PDA

View Full Version : Added combat depth you may not have noticed


Celeras
07-18-2009, 07:24 PM
-Movement in combat, watch by your feet for arrows. Holding forward while in combat creates an up arrow, increasing your damage. Strafing creates a left/right arrow, increasing your dodge. Backpedaling is a down arrow and increases your block.

-Timing your skills to correspond with an auto attack will result in extra damage/crit chance/bonus animation. (If you just use a weakening strike, you do a little spin and slash. If you time it with an autoattack, you first do a horizontal slash, then spin into the weakening strike, resulting in additional damage)

-It is possible to get behind enemies in PvE combat if you wait until after one of their auto attacks

Just thought I'd share as I see alot of people standing around toe to toe and doing none of the above~

hanu
07-18-2009, 10:01 PM
haha if ur grinding, just to save you the trouble. stand still and whack away. much more useful than running around or jumping around the mob youre trying to kill

Celeras
07-19-2009, 06:41 AM
Yeah man, who wants to do more damage while theyre grinding.

xergul
07-19-2009, 12:33 PM
honestly it's not even worth doing outside of the opener unless you're grouping.

Kaiah
07-19-2009, 12:46 PM
Or if your solo killing elites.

Slappywag
07-22-2009, 02:04 PM
It's pretty useful. Assassin's have a thing that you can only use after the mob evades and at low levels where half the time you're just auto attacking waiting for something to come off cooldown, strafing left and right to force a dodge to counter attack actually is faster than just... not.

And in PVP it'd be pretty cool too.