see an enemy, summon a voidwalker, sacrifice it, and then summon a real pet and attack. Its not common for a warrior to kill chipmunks for 30 seconds before rushing an enemy.

15 seconds...
Its completely legal due it being done inside of the prep time, we could do it outside in the normal world if we wanted to waste a soulshard - however you cannot do the rage exploit in the normal world.

Tyreke
09-15-2007, 08:14 AM
I use to use the rage exploit but being unable to mount up in the beginning was horrible so I dont use it anymore, but at least I dont get kited around pillars by priest on their mounts.